Postby HeroLinik » Wed Mar 26, 2014 3:23 pm
In a level in my project (1-3) there is this section in which I tried to mimic vertical autoscrolling by using a moving layer, including blocks, BGOs, NPCs and the warp 7 at the end of the section. Warp 7 is supposed to be set for a specific pipe in section 6 (where the exit is).
However, when testing, as soon as I enter the pipe, the pipe sound can be heard again but Mario won't be there. Straight after, he dies. This happens every time since I finished that moving layers section and I don't even know why.
Why is Mario dying every time I use the pipe at the end of the section, and how do you fix it?