Super Mario 2 Deluxe (CANCELED, PLEASE LOCK)

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Wkay
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Super Mario 2 Deluxe (CANCELED, PLEASE LOCK)

Postby Wkay » Sun Apr 26, 2015 10:57 pm

Sorry, everybody. But the project is sadly cancelled due to a lack of support. A new project might be made.
This is a collab for my SMBX episode, Super Mario 2 Deluxe, otherwise known as Super Mario 2 X. Please help...


World Order
World 1: Subcon (4 levels) Fire Flowers and Tanooki Leafs rare in this case. Basic Super Mario Bros. 2 level design.
World 2: Subcon Caves (5 levels) Birdo included in every level. Basic Super Mario Bros. 2 level design.
World 3: Subcon Desert (3 levels) Ninjis commonly found. Basic Super Mario Bros. 2 level design.
World 4: Mushroom Kingdom (6 levels) Fire Flower and Ice Flower very common in this world. Level design similar to Super Mario Land
World 5: Yoshi Dump (7 levels) A world filled with Yoshis, usually open. Level design that seem to require a Yoshi, but sometimes they really don't.
World 6: Land of Kuppa (10 levels) The hardest world in the game, most of the levels are fortresses. Level design including loads of lava.


Screenshots:
Spoiler: show
Image
Image



Level Designers:
1. Me
2. andialifbatara (Pending)
3. [Open]
4. [Open]
5. [Open]

World Designers:
1. Me
2. [Open]

GFX Person
Dismissed
Last edited by Wkay on Sun May 03, 2015 9:00 pm, edited 6 times in total.

Wkay
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Re: Super Mario 2 Deluxe Collab! (Reuploaded)

Postby Wkay » Wed Apr 29, 2015 8:52 pm

Project's canceled!
Last edited by Wkay on Sun May 03, 2015 8:59 pm, edited 1 time in total.

Alagirez
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Re: Super Mario 2 Deluxe

Postby Alagirez » Wed Apr 29, 2015 10:01 pm

i want to be your level designer

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Re: Super Mario 2 Deluxe

Postby SilverDeoxys563 » Wed Apr 29, 2015 11:17 pm


Danny
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Re: Super Mario 2 Deluxe Collab! (Reuploaded)

Postby Danny » Thu Apr 30, 2015 1:10 am

Shepard wrote:If nobody accepts a job or supports this by May 11, the project will be sadly shutdown and will never be released to the public.
And you can't work on an episode by yourself because...?

Emral
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Re: Super Mario 2 Deluxe

Postby Emral » Thu Apr 30, 2015 6:54 am

8bitmushroom wrote:
Shepard wrote:If nobody accepts a job or supports this by May 11, the project will be sadly shutdown and will never be released to the public.
And you can't work on an episode by yourself because...?
Or, on that note, ask some of your friends to collab with you?

Wkay
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Re: Super Mario 2 Deluxe

Postby Wkay » Thu Apr 30, 2015 9:11 pm

Emral wrote:
8bitmushroom wrote:
Shepard wrote:If nobody accepts a job or supports this by May 11, the project will be sadly shutdown and will never be released to the public.
And you can't work on an episode by yourself because...?
Or, on that note, ask some of your friends to collab with you?
None of my friends use SMBX, they don't even want to.
andialifbatara wrote:i want to be your level designer
Okay, if that's so, then you must give me an example level that uses the SMB2 level design. If there are misplaced tiles and horrid NPC placement, then you cannot be a level designer.

Alagirez
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Re: Super Mario 2 Deluxe

Postby Alagirez » Thu Apr 30, 2015 11:30 pm

how many levels I must made?
I have 2 SMB2 levels.

Emral
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Re: Super Mario 2 Deluxe

Postby Emral » Fri May 01, 2015 4:28 pm

Shepard wrote: None of my friends use SMBX, they don't even want to.
I wasn't talking about real life friends but expecting you to have made friends somewhere in smbx communities.

Wkay
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Re: Super Mario 2 Deluxe

Postby Wkay » Fri May 01, 2015 7:23 pm

Emral wrote:
Shepard wrote: None of my friends use SMBX, they don't even want to.
I wasn't talking about real life friends but expecting you to have made friends somewhere in smbx communities.
Don't have friends in the community either. ^_^
andialifbatara wrote:how many levels I must made?
I have 2 SMB2 levels.
Only one level.


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