The linearest level contest (hiring) Due date May 31st, 2015

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Superiorstar
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The linearest level contest (hiring) Due date May 31st, 2015

Postby Superiorstar » Thu Apr 16, 2015 11:52 pm

Welcome to the How linear can you get without using too much vanilla graphics Contest!

In this contest I was watching an SMBX custom level and decided "How linear can you get without making too much vanilla?" so I put together a challenge contest to see the best linear level EVER!
7 contestants will be enough to set the due date:
- IntimFuchtler
- MECHDRAGON777
- Chip potato
- Round piplup
- litchh
-SuperMario12345
-IMayNotBeHere4Long
This can expand up to 14 contestants.
also judges
- Turtwig
- Glitch4
- Castlewars
- Ludwig van Koopa
This can expand up to 5 judges.
Hub - MECHDRAGON777
The level must end with a star.
Last edited by Superiorstar on Sun May 10, 2015 4:35 pm, edited 11 times in total.

IntimFuchtler
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Re: The linearest level contest (hiring)

Postby IntimFuchtler » Fri Apr 17, 2015 6:06 am

So what exactly do you mean?
Just one path to follow and/or no puzzles? Like an classical SMB1 Level?
No Custom GFX and so on...?

Besides that I'am interested join^^

RoundPiplup
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Re: The linearest level contest (hiring)

Postby RoundPiplup » Fri Apr 17, 2015 7:42 am

Wait, why are there only 14 possible contestants? Still going to try it out, but I don't have enough details on what level I should make...

MECHDRAGON777
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Re: The linearest level contest (hiring)

Postby MECHDRAGON777 » Fri Apr 17, 2015 9:05 am

I want the hub, and a level slot! I may not judge since My PC is full-ish...

JupiHornet
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Re: The linearest level contest (hiring)

Postby JupiHornet » Fri Apr 17, 2015 9:46 am

Maek me an jugde pl0x

glitch4
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Re: The linearest level contest (hiring)

Postby glitch4 » Fri Apr 17, 2015 10:01 am

i'll go as judge

Superiorstar
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Re: The linearest level contest (hiring)

Postby Superiorstar » Fri Apr 17, 2015 12:22 pm

IntimFuchtler wrote:So what exactly do you mean?
Just one path to follow and/or no puzzles? Like an classical SMB1 Level?
No Custom GFX and so on...?

Besides that I'am interested join^^
Custom GFX is allowed, and the level doesn't exactly have to follow a straight path, it just has to be linear.

IntimFuchtler
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Re: The linearest level contest (hiring)

Postby IntimFuchtler » Fri Apr 17, 2015 1:32 pm

Ok, thanks^^
Then I will start making my level

RoundPiplup
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Re: The linearest level contest (hiring)

Postby RoundPiplup » Fri Apr 17, 2015 3:16 pm

Linear like side-scrolling levels from SMB1? I'm still making a level for this contest anyways.

HeroLinik
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Re: The linearest level contest (hiring)

Postby HeroLinik » Fri Apr 17, 2015 3:54 pm

I would like to be a judge in this.

Zeldamaster12
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Re: The linearest level contest (hiring)

Postby Zeldamaster12 » Fri Apr 17, 2015 8:15 pm

Before I join this, can you tell me what exactly a linear level is?

Chip Potato
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Re: The linearest level contest (hiring)

Postby Chip Potato » Fri Apr 17, 2015 8:36 pm

i'd love to join. really need to get back into the level-creating groove, honestly.

Superiorstar
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Re: The linearest level contest (hiring)

Postby Superiorstar » Fri Apr 17, 2015 8:52 pm

Zeldamaster12 wrote:Before I join this, can you tell me what exactly a linear level is?
Linear - arranged in or extending along a straight or nearly straight line.

Zeldamaster12
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Re: The linearest level contest (hiring)

Postby Zeldamaster12 » Fri Apr 17, 2015 9:19 pm

So basically a level that's typically straightforward and doesn't really use vertical?

Superiorstar
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Re: The linearest level contest (hiring)

Postby Superiorstar » Fri Apr 17, 2015 9:44 pm

Zeldamaster12 wrote:So basically a level that's typically straightforward and doesn't really use vertical?
Exactly, wanna join or not?

RoundPiplup
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Re: The linearest level contest (hiring)

Postby RoundPiplup » Fri Apr 17, 2015 11:29 pm

Superiorstar wrote:
Zeldamaster12 wrote:So basically a level that's typically straightforward and doesn't really use vertical?
Exactly, wanna join or not?
So basically it is like making a SMB1 level. This should be a fine thing. Are there any other rules that we should follow before submitting?
(Like... End level with star.)

litchh
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Re: The linearest level contest (hiring)

Postby litchh » Sat Apr 18, 2015 6:27 am

I have an idea, so I'm going to participate.

RoundPiplup
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Re: The linearest level contest (hiring)

Postby RoundPiplup » Sat Apr 18, 2015 12:29 pm

Was making a level before, so I decided to use that on this contest. All done.

Ilove69
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Re: The linearest level contest (hiring)

Postby Ilove69 » Sat Apr 18, 2015 6:26 pm

I wouldn't mind being a Judge

Zeldamaster12
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Re: The linearest level contest (hiring)

Postby Zeldamaster12 » Sat Apr 18, 2015 7:21 pm

Superiorstar wrote:
Zeldamaster12 wrote:So basically a level that's typically straightforward and doesn't really use vertical?
Exactly, wanna join or not?
I'll think about it.


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