SMB:Koopaling Take Over

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Lukas Old Account
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SMB:Koopaling Take Over

Postby Lukas Old Account » Tue Sep 08, 2015 2:15 pm

Hello everyone! What? Lukas, witchking666 and Ludwig von koopa are making a episode? One that won't be cancelled!? Well yes, so, a few days ago, Emral told me not to make a project thread, but then more people wanted to see it, so here it is again. AND WHAT!? It's not a smb3 project, lmao! anway, back on track.

Story
Spoiler: show
So, with the Mario brothers being on vacation, Bowser got lazy and decided to go on a vacation to, however, the Koopalings got bored aswell so they invaded the mushroom kingdom seaside and took over the seven legendary islands. When Mario and Luigi took notice of this happening, they returned to the mushroom kingdom, but when they got there, everything was in ruin.
Ok, now it's time for some Screenshots:
Spoiler: show
Image Image Image Image
Well yeah, more is coming soon, also here is the list of beta testers:
Spoiler: show
Ludwig=Mario Suckerman7 GM=Luigi Toad=Witchking666
Level designers
Spoiler: show
Herolink64 Ludwig von koopa witchking666
If you want to beta test, just give me a sign! Also, this project almost uses "NONE" custom tilesets, only tilesets stright from the original SMW. This is sort of my gift to Mario's 30's anniversary. Anyway, enjoy.
worldmap designer: shadow starx
Last edited by Lukas Old Account on Tue Sep 15, 2015 9:45 am, edited 4 times in total.

Erik
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Re: SMB:Koopaling Take Over

Postby Erik » Tue Sep 08, 2015 2:18 pm

This looks p. good, I like the design, keep it up!

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Re: SMB:Koopaling Take Over

Postby Waddle » Tue Sep 08, 2015 2:20 pm

People have a strange obsession with Koopalings these days. Oh well. This looks prettyyy good! From what I can see, the levels all look well-designed. One thing; Coins on the ground are.. uh.. I just don't think it looks.. right. Aside from that, I'm looking forward to this <3

Suckerman7 GM
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Re: SMB:Koopaling Take Over

Postby Suckerman7 GM » Tue Sep 08, 2015 2:27 pm

Can I beta-test Luigi or Toad?

Witchking666
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Re: SMB:Koopaling Take Over

Postby Witchking666 » Tue Sep 08, 2015 3:39 pm

Is toad a playable? (because hè wasn't in the Original smw)
If so, can i bèta test this because i also really like smw XD

Lukas Old Account
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Re: SMB:Koopaling Take Over

Postby Lukas Old Account » Wed Sep 09, 2015 2:26 am

Sure, but know howver that he won't be in the final version.

Witchking666
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Re: SMB:Koopaling Take Over

Postby Witchking666 » Fri Sep 11, 2015 3:54 pm

Okay
Are you also exepting ld's or not
Because if so, expect a bunch of vintage smw levels from me XD

NathanBros
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Re: SMB:Koopaling Take Over

Postby NathanBros » Fri Sep 11, 2015 5:01 pm

The screens are looking good, lovely SMW style!

Lukas Old Account
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Re: SMB:Koopaling Take Over

Postby Lukas Old Account » Sat Sep 12, 2015 2:03 am

UPDATE:
HeroLink64 wrote:I am happy to announce that Witchking666 and Ludwig von Koopa are now part of the team!

Witchking666
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Re: SMB:Koopaling Take Over

Postby Witchking666 » Mon Sep 14, 2015 12:12 pm

Currently working on a basic forest level for this
Hope you will like itXD

Enchlore
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Re: SMB:Koopaling Take Over

Postby Enchlore » Wed Sep 16, 2015 4:57 pm

The design itself is alright and manages to evoke a SMW feeling, but in the third screenshot (second cave), I'm afraid the space above the two piranha pipes might be too cramped.

Lukas Old Account
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Re: SMB:Koopaling Take Over

Postby Lukas Old Account » Tue Oct 13, 2015 1:12 pm

hello everyone, this project won't be cancelled but merged with mystery of bowser's castle. It's kind of repetitive to me to always use the same styles.

ShadowStarX
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Re: SMB:Koopaling Take Over

Postby ShadowStarX » Tue Oct 13, 2015 1:14 pm

I'm locking this thread because the project leader's request!


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