Lx Xzit's gfx pack (old) v2.0

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Lx Xzit
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Lx Xzit's gfx pack (old) v2.0

Postby Lx Xzit » Sun Oct 25, 2015 6:10 pm

Hello everyone! This is something I've been working for a while, I thought release this before, though I had to fix a lot of details and it has taken me quite a while. I decided to upgrade to some of my older graphics, and I've even had to re-do most of these, I hope that this package will be useful.

This pack is fully compatible with PGE! (All tilesets and some minor parts are fully adapted to PGE). This package could be a bit small, but I'm thinking make updates in the future, no more to say, look at some...

Screenshots!
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Mario Maker Stuff (inspired in the first version of this game):
Spoiler: show
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Version 2:
Spoiler: show
Now with shadows and re-colored enemies!
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Last edited by Lx Xzit on Sun Aug 05, 2018 1:11 pm, edited 3 times in total.

AirSeus
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Re: DM's GFX Pack

Postby AirSeus » Sun Oct 25, 2015 6:26 pm

These graphics are the graphics that you want to see on the four!s everyday! Good Job!

Mr Boboo
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Re: DM's GFX Pack

Postby Mr Boboo » Sun Oct 25, 2015 8:08 pm

Wow, these are really good! The Mario Maker stuff is especially cool to me.

PixelPest
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Re: DM's GFX Pack

Postby PixelPest » Sun Oct 25, 2015 9:14 pm

Really like the look of these GFX. Can't wait to download them and I look forward to using them. One question though--are the SMM fences supposed to not have an outline on the top? It looks kind of wrong to my eyes.

Witchking666
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Re: DM's GFX Pack

Postby Witchking666 » Mon Oct 26, 2015 2:07 am

Wow!
That looks neat!
I especialy like the new "mushroom ravine tileset'' of the poisoned cave

Well done!

PROX
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Re: DM's GFX Pack

Postby PROX » Mon Oct 26, 2015 3:24 am

Very nicely done! This is very useful. I find it funny that most of the screenshots consist of recolors of the same tileset, but it is still very nicely done. Good job! Also I gotta give you props on that forest tileset. It looks awesome.

Erik
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Re: DM's GFX Pack

Postby Erik » Mon Oct 26, 2015 4:24 am

These graphics are absolutely amazing!, I especially like the mushroom ravine tileset with it's recolors. Good job!

Alagirez
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Re: DM's GFX Pack

Postby Alagirez » Mon Oct 26, 2015 5:35 am

finally!
i like the expanded lava and the toxic ones. Also yay this GFX built in PGE! Will use this later

Fawful265
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Re: DM's GFX Pack

Postby Fawful265 » Mon Oct 26, 2015 8:22 am

Pretty good and in hight quality... you crazy man ;)

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Re: DM's GFX Pack

Postby NathanBros » Mon Oct 26, 2015 9:58 am

Awesome! Love the color harmony...

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Re: DM's GFX Pack

Postby h2643 » Mon Oct 26, 2015 11:18 am

Pretty neat, liking all the stuff you've made. I don't see any errors and it feels like every graphic has been made with care put into it. Nice work, this pack definitely stands out of the rest!

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Re: DM's GFX Pack

Postby TLtimelord » Mon Oct 26, 2015 5:24 pm

"Good Stuff"
-reghrhre

Lx Xzit
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Re: DM's GFX Pack

Postby Lx Xzit » Mon Oct 26, 2015 8:08 pm

Thanks to everyone for the comments!
AirSeus wrote:These graphics are the graphics that you want to see on the four!s everyday! Good Job!
Thank you for the comment AirSeus!
Mr Boobo wrote:Wow, these are really good! The Mario Maker stuff is especially cool to me.
I'm glad you like these graphics! specially the SMM stuff! I worked hard on them. ^^
Cosmik wrote:Really like the look of these GFX. Can't wait to download them and I look forward to using them. One question though--are the SMM fences supposed to not have an outline on the top? It looks kind of wrong to my eyes.
Thank you! Hope you enjoy using these! About the fences, I must admit I didn't pay much attention of them, now that I see, looks a bit weird. In the first video of Mario Maker (what I based almost completely to make these graphics) doesn't appear have any fences, so I just made a recolor of the original 8-bit ones. I think I can add an outline at the top in the next updates, I need to say those GFx are a bit outdated, so I need fix somethings.
witchking666 wrote:Wow!
That looks neat!
I especialy like the new "mushroom ravine tileset'' of the poisoned cave

