HELP BALANCE - MaGLX2(Post-game Collab)

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MECHDRAGON777
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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Tue Apr 14, 2015 8:23 am

Septentrion Pleiades wrote:Can I have the final boss? I've been holding something for a long time.

I'll need
Spoiler: show
Wart, Wart's bubbles, all vegetables, MB, a lot of layers and triggers, invisible toad-pass blocks
All I need is about 50 layers and events, a Rinka, a random 2x2 background, hammer bro hammers, wart bubbles (any way, shape, or forum), 10 random 1x1 backgrounds, bullet bill, any other projectile, and a few lava tiles!

If it is okay with the person in question, are two people allowed ti work on the exact same screen?

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby Imaynotbehere4long » Tue Apr 14, 2015 10:11 am

Septentrion Pleiades wrote:I'll need...a lot of layers and triggers...
MECHDRAGON777 wrote:All I need is about 50 layers and events...
Shoot, guys; save at least four events for me, please.

--EDIT--

One more question: will this be LP'd in SMBX or A2MBXT? I'd like to know whether I should refer to the main character as "Mario" or "Demo."

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby RudeGuy » Tue Apr 14, 2015 10:29 am

I too will sign up for this.
MECHDRAGON777 wrote:All I need is about 50 layers and events, a Rinka, a random 2x2 background, hammer bro hammers, wart bubbles (any way, shape, or forum), 10 random 1x1 backgrounds, bullet bill, any other projectile, and a few lava tiles!
Oh, please, no touhou bosses, they're always impossible.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Tue Apr 14, 2015 12:32 pm

RudeGuy07 wrote:I too will sign up for this.
MECHDRAGON777 wrote:All I need is about 50 layers and events, a Rinka, a random 2x2 background, hammer bro hammers, wart bubbles (any way, shape, or forum), 10 random 1x1 backgrounds, bullet bill, any other projectile, and a few lava tiles!
Oh, please, no touhou bosses, they're always impossible.
I have no issues with them, half of the time...

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby HenryRichard » Tue Apr 14, 2015 2:16 pm

MECHDRAGON777 wrote:
RudeGuy07 wrote:I too will sign up for this.
MECHDRAGON777 wrote:All I need is about 50 layers and events, a Rinka, a random 2x2 background, hammer bro hammers, wart bubbles (any way, shape, or forum), 10 random 1x1 backgrounds, bullet bill, any other projectile, and a few lava tiles!
Oh, please, no touhou bosses, they're always impossible.
I have no issues with them, half of the time...
Isn't your section at the beginning of the level? Wouldn't a boss be better at the end?

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby Murphmario » Tue Apr 14, 2015 3:57 pm

I would like to reserve NPC-27 or NPC-94. Not both, just one.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Tue Apr 14, 2015 5:00 pm

HenryRichard wrote:
MECHDRAGON777 wrote:
RudeGuy07 wrote:I too will sign up for this.
Oh, please, no touhou bosses, they're always impossible.
I have no issues with them, half of the time...
Isn't your section at the beginning of the level? Wouldn't a boss be better at the end?
I only requested the beggining is so I can have an entire section to my self... And to reserve a lot of projectile based npcs, and a uston Boss Hp system!

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby Murphmario » Tue Apr 14, 2015 5:16 pm

I have no issues with them, half of the time...[/quote]
Isn't your section at the beginning of the level? Wouldn't a boss be better at the end?[/quote]
I only requested the beggining is so I can have an entire section to my self... And to reserve a lot of projectile based npcs, and a uston Boss Hp system![/quote]

Sorry, but I would not like a boss at the start of a level, especially a Touhou boss.

And also, you get the default screen size of SMBX to work with regardless of where it is in the level, so you would still have the screen size you need at the end.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Tue Apr 14, 2015 5:30 pm

Murphmario wrote:I have no issues with them, half of the time...
Isn't your section at the beginning of the level? Wouldn't a boss be better at the end?[/quote]
I only requested the beggining is so I can have an entire section to my self... And to reserve a lot of projectile based npcs, and a uston Boss Hp system![/quote]

Sorry, but I would not like a boss at the start of a level, especially a Touhou boss.

And also, you get the default screen size of SMBX to work with regardless of where it is in the level, so you would still have the screen size you need at the end.[/quote]
Uhh, i need an entire section to my self! Unless it is save to hide every layer and resize the section... I am allowed to make a section (my screen) optional, right?

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby FallingSnow » Tue Apr 14, 2015 6:38 pm

MECHDRAGON777 wrote:
Septentrion Pleiades wrote:Can I have the final boss? I've been holding something for a long time.

I'll need
Spoiler: show
Wart, Wart's bubbles, all vegetables, MB, a lot of layers and triggers, invisible toad-pass blocks
All I need is about 50 layers and events, a Rinka, a random 2x2 background, hammer bro hammers, wart bubbles (any way, shape, or forum), 10 random 1x1 backgrounds, bullet bill, any other projectile, and a few lava tiles!

If it is okay with the person in question, are two people allowed ti work on the exact same screen?
Given the amount of things you're requesting, be sure to discuss it with everyone here so that we minimize people potentially losing BGOs they'd like to use. Given SMBX has a 99 layer/event limit iirc, 50 might be pushing it.

If it's okay with the person in question, you can use part of their screen.

Now, my opinion on bosses:
We want this level to be of fair difficulty for an amateur SMBXer. We'll be testing it after everyone has made their screens to make sure the difficulty is fair. If we're going to do bosses, I'm going to limit it to 2 of them, one before the midpoint and one at the end of the level. Given that, they shouldn't be too difficult. Keep in mind that when designing, it'll be easier for you. The goal is fun, not difficult. If your touhou boss will be manageable by all of us, then it'll fly. If not, it will likely need some adjustments.
I don't want to be the guy to turn down your idea before even seeing it, but remember this is supposed to be a collaboration level, not a collaboration of bosses.
Uhh, i need an entire section to my self! Unless it is save to hide every layer and resize the section... I am allowed to make a section (my screen) optional, right?
If it's going to be something insanely difficult, we could try this as well.

Again, I really doubt we'll run out of sections, guys. Don't stress about that. We don't even have 21 people at the time of posting this.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Tue Apr 14, 2015 7:56 pm

FallingSnow wrote:
MECHDRAGON777 wrote:
Septentrion Pleiades wrote:Can I have the final boss? I've been holding something for a long time.

I'll need
Spoiler: show
Wart, Wart's bubbles, all vegetables, MB, a lot of layers and triggers, invisible toad-pass blocks
All I need is about 50 layers and events, a Rinka, a random 2x2 background, hammer bro hammers, wart bubbles (any way, shape, or forum), 10 random 1x1 backgrounds, bullet bill, any other projectile, and a few lava tiles!

If it is okay with the person in question, are two people allowed ti work on the exact same screen?
Given the amount of things you're requesting, be sure to discuss it with everyone here so that we minimize people potentially losing BGOs they'd like to use. Given SMBX has a 99 layer/event limit iirc, 50 might be pushing it.

If it's okay with the person in question, you can use part of their screen.

Now