Prediction Rejection Squishyception

This forum is for projects that are a work in progress.

Moderator: Userbase Moderators

Seker Sin
Bot
Bot
Posts: 55
Joined: Sat Jul 25, 2015 4:07 pm

Re: Prediction Rejection Squishyception

Postby Seker Sin » Tue Aug 11, 2015 6:02 pm

Squishy Rex wrote:I approve of this motion. Need any help with graphics etc.?
Added you to the list :) Thanks for the offer.

Update:
We added this little precious nice addition no more getting small everytime.

Image

glitch4
Banned
Posts: 2577
Joined: Tue Dec 31, 2013 3:43 pm

Re: Prediction Rejection Squishyception

Postby glitch4 » Thu Aug 20, 2015 7:13 am

Reviving this!!
Spoiler: show
Image
More of 2-2!!

Seker Sin
Bot
Bot
Posts: 55
Joined: Sat Jul 25, 2015 4:07 pm

Re: Prediction Rejection Squishyception

Postby Seker Sin » Sun Aug 30, 2015 10:19 am

The First post has got a complete overhaul. We also now have a story for the episode and thanks to Sinem we now have a site on rpgmaker for this where you can support it also:

http://rpgmaker.net/games/8113/

JeffTheSpiny
Swooper
Swooper
Posts: 75
Joined: Thu Oct 09, 2014 12:12 am

Re: Prediction Rejection Squishyception

Postby JeffTheSpiny » Mon Aug 31, 2015 2:42 am

Great episode!A Story about GFX designer,Friendly Rex!Most Non-Mario stories are Joke's.But this is great!
And how do you done that SMB3 INFO (lvl,lives,money)?Are it uses Luna-dll?

Squishy Rex
Tellah
Tellah
Posts: 1985
Joined: Sat Dec 21, 2013 4:30 am
Pronouns: he/him
Contact:

Re: Prediction Rejection Squishyception

Postby Squishy Rex » Mon Aug 31, 2015 4:59 am

JeffTheSpiny wrote:Great episode!A Story about GFX designer,Friendly Rex!Most Non-Mario stories are Joke's.But this is great!
And how do you done that SMB3 INFO (lvl,lives,money)?Are it uses Luna-dll?
Yes, the SMB3 HUD was made by Xerx using LunaLUA, you can get it here: http://www.smbxgame.com/forums/v ... 69&t=10823

Also, Sinem and Sibel, I've been a bit busy with IRL stuff, but I should have some more "scary themed" stuff finished pretty soon for those later worlds.

JeffTheSpiny
Swooper
Swooper
Posts: 75
Joined: Thu Oct 09, 2014 12:12 am

Re: Prediction Rejection Squishyception

Postby JeffTheSpiny » Mon Aug 31, 2015 5:50 am

Squishy Rex wrote:
JeffTheSpiny wrote:Great episode!A Story about GFX designer,Friendly Rex!Most Non-Mario stories are Joke's.But this is great!
And how do you done that SMB3 INFO (lvl,lives,money)?Are it uses Luna-dll?
Yes, the SMB3 HUD was made by Xerx using LunaLUA, you can get it here: http://www.smbxgame.com/forums/v ... 69&t=10823

Also, Sinem and Sibel, I've been a bit busy with IRL stuff, but I should have some more "scary themed" stuff finished pretty soon for those later worlds.
Thx Squishy Rex!

Mable
Luigi
Luigi
Posts: 5806
Joined: Sat Dec 21, 2013 4:23 am
Contact:

Re: Prediction Rejection Squishyception

Postby Mable » Sun Sep 06, 2015 7:46 am

As Sibel is unable to reply i will post the 2 screens of 3-1 for her.

Deal with the playable also.
Spoiler: show
ImageImage

Seker Sin
Bot
Bot
Posts: 55
Joined: Sat Jul 25, 2015 4:07 pm

Re: Prediction Rejection Squishyception

Postby Seker Sin » Sat Oct 31, 2015 9:04 am

Important news:

Our disc crashed which means we lost all stuff of this Project, and no we're not going to cancell it we gonna redo it again from the beginning but the levels will be different and so will the worlds by now. So that means the whole thing is getting an overhaul on the first page every screenshot stays to prevent locking(but you might can if thats not okay) until i upload new ones.

Since we didn't had lot of others sending levels and gfx i sent pms to these who already helped with this, so that they can resend me or Tinkerbell the stuff again.


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 1 guest

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari