Postby SMB3 » Fri Oct 09, 2015 11:26 pm
Hey, I actually posted something on the forums!
Basically, I want to force the player (using Link) to constantly have a fire flower. I could probably do this by spawning fire flowers on them every frame, but that would probably be laggy and HORRIBLY obnoxious. No one wants to hear "DUNUNUNAAAA!!!" sixty times a second. More importantly, however, that would constantly refill the player's health. Since I want death to happen sometimes, that's bad. (If you feel insulted by my watered-down explanation, go read simple.wikipedia.org for a while...)
Is there some way I can basically tell LunaDLL to filter the player's state to fire flower, but in both directions?