This is a Power Up on the original mushroom that is based of of Super Mario Maker's...
LUIGIMUSHROOM!(sorry if it hurst your eyes )
like I said, it was reposted because the original got locked.
this time I got a video of me making the graphics! (if you watched it already, i know im only 11 )
link for download v1,1: https://drive.google.com/file/d/0B8lwqh ... sp=sharing
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
The original mushroom isn't green as well, so why should this one be. While this one is an SMB 3 version, it should have a more reddish shade as well. I like it.
LordKofu wrote:The original mushroom isn't green as well, so why should this one be? While this one is an SMB 3 version, it should have a more reddish shade as well. I like it.
It was just an idea, to present a little bit more variation; it doesn't have to be red. Since an SMB3 version hasn't been made yet he can SMB3 style it however he wants. I just wanted to recommend the idea of doing it green.
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
Yeah... I was talking about the voice in my video (didn't know what to wright) and also, that is what it is about
Last edited by BukkitmanPlaysMC on Mon Oct 12, 2015 3:11 pm, edited 1 time in total.
Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be?
It should make you jump 6-7 blocks of height, and change your sprite's size, ultimately altering the sprite sheet size which would require a crap ton of LunaLua or LunaDLL, or a genius with an IQ of 200 or more.
Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be?
It should make you jump 6-7 blocks of height, and change your sprite's size, ultimately altering the sprite sheet size which would require a crap ton of LunaLua or LunaDLL, or a genius with an IQ of 200 or more.