Wario Bros. & The Royal Gem

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Wiccano
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Wario Bros. & The Royal Gem

Postby Wiccano » Sun Nov 01, 2015 11:14 pm

Image

First I would like to apologize to all for two reasons: Having an English not very good, and also make them wait.
In fact, there was a problem, and I was without a computer for a while, which actually was not so bad ... Since I could do a review of the episode, and just noticing that counted the stages incorrectly.
PS: I did not lose the progress of my episode, fortunately.

For those who don't know, I really enjoyed the project that once existed in ancient forums of SMBX ... "Wario Bros. & The Pandora Box"
Was actually something out of reality, everyone is very excited about the episode, which after a while was canceled ...
I did not give up, and after a long time I decided to create my own episode using Wario and Waluigi.

The playables are complete, I made them for my episode ... But then I intend to make them with the original power-ups SMBX.

History of the episode:
Spoiler: show
Front of Apocalypse, the goddess Elenor decided to sacrifice himself to save mankind. As time goes by, the story was told on the planet: "The goddess Elenor created two symbols, which symbolize good and evil. These symbols together were able to seal all the darkness of the world." After centuries, the Time-Space God had a vision, and in this prelude to the future, he saw one of the seals being broken. To save mankind, he decided to use two chosen. They had a vision... And that vision was revealed to them what they have to do to save humanity.
The story of the episode looks pretty cliche, but I guarantee it will not be the only thing that will happen ... What is written here is only a summary.

Playables:
Spoiler: show
Wario - Replaces Mario (100% complete)
Waluigi - Replaces Luigi (100% complete)
Civilizations:
Spoiler: show
Prologue: Ruben
World 1: Elder
World 2: Besma
World 3: Altera
World 4: Peyita
World 5: Velder
World 6: Hamel
World 7: Sander
World 8: Rannox
Screenshoots:
Spoiler: show
Image
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OBS: The stages may or may not be in its in its final modification. So do not be alarmed if some level appear on the screens, and do not have the episode. And certain modifications can also be made to convey to enhance the gameplay. Why not get scared too, if one of the sections is not exactly the same as you saw on the screen.

Demos:
Spoiler: show
Will be available soon.
I hope you enjoy!

____________________________________________________
@EDIT: (10:55h am [18/02/2016])
Last edited by Wiccano on Mon Apr 18, 2016 10:15 pm, edited 5 times in total.

Waddle
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Re: Wario Bros. & Argo's Quest

Postby Waddle » Mon Nov 02, 2015 4:36 pm

Woah, this looks pretty cool! If you need any help with, like, beta-testing or something, I'm in!

DarkWolf658
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Re: Wario Bros. & Argo's Quest

Postby DarkWolf658 » Mon Nov 02, 2015 5:59 pm

*looks at screens* *Gasp* *Searches for download*


10/10 (seriously)

If you need beta testers, i can beta test. This project looks amazing. Cant wait to see more.

Wiccano
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Re: Wario Bros. & Argo's Quest

Postby Wiccano » Mon Nov 02, 2015 10:13 pm

First I thank the above comments on the screens, I like a lot and helps me get inspiration to continue with the project. Of course it may be the Beta Teasters, but have to wait until the demo, which is not far to come (only four levels) ... I'm glad you enjoyed it.

Fawful265
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Re: Wario Bros. & Argo's Quest

Postby Fawful265 » Tue Nov 03, 2015 2:12 am

That's actually very much awesome! Good luck :) very wait this. But will be not bad if you make SMW style, but this your point.

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Re: Wario Bros. & Argo's Quest

Postby Ethereality » Tue Nov 03, 2015 11:52 am

Wow, the project is pretty cool. The graphics are very beautiful. Can't wait play this demo version.

FireyPaperMario
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Re: Wario Bros. & Argo's Quest

Postby FireyPaperMario » Tue Nov 03, 2015 11:52 am

I'll bet this'll be a good SMBX Episode! ^.^') :mrgreen:

Mable
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Re: Wario Bros. & Argo's Quest

Postby Mable » Tue Nov 03, 2015 4:58 pm

Fawful265 wrote:But will be not bad if you make SMW style, but this your point.
This sentence makes literally no sense. That would be like saying "Every projects which isn't smw styled is bad imo"

Wiccano
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Re: Wario Bros. & Argo's Quest

Postby Wiccano » Tue Nov 03, 2015 8:34 pm

Actually, most of the stages are in SMW style, but are recolored in SMB3 to have the most vivid colors ... What pleases me most. But I also have some levels in SMW colors as they are not bad.

Choco
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Re: Wario Bros. & Argo's Quest

Postby Choco » Tue Nov 03, 2015 9:02 pm

This project looks pretty promising! All the screenshots depict some vivid, appealing, and well-designed levels. I like the graphical choices - colorful with everything working well together - and it looks like you know how to create some enjoyable gameplay. One thing I'd like to say is that the second-to-last screen could use a couple more coins (like literally a couple), but amazing work otherwise!

(I can't see the last screenshot because mobile is mean. :()

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Re: Wario Bros. & Argo's Quest

Postby Alagirez » Wed Nov 04, 2015 1:08 am

this project looks good, i like the design and atmosphere, especially the grassland ones. Keep up the good work!

Wiccano
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Re: Wario Bros. & Argo's Quest

Postby Wiccano » Wed Nov 04, 2015 12:21 pm

Choco wrote:This project looks pretty promising! All the screenshots depict some vivid, appealing, and well-designed levels. I like the graphical choices - colorful with everything working well together - and it looks like you know how to create some enjoyable gameplay. One thing I'd like to say is that the second-to-last screen could use a couple more coins (like literally a couple), but amazing work otherwise!

(I can't see the last screenshot because mobile is mean. :()
Actually, the penultimate screen has many coins, I'm even thinking about taking up some, because if you collect all the coins it, get about three lives. Yeah, it's hard to actually see the screens elsewhere when not on the computer.
I'm glad you liked it.
Harvey36Dice wrote:this project looks good, i like the design and atmosphere, especially the grassland ones. Keep up the good work!
I appreciate your accolades.

The_Legend_of_Link
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Re: Wario Bros. & Argo's Quest

Postby The_Legend_of_Link » Wed Nov 04, 2015 6:14 pm

Good Work! I'm Brasilian Too :) The Level Design is very good, and also the graphics is very good top.

Good Lucky! I hope your work take a good direction!

Me ensina como você fez esse níveis! :P Eu serei seu aprendiz :P
Last edited by The_Legend_of_Link on Thu Nov 05, 2015 6:49 pm, edited 1 time in total.

TheKingOfBoos
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Re: Wario Bros. & Argo's Quest

Postby TheKingOfBoos » Wed Nov 04, 2015 9:19 pm

Boa sorte, espero que você não cancelar


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