Share and discuss custom SMBX graphics.
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FutureNyanCat
- Eerie

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Postby FutureNyanCat » Mon Apr 07, 2014 10:06 am
Player Blocks, in the real style of SMB3, no more 1x1 pixels, and better animation! The deactivated ! block is based on the hand trap.
Download:
https://dl.dropboxusercontent.com/u/665 ... Blocks.zip
Enjoy, and give credit, because it took me 1 and 1/2 hours in the morning to make the Mario, Luigi, and Peach blocks, and 1 hour to make the Toad and Link blocks in the evening.
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MarioWizzerd
- Fighter Fly

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Postby MarioWizzerd » Mon Apr 07, 2014 11:06 am
I think they are very simple but better than orginal.Not bad.
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RudeGuy
- Bowser

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Postby RudeGuy » Mon Apr 07, 2014 12:00 pm
Well, the player blocks are in the misc. section, because they aren't in SMB3, SMW, SMB1 or SMB2 style.
Yeah, what you made is better than the original player blocks, but for the second blocks I like more the original.
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FutureNyanCat
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Postby FutureNyanCat » Mon Apr 07, 2014 10:01 pm
The Player Blocks I find in Valtteri's Graphics Pack are only SMW, SMB1, and SMB2 style. I could not find a suitable SMB3 version (and the original doesn't look SMB3 (Some of the colors), and it has 1x1 pixels on the letters), so I made one. Thanks.
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Valtteri
- Birdo

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Postby Valtteri » Tue Apr 08, 2014 5:10 am
The player blocks are SMB3-styled, actually. Their design is based on the ? blocks from SMB3 for the NES.
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FutureNyanCat
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Postby FutureNyanCat » Tue Apr 08, 2014 9:16 am
Valtteri wrote:The player blocks are SMB3-styled, actually. Their design is based on the ? blocks from SMB3 for the NES.
The player blocks I made are also SMB3 styled - but they're based off the SMAS SMB3 question blocks, so they look more natural to the game style.
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zlaker
- Reznor

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Postby zlaker » Tue Apr 08, 2014 2:50 pm
For me these looks way more better than those in SMBX. If you could make one in SMB2, SMW and SMB1 I'll use it in my game. You've might heard of the player block mechanic in my game so this might be useful.
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FanofSMBX
- Ludwig von Koopa

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Postby FanofSMBX » Tue Apr 08, 2014 2:55 pm
FutureNyanCat2014 wrote:Valtteri wrote:The player blocks are SMB3-styled, actually. Their design is based on the ? blocks from SMB3 for the NES.
The player blocks I made are also SMB3 styled - but they're based off the SMAS SMB3 question blocks, so they look more natural to the game style.
The trouble with that is that these aren't rounded like the question blocks - could you please make a rounded version?
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FutureNyanCat
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Postby FutureNyanCat » Wed Apr 09, 2014 12:41 am
There are no masks for the player blocks. Sorry about that.
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FanofSMBX
- Ludwig von Koopa

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Postby FanofSMBX » Wed Apr 09, 2014 10:26 am
FutureNyanCat2014 wrote:There are no masks for the player blocks. Sorry about that.
Didn't you make a custom mask for the hammer block once?
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zlaker
- Reznor

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Postby zlaker » Wed Apr 09, 2014 1:09 pm
FanofSMBX: That's because they got masks.
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FanofSMBX
- Ludwig von Koopa

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Postby FanofSMBX » Wed Apr 09, 2014 1:12 pm
The hammer bricks have masks? I thought you had to insert a mask into the default graphics folder for the hammer blocks to be rounded, like FNC said in his Hello Engine Block tutorial.
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FutureNyanCat
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Postby FutureNyanCat » Wed Apr 09, 2014 8:56 pm
zlakerboy357 wrote:FanofSMBX: That's because they got masks.
It's very strange why Redigit did not notice that. I don't know if that works with Player Blocks.
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Cacazk
- Tweeter

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Postby Cacazk » Thu Apr 10, 2014 12:29 pm
Still wonder what style are those blocks. (I think it's SMB3 ...)
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FutureNyanCat
- Eerie

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Postby FutureNyanCat » Thu Apr 10, 2014 9:50 pm
The original player blocks are supposed to be SMB3 style, but they sometimes use random palette that was not in the game. the letters are SMB3 font.
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