Riverflow Fields

They're not that bad, but they're not that good either.

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Snowburger
Chain Chomp
Chain Chomp
Posts: 316
Joined: Tue Feb 10, 2015 2:35 pm

Riverflow Fields

Postby Snowburger » Sun Jun 21, 2015 8:50 am

I posted some screens of this level in the current screenshot thread,so then I decided to post the level.
This is 1-1 in my WIP project,SMB - Bowser Uprising.It is pretty short,but uses some cool graphics.My favourite part is the water that flows in the foreground for the entirety of the level.
--- Screens ---
Spoiler: show
ImageImageImage
Download my level!
http://www.mediafire.com/download/kak5s ... Fields.zip UPDATE - Didn't include most gfx last time.Updated with all graphics.
--- Credits ---
Grass Tileset --- Airship
Enemy NPCs --- Sednauir
Pipes,Water and Special Blocks --- Sednauir
Bushes and Trees --- SuperMario7(I can only assume as I got them from Super Mario Legends 1-1)
--- Music ---
White Clouds,Blue Skies --- Paper Mario - Sticker Star
Last edited by Snowburger on Sun Jun 21, 2015 1:46 pm, edited 1 time in total.

Destiny
Volcano Lotus
Volcano Lotus
Posts: 572
Joined: Tue Apr 22, 2014 2:40 pm

Re: Riverflow Fields

Postby Destiny » Sun Jun 21, 2015 1:14 pm

The download has some graphics missing. Basically all Sednaiur's stuff.

Snowburger
Chain Chomp
Chain Chomp
Posts: 316
Joined: Tue Feb 10, 2015 2:35 pm

Re: Riverflow Fields

Postby Snowburger » Sun Jun 21, 2015 1:33 pm

Oh fudge...Sorry,I'll get that fixed right away!
EDIT - Fixed :D

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Riverflow Fields

Postby RudeGuy » Sun Jun 21, 2015 2:19 pm

For some reason the water graphic is still missing. You should fix that.
Nice level, though.
E: gonna review this because why not

Review of Riverflow Fields by Snowburger
I'll start saying that this level was really short: I could even beat it in about 20 seconds in one of my tries. It was designed nicely, though, but you should avoid things like this, as the bush covers the sizable and it is weird seeing a koopa walking in mid-air. Most of the NPC placement was alright, but I think there wasn't enough variety: there were only goombas, koopas and piranha plants, with also some bullet cannons in a secret section. The level also wasn't that interesting overall, except for the secret star, you just have to press right jump sometimes, if you aren't interested for any secret or dragon coin. The secret star was hidden well, but I wish there was a bit more challenge in trying to find the key. The dragon coins were placed quite well, but since the water graphic is missing, the last one was very easy to find. The coin placement was good for all the level.
There's not much to say about the gameplay, since it wasn't that interesting.
Anyway, about the atmosphere: first off, the dragin coin and the water graphics are missing. You might want to fix that. Anyway, this level's atmosphere was done quite well and it was very good for a 1-1 level. The graphic choice were really good, but I think you should've used another graphic for the pipe, it's too HD-ish. The BGOs placement was quite good, but maybe you should put some in the second section too. The music was also fitting for a 1-1 level like this one.
The atmosphere was done well, overall.
Score: 5.5/10
Last edited by glitch4 on Mon Jun 22, 2015 3:36 pm, edited 1 time in total.
Reason: Approved.


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