Lucky Screenshot Thread 777

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Black Mamba
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Re: Lucky Screenshot Thread 777

Postby Black Mamba » Fri Jun 19, 2015 9:45 pm

Enjl wrote:A little teaser for the upcoming version of my graphics pack (Ignore the cutoff at the bottom which I forgot whoops):
Spoiler: show
Image
The colors seem a little dull to me. I expected something a little brighter for an outdoors desert tileset.

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Fri Jun 19, 2015 9:47 pm

Epoch wrote:
Enjl wrote:A little teaser for the upcoming version of my graphics pack (Ignore the cutoff at the bottom which I forgot whoops):
Spoiler: show
Image
The colors seem a little dull to me. I expected something a little brighter for an outdoors desert tileset.
Idea is that it works both outside and inside as a castle tileset (Actually the first idea was a sandstorm late afternoon stealth level desert castle tileset). Desert background just looked nice and spared me of having to import a custom one.

Black Mamba
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Re: Lucky Screenshot Thread 777

Postby Black Mamba » Fri Jun 19, 2015 11:03 pm

Enjl wrote:
Epoch wrote:
Enjl wrote:A little teaser for the upcoming version of my graphics pack (Ignore the cutoff at the bottom which I forgot whoops):
Spoiler: show
Image
The colors seem a little dull to me. I expected something a little brighter for an outdoors desert tileset.
Idea is that it works both outside and inside as a castle tileset (Actually the first idea was a sandstorm late afternoon stealth level desert castle tileset). Desert background just looked nice and spared me of having to import a custom one.
Oh. Okay. The background gave me an incorrect context.

Snowburger
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Re: Lucky Screenshot Thread 777

Postby Snowburger » Sat Jun 20, 2015 4:17 am

Something from my new project...
Image
Image

Mable
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Re: Lucky Screenshot Thread 777

Postby Mable » Sat Jun 20, 2015 11:27 am

Spoiler: show
Image

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Sat Jun 20, 2015 7:26 pm

Snowburger wrote:Something from my new project...
Spoiler: show
Image
Image
Really liking the front layer water!
Sinem wrote:
Spoiler: show
Image
I suggest you place some sizeables behind the doors to make them not look like they're in the middle of nowhere. Other than that, looking good!


Another screen! I took the one level from the Spring Festival and expanded upon it. With the help from graphics made by numerous people, I was able to whip up a nice cave tileset pack:
Spoiler: show
Image
I'll include this in the update to my graphics pack, with a readme including people to credit apart from me. It, much like some other tilesets, old and new, will come with PGE files for custom tileset organisation!!!! The future is here!

Alagirez
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Re: Lucky Screenshot Thread 777

Postby Alagirez » Sat Jun 20, 2015 10:30 pm

a new level for my project (WIP)
Image
I think it need more sceneries and coins

TLtimelord
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Re: Lucky Screenshot Thread 777

Postby TLtimelord » Sun Jun 21, 2015 1:45 am

I'd definitely add coins, but it visually looks fine. I'd actually say the fill area inside the blocks looks a little too detailed and rather kind of awkward. As surprising as it is, there is a such thing as too much detail.

Squishy Rex
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Re: Lucky Screenshot Thread 777

Postby Squishy Rex » Sun Jun 21, 2015 3:33 am

Kirby wrote:Unca Weegie, I invited some of my friends from Dream Land!
Spoiler: show
Image
Image
I'm also working on a legit Mr. Shine & Mr. Bright battle too, hence the screenshot.

(Also the gumby slope without an outline and the misalignment of the tree in the background has been since fixed.)

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Re: Lucky Screenshot Thread 777

Postby Waddle » Sun Jun 21, 2015 6:15 am

andialifbatara wrote:a new level for my project (WIP)
*Image*
I think it need more sceneries and coins
I'm pretty sure those Graphics are from Lowsers Conquest, in which case you aren't allowed to use them.

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Re: Lucky Screenshot Thread 777

Postby Navi » Sun Jun 21, 2015 7:07 am

behold the power of semi-emptiness musicislolkstage3
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ImageImageImage

h2643
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Re: Lucky Screenshot Thread 777

Postby h2643 » Sun Jun 21, 2015 7:39 am

Image

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Sun Jun 21, 2015 7:47 am

h2643 wrote:Image
Image

Lukas Old Account
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Re: Lucky Screenshot Thread 777

Postby Lukas Old Account » Sun Jun 21, 2015 9:21 am

Erie Mansion Section WIP: Image

Mable
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Re: Lucky Screenshot Thread 777

Postby Mable » Sun Jun 21, 2015 10:14 am

You probably should fix the cutoff on the upper pipe. Just replace a bgo you don't need with it's block placement and put it there.

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Re: Lucky Screenshot Thread 777

Postby Murphmario » Sun Jun 21, 2015 11:41 am

Waddle Derp wrote:
andialifbatara wrote:a new level for my project (WIP)
*Image*
I think it need more sceneries and coins
I'm pretty sure those Graphics are from Lowsers Conquest, in which case you aren't allowed to use them.
Sednaiur made most of those, but they were released to the public for people to use.

Alagirez
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Re: Lucky Screenshot Thread 777

Postby Alagirez » Sun Jun 21, 2015 12:25 pm

Waddle Derp wrote:
andialifbatara wrote:a new level for my project (WIP)
*Image*
I think it need more sceneries and coins
I'm pretty sure those Graphics are from Lowsers Conquest, in which case you aren't allowed to use them.
i didn't steal the background at Sednaiur's project. I got the HD-ish background at SMBX CGFX pack.

h2643
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Re: Lucky Screenshot Thread 777

Postby h2643 » Sun Jun 21, 2015 12:50 pm

andialifbatara wrote:
Waddle Derp wrote:
andialifbatara wrote:a new level for my project (WIP)
*Image*
I think it need more sceneries and coins
I'm pretty sure those Graphics are from Lowsers Conquest, in which case you aren't allowed to use them.
i didn't steal the background at Sednaiur's project. I got the HD-ish background at SMBX CGFX pack.
Yeah, Sednaiur released them 2 years ago.

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Re: Lucky Screenshot Thread 777

Postby Sewpah » Sun Jun 21, 2015 12:51 pm

I'm just starting to create this level:

Image

Emral
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Re: Lucky Screenshot Thread 777

Postby Emral » Sun Jun 21, 2015 4:29 pm

Learning PGE
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