New Super Mario World - The 12 Diamonds

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Ethereality
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New Super Mario World - The 12 Diamonds

Postby Ethereality » Thu Oct 15, 2015 12:53 pm

Image

About the project:
NSMW: The 12 Diamonds if contains twelve worlds, custom graphics via SMW Styled. Try keep regularly updates. Sorry for bad English. I'm Brazilian.

Story:
Mario wants to save diamonds to your life. Suddenly, Bowser stole twelve diamonds in front of the castle. Let's get the diamonds back! Hurry!

Screenshots:

October 15th, 2015
Spoiler: show
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October 17th, 2015
Spoiler: show
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October 20th, 2015
Spoiler: show
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Worlds:
World 1: Grassland Empire
World 2: Pirate's Beach
World 3: Ocean Fields
World 4: Sunset Plains
World 5: Mountain Garden
World 6: Sky Landscape
World 7: Frozen Plateau
World 8: Forest Semi-Subterrane
World 9: Ghost Graveyard
World 10: Poison Shroom
World 11: Bowser's Infernal Lava
World 12: Space Asteroids

Beta-testers

1- DJ_yoshiok
2-
3-
4-
5-

I like my project, I will post more screenshots soon! Have a nice day! :D
Last edited by Ethereality on Sat Oct 24, 2015 3:22 pm, edited 3 times in total.

PixelPest
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Re: New Super Mario World - The 12 Diamonds

Postby PixelPest » Thu Oct 15, 2015 1:38 pm

What happened to your other SMW episode, "Return of Bowser"? And just to put it out there, 12 worlds is quite extreme to do on your own. I'd considerably reduce that if you're not looking for any level designers. From the screenshots it seems very bland with the lack of coins.

HenryRichard
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Re: New Super Mario World - The 12 Diamonds

Postby HenryRichard » Thu Oct 15, 2015 3:20 pm

Are you going to be using the levels you've made for all the projects you've made (and apparently canceled) before?

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Thu Oct 15, 2015 10:27 pm

Are you going to be using the levels you've made for all the projects you've made (and apparently canceled) before?
Yes, several cancelled projects, I decided a new project, so make a few levels redesign.

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Re: New Super Mario World - The 12 Diamonds

Postby Shinbison-Kof » Thu Oct 15, 2015 10:43 pm

Hi Br, this project seems a nostalgic type, is good anyway. I recommend you add some coins, and put more "grass" in the tilesets located in the top of the first, second and third screen. ( I hope you understand this, sorry if this seems confused). Good luck.

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Sat Oct 17, 2015 6:57 pm

Thanks, Shinbison-Kof! I've added the coins, which is better!
Other that, new screenshots:

Yoshie Isle 2

ImageImageImage

That's all, I bring more levels will come soon!

AirSeus
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Re: New Super Mario World - The 12 Diamonds

Postby AirSeus » Sun Oct 18, 2015 3:36 am

Izturo Mashiro wrote:Thanks, Shinbison-Kof! I've added the coins, which is better!
Other that, new screenshots:

Yoshie Isle 2

ImageImageImage

That's all, I bring more levels will come soon!
It's amazing how much better a level looks with coins, it baffels me :)
Good work on this and good luck!

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Tue Oct 20, 2015 2:13 pm

Thank you, AirSeus!

I've completed the level, I so fast. It includes coins and enemies with Super Mario World.

Yoshie Isle 3

ImageImage
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I post more levels coming soon! Have fun!

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Sat Oct 24, 2015 3:23 pm

Added to the beta-testers list is: DJ_yoshiok

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Fri Oct 30, 2015 3:29 pm

Oh no! All files are lost. I'll start the new project again! Don't close the thread. Keep the project thread. Don't worry!

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Re: New Super Mario World - The 12 Diamonds

Postby silent_ » Fri Oct 30, 2015 6:27 pm

you've cancelled about 10 projects so i dont think 12 worlds is a good idea

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Sat Oct 31, 2015 12:07 pm

IS BACK!

Let's rebuild the project! It is very important likely to create your levels.

Anyways, here's a big screenshots:

Generic Hills

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New gimmick and aesthetics! I hopefully better! :)

That's all for time!

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Sun Nov 01, 2015 12:02 pm

No replies? Give feedback on my project.

Waddle
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Re: New Super Mario World - The 12 Diamonds

Postby Waddle » Sun Nov 01, 2015 1:00 pm

Okay so
There's this crazy little something called patience
try it for free!

ShadowStarX
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Re: New Super Mario World - The 12 Diamonds

Postby ShadowStarX » Sun Nov 01, 2015 1:00 pm

Izturo Mashiro wrote:No replies? Give feedback on my project.
Don't bump your project thread because of no feedbacks, only if you have new screenshots.
Be patient next time!

glitch4
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Re: New Super Mario World - The 12 Diamonds

Postby glitch4 » Sun Nov 01, 2015 2:03 pm

The level needs to be more decorated, because in some screenshots it looks bland.

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Sun Nov 01, 2015 2:25 pm

Koopa Trees

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New level design is soft. Comparisons of the DKC and Kirby styled via Super Mario World, which indicates the improvements; design level. The cloud smile has been placed by Dragon Coin.

Mable
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Re: New Super Mario World - The 12 Diamonds

Postby Mable » Sun Nov 01, 2015 2:49 pm

Izturo Mashiro wrote:The cloud smile has been placed by Dragon Coin.
Uhm what exactly does that mean? What cloud smile?

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Sun Nov 01, 2015 3:17 pm

Yes, I put the smile of cloud in front of the dragon coin.

Ethereality
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Re: New Super Mario World - The 12 Diamonds

Postby Ethereality » Mon Nov 02, 2015 11:41 am

I've cancelled the project, I decided to stop the updates, not now. Please close this thread!


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