Flying fish?

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IUndercoverTroll
Koopa
Koopa
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Flying fish?

Postby IUndercoverTroll » Fri Aug 07, 2015 10:36 pm

Is there a way to make flying fish from SMB without luna dll In case you don't know what I'm talking about:
Spoiler: show
Image
pretty much what happens there, but instead a single screen, and you're mostly confined in one area (it's a kaizo evel) so water shouldn't be much of an issue, and it also would be nice if they can fly about 7 blocks high.

Imaynotbehere4long
Boomerang Bro
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Re: Flying fish?

Postby Imaynotbehere4long » Fri Aug 07, 2015 10:55 pm

On the top-right of the NPCs window, there should be a button labeled "Advanced." Click this and another window will appear; one of the drop-downs on this window is labeled "Cheep Cheep AI." Select one of the Cheep-Cheeps, then click this drop-down and select "Projectile." Lastly, place Cheep-Cheeps in the level, and when playing the level, the Cheep-Cheeps will jump up to the area they were placed in the level before falling down.

If you want the projectile Cheep-Cheeps to be random, I don't think that's possible without LunaLua.

RudeGuy
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Re: Flying fish?

Postby RudeGuy » Sat Aug 08, 2015 5:04 am

Also you can't make a single screen with them because they will spawn again only if you aren't in the screen where they were originally placed and after 4 seconds.

IUndercoverTroll
Koopa
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Posts: 15
Joined: Sun Jun 21, 2015 12:35 am

Re: Flying fish?

Postby IUndercoverTroll » Sat Aug 08, 2015 6:25 pm

RudeGuy07 wrote:Also you can't make a single screen with them because they will spawn again only if you aren't in the screen where they were originally placed and after 4 seconds.
KK I'll just use bullet bills to make it harder


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