Mario and the 3 Slimes

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LordYoshi999
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Mario and the 3 Slimes

Postby LordYoshi999 » Sun Jun 21, 2015 5:54 pm

Story:
Spoiler: show
Mario is adventuring until he sees 3 slimes! These slimes are evil, and so Mario has to defeat all of the slimes.
Characters:
Spoiler: show
Playables:
Mario.
Evil Characters:
Light Blue Slime, the newest member, isn't to good at fighting.
Blue slime, the oldest member, but didn't want to be the leader.
Red Slime, the leader, likes bombs.
This isn't an actual episode, but just 3 levels. Well 4, including the credits level.
Screenshots:
Spoiler: show
ImageImageImageImageImage
Download:
Not done yet.

Superiorstar
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Re: Mario and the 3 Slimes

Postby Superiorstar » Sun Jun 21, 2015 6:00 pm

The story could improve, but nice screens nonetheless.
I heard about this in chat as well.

Mable
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Re: Mario and the 3 Slimes

Postby Mable » Sun Jun 21, 2015 6:03 pm

LordYoshi999 wrote:Story:
Mario is adventuring until he sees 3 slimes! These slimes are evil, and so Mario has to defeat all of the slimes.
Image

Btw how do u get past in the 2 screen without cheating.

Superiorstar
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Re: Mario and the 3 Slimes

Postby Superiorstar » Sun Jun 21, 2015 6:07 pm

Maybe there's a warp on the other side, like a switch puzzle.

glitch4
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Re: Mario and the 3 Slimes

Postby glitch4 » Mon Jun 22, 2015 2:08 am

Looks bland in some screens. Probably you should add some bgos or something. Also, the difficulty looks unfair, such as 4th screen, where you have to avoid spikes and jump on dry bones.

LordYoshi999
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Re: Mario and the 3 Slimes

Postby LordYoshi999 » Tue Jun 23, 2015 5:50 pm

glitch4 wrote:Looks bland in some screens. Probably you should add some bgos or something. Also, the difficulty looks unfair, such as 4th screen, where you have to avoid spikes and jump on dry bones.
Actually, your meant to jump on the Dry Bones, then fall in the hole, wait till the platform goes over there then jump on the platform.

Superiorstar
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Re: Mario and the 3 Slimes

Postby Superiorstar » Tue Jun 23, 2015 8:51 pm

LordYoshi999 wrote:
glitch4 wrote:Looks bland in some screens. Probably you should add some bgos or something. Also, the difficulty looks unfair, such as 4th screen, where you have to avoid spikes and jump on dry bones.
Actually, your meant to jump on the Dry Bones, then fall in the hole, wait till the platform goes over there then jump on the platform.
So is this a kaizo project then?


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