Custom Super Mario Maker SMB1 16-Bit Pokey

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Jacob Turbo
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Custom Super Mario Maker SMB1 16-Bit Pokey

Postby Jacob Turbo » Mon Sep 14, 2015 1:54 pm

BEFORE YOU SAY ANYTHING

Yes i know this is not in Super Mario Maker, But i thought it was a cool design so i made it into an enemy and also made a 16 bit version
(And besides any super mario maker sprites have already been ripped/re-made in the forums)

Anyway...

Here is an SMB1 Pokey in 16-Bit
Spoiler: show
Image
I also included the original 8-Bit version in this pack!
Spoiler: show
Image
Download link : https://www.mediafire.com/?x7a9axivdr97aa8



Original sprite made by KoopshiKingGeoshi on DeviantArt

Original sprite can be found here : http://koopshikinggeoshi.deviantart.com ... -557880267

PROX
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby PROX » Mon Sep 14, 2015 2:33 pm

It looks ok, but it needs more shades of yellow. Also the color is a little strong.

TheKingOfBoos
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby TheKingOfBoos » Mon Sep 14, 2015 2:35 pm

PROX wrote:It looks ok, but it needs more shades of yellow. Also the color is a little strong.
Yep shading would be good. It looks all right other than that.

Taker
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby Taker » Mon Sep 14, 2015 5:30 pm

Looks fine for a SMB 1 sprite.

Jacob Turbo
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby Jacob Turbo » Mon Sep 14, 2015 6:59 pm

Merio wrote:Looks fine for a SMB 1 sprite.
Thank you!

Really i worked with an SMB1 color pallet so thats why there isnt really much shading.

mechamind
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby mechamind » Mon Sep 14, 2015 11:20 pm

The 8-bit Pokey is good as it is. If it's the same palette as a Red Koopa, I don't think anything else needs to be done.

The 16-bit version needs slightly better shading. The current one doesn't quite feel like SMB1 All-Stars, though it's close.

ZIkeRIT
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby ZIkeRIT » Tue Sep 15, 2015 3:32 am

Im really like your 8bit version it also good for desert levels, but 16bit is need more shading. Il better say MOAR

NathanBros
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby NathanBros » Tue Sep 15, 2015 11:15 pm

Good work, they look very good!
Sure that some shading won't fit?

Jacob Turbo
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Re: Custom Super Mario Maker SMB1 16-Bit Pokey

Postby Jacob Turbo » Wed Sep 16, 2015 12:52 pm

NathanBros wrote:Good work, they look very good!
Sure that some shading won't fit?
Well i was using a SMB1 SNES color pallet and i couldnt find much good coloring for the 16-Bit one.


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