Postby HeroLinik » Thu Jul 02, 2015 3:54 pm
I've leafed through a lot of levels, and like only 10%, if not less, are water levels. Don't get me wrong, I kinda like making water levels as a change to the standard platforming of the overworld/underground/whatever you name it. The player has a lot of freedom as they can go all over the section, albeit slower speed, and by using this you can actually make some nice gimmicks like underwater mazes and even using standard bosses underwater can change their motives completely because the player has to rethink their strategy because of their slowed speed underwater. But it seems like the standard platforming levels dominate over the underwater levels.
I got the inspiration for this topic by reading kain9th's other topic about the best water levels, and it was mentioned there was only one water level in LFFTMK, and it was really good. Why are water levels really uncommon?