Well done!
Thank you! I'm glad you liked the small update of my old "Mushroom Ravine Tileset"! The poisoned cave was something that happened for my mind quickly for I can expand a little, I thought it would be interesting have a re-color like this, so I included there, I hope it's useful!
PROX wrote:Very nicely done! This is very useful. I find it funny that most of the screenshots, consist of recolors of the same tileset, but it is still very nicely done. Good job! Also I gotta give you props on that forest tileset. It looks awesome.
Hear that makes me happy, thank you! Yes, I agree with that, much of the screenshots are the same tileset with different re-colored versions, I was making a reference to my old tileset I did last year, and wanted to show the new re-color and fixings in the tileset itselft (I've added a lot of shadows and textures comparison the older). I'm glad you liked the forest tileset! I think that was the tileset in which I worked harder. Maury300 has made the original tileset, though I did a lot of changes, to the point to make almost completely the tileset. =P
Ludwig von Koopa wrote:These graphics are absolutely amazing!, I especially like the mushroom ravine tileset with it's recolors. Good job!
Thank you a lot for your comment! it motivates myself to make more graphics. ^^ And I'm glad you liked the new re-color, hope you have fun using these!
Harvey36Dice wrote:finally!
i like the expanded lava and the toxic ones. Also yay this GFX built in PGE! Will use this later
Good to hear you liked the expanded lava! it was really hard to do because there are A LOT of pieces. =P Have fun using them!
Fawful265 wrote:Pretty good and in hight quality... you crazy man ;)
NathanBros wrote:Awesome! Love the color harmony...
Thank you guys for you comments! ^^
h2643 wrote:Pretty neat, liking all the stuff you've made. I don't see any errors and it feels like every graphic has been made with care put into it. Nice work, this pack definitely stands out of the rest!
I'm very grateful with your comment! it's good to hear there are no mistakes, I've reviewed a lot of times this before publishing to make sure that there will be no, however I'm not totally sure, I hope that no. =P Thank you! although this is a rather small package, I put a lot of effort into it!
TNTtimelord wrote:"Good Stuff"
-reghrhre
Thank you for the super - constructive comment!
[spoiler]The comment of the year, the comment of the comments.[/spoiler]

PopYoshi
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Re: DM's GFX Pack

Postby PopYoshi » Mon Oct 26, 2015 8:39 pm

Wow very good! you really are good making graphics :D I loved it

PixelPest
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Re: DM's GFX Pack

Postby PixelPest » Tue Oct 27, 2015 6:13 pm

DarkMecha wrote:
witchking666 wrote:Wow!
That looks neat!
I especialy like the new "mushroom ravine tileset'' of the poisoned cave

Well done!
Thank you! I'm glad you liked the small update of my old "Mushroom Ravine Tileset"! The poisoned cave was something that happened for my mind quickly for I can expand a little, I thought it would be interesting have a re-color like this, so I included there, I hope it's useful!
Wasn't your mushroom ravine tileset featured at one point on here or the wiki?
Edit: Never mind. It still is. Thought it was gone.

Lx Xzit
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Re: DM's GFX Pack

Postby Lx Xzit » Tue Oct 27, 2015 7:11 pm

Pop Yoshi Bros wrote:Wow very good! you really are good making graphics :D I loved it
Thank you so much for your comment! I'm glad you liked the graphics and the fact that you say that means a lot to me! :)
PixelPest wrote:Wasn't your mushroom ravine tileset featured at one point on here or the wiki?
Edit: Never mind. It still is. Thought it was gone.
Yeah my Mushroom Ravine tileset got featured the last year in December. but the staff never gave me my medal of "Featured Graphic" However I did some updates of if (I think I forget to mention that) here's an example of the things what I changed:

Old one:
Spoiler: show
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New one:
Spoiler: show
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I improved a lot the shadings and the textures, so I added this on my pack.

Erik
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Re: DM's GFX Pack

Postby Erik » Wed Oct 28, 2015 1:03 pm

I'm definetly going to use the poison cave tileset and perhaps the forest one as well.

Witchking666
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Re: DM's GFX Pack

Postby Witchking666 » Tue Nov 17, 2015 2:02 am

There are two errors in this pack
* the mask of the bottom-right corner tiles of the 2 lava tilesets is broken

*you didnt include all of the necessary cloud bgo's seen in your video of @Hop Hop Heights (you forgot the top right bgo without the White (without this you can't make every type of cloud)

Hope you will fix this!

Alagirez
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Re: DM's GFX Pack

Postby Alagirez » Tue Nov 17, 2015 7:37 am

I found 2 more errors :
1. You missing the mask file of this graphic:
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2. a weird pixel (and 1x1 pixels) in your giant piranha plant (I zoomed your graphic) :
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pls fix them........

TheNinjaCake
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Re: DM's GFX Pack

Postby TheNinjaCake » Tue Nov 17, 2015 4:38 pm

This GFX pack is amazing, however the "Mario Maker" themes background in combination with the large hills will cause some unusual looking backgrounds tiles


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