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Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Thu Jun 11, 2015 6:53 am
Hello, welcome to the thread, and this will not be a story-based one.
It will be a showcase of all my "great" levels.
Worlds and its levels:
World Grass:
1: Mario's Mushroom Pad
2: Grassy Plains
3: Toad Harbor
4: Waterfall Ascension
World Bamboo:
1. Bamboo Lake
2. Bamboo Canal
3. Bamboo Mountain to Space
World Castle:
1: Castle Darkness
2: Dread Bones's Dark Castle
3: Scarlet Castle
4: Abandoned Forest Facility
World Boss:
1: Marisa's Starry Battle
2: Snowy Lake Piplup
Feast on my screenpoops:
Mario's Mushroom Pad:
Bamboo Canal:
Waterfall Ascension:
Ludwig's Spiky Treetop Tower:
Dark Castle:
Bamboo Mountain to Space:
Scarlet Castle:
Bamboo Lake:
Other screens (duplicates and other stuff cuz imtoolazy)
Toad Harbor:
Helpers:
Beta Tester (2 people):
1. Suckerman7 GM
2. RoundPiplup
World Map Maker:
1. TheKingOfBoos
Last edited by
Navi on Fri Nov 20, 2015 3:38 am, edited 14 times in total.
DarkYoshi
Koopa
Posts: 17 Joined: Wed Apr 15, 2015 8:59 am
Post by DarkYoshi » Fri Jun 12, 2015 7:04 am
Looks good so far! I especialy love the bamboo level and the waterfall level, you created a nice atmosphere there! I am looking forward to check this out when it is done! About the story (I know you don't want it) but you can let a princess get captured by some sort of koopa
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Sat Jun 13, 2015 1:22 am
too many cliches
I'll come up with a story, but that will take too much time
Rawr
Monty Mole
Posts: 109 Joined: Sat May 23, 2015 6:20 am
Post by Rawr » Sat Jun 13, 2015 5:06 am
Judging by the screenshots, it'll be a great collection. My favourite has to be that bamboo level, just like DarkYoshi said, it gives a nice atmosphere.
The princess is teleported to a different dimension?
Black Mamba
Boss Bass
Posts: 1253 Joined: Thu May 29, 2014 6:11 pm
Pronouns: They/Her
Post by Black Mamba » Sat Jun 13, 2015 8:31 am
DUDE THAT WATERFALL LEVEL!! It looks great so far, and I love to see all the SMW levels.
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Sun Jun 21, 2015 7:26 am
Space Ascension - this lvl is after the bamboo one. also no gimmicks yet and semi-empty.
feel free to criticize (insult)
DarkYoshi
Koopa
Posts: 17 Joined: Wed Apr 15, 2015 8:59 am
Post by DarkYoshi » Sun Jun 21, 2015 1:29 pm
Alex48 wrote: Space Ascension - this lvl is after the bamboo one. also no gimmicks yet and semi-empty.
feel free to criticize (insult)
Imo it looks a bit bland... maybe adding some slopes would help, and more bgo's? But definetly some slopes. But I think this can become a very good level.
Superiorstar
Birdo
Posts: 2153 Joined: Tue Jul 22, 2014 5:49 pm
Post by Superiorstar » Sun Jun 21, 2015 4:39 pm
The BGOs are fine, also these are one of those level that don't need slopes.
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Mon Jun 22, 2015 5:43 am
I kinda added bullet bills and the bamboo level bg.
Edit: can someone make a logo for me :3
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Fri Jun 26, 2015 10:09 am
VIDEO
gravity-like jumps are not from lunadll or something just lag
Also, check the level plans.
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Tue Jul 07, 2015 6:19 am
Alex48 wrote: Castle Darkness:
I forgot to tell this:
rising lava gimmick
Erik
Eerie
Posts: 761 Joined: Fri Dec 12, 2014 2:46 pm
Post by Erik » Tue Jul 07, 2015 9:24 am
This project looks pretty good so far!, keep up the good work!
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Thu Jul 09, 2015 7:50 am
Thanks, Ludwig.
Scarlet Castle screens:
pls tell me how to improve the atmosphere of the level.
The podoboo isn't replaced in the screens, but I already replaced it.
Suckerman7 GM
Eerie
Posts: 715 Joined: Fri Jun 19, 2015 9:42 am
Flair: Multiversal Traveller/Prismverse's God of Creation
Pronouns: he/him
Post by Suckerman7 GM » Thu Jul 09, 2015 8:23 am
Hey Alex! I want to ask something! In first, seventh and ninth screenshots, I found something very odd. Why did you use SMB2 Mario in SMW and SMB1? But on the other hand, your episode looks good. Keep working!
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Thu Jul 09, 2015 8:24 am
Oh... the SMB2 Mario is my default Mario playable.
Alagirez
Ludwig von Koopa
Posts: 3617 Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:
Post by Alagirez » Thu Jul 09, 2015 12:25 pm
Alex48 wrote:
Scarlet Castle screens:
pls tell me how to improve the atmosphere of the level.
The podoboo isn't replaced in the screens, but I already replaced it.
add some pillars and it will better. But the level design looks good.
600th post!
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Fri Jul 10, 2015 6:26 am
Thanks for the reply/ies! (for Eternity)
I will put some torches and pillars, and some BGos.
Also, I'd be happy if someone can beta test for me/ (max of 2-3)
Suckerman7 GM
Eerie
Posts: 715 Joined: Fri Jun 19, 2015 9:42 am
Flair: Multiversal Traveller/Prismverse's God of Creation
Pronouns: he/him
Post by Suckerman7 GM » Fri Jul 10, 2015 8:07 am
I can do beta-testing! Just make sure your episode is finished or not. It doesn't depend on me.
Navi
Foo
Posts: 846 Joined: Sat Dec 21, 2013 4:52 am
Pronouns: he/they
Post by Navi » Sat Jul 11, 2015 5:28 am
I'll send a pile of levels, and you can give me your opinion on it...
Shidomaru
Spike
Posts: 256 Joined: Sat Oct 11, 2014 9:24 pm
Pronouns: he/him
Post by Shidomaru » Sat Jul 11, 2015 10:06 pm
I would have liked to have those red castle tiles and background back when I was making that episode about Kogasa, obviously for the Scarlet Devil Mansion world... But I've given up and deleted that project now.
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