RudeGuy07 wrote:Those graphics looks really cool! Can't see any flaws in them.
But I can.
The shading you used on the tileset grass and the wooden pillar makes them look like metal, more than anything. It's not as noticeable on the grass, but you should definetly change the pillar.
How does it look? The whole setting is obviously pretty out there, I'm not even sure what it's supposed to be. A hot pepper party by the beach? Anyway, I just wanna make sure it looks fine before I go on with the level.
How does it look? The whole setting is obviously pretty out there, I'm not even sure what it's supposed to be. A hot pepper party by the beach? Anyway, I just wanna make sure it looks fine before I go on with the level.
The beach background with lava tiles looks weird. But the level design is Great! I want to use the GFX......
The carrots' leaves don't fit well with the carrots themself. Maybe recoloring the carrots to make it more orange or recoloring the leaves would fix this.
Look great otherwise!
andialifbatara: Thanks for your comment! I know the water background is strange, but the level is supposed to be in a water world so I'm not sure how else to do it. I might change it, though, I'm not sure yet.
RudeGuy07: Thank you as well! The reason the "carrots" are colored the way they are is because they're actually meant to be red peppers. That's why they're so red and the stems are green. But I might color the leaves a bit differently because I do see what you mean.
How does it look? The whole setting is obviously pretty out there, I'm not even sure what it's supposed to be. A hot pepper party by the beach? Anyway, I just wanna make sure it looks fine before I go on with the level.
I'd personally add in some rocks in the background in front of the water so it looks like it has some sort of logical placement to it (ie. a magma rock pool)...Otherwise it just looks unfitting when placed against it. Otherwise the design itself is looking mighty fine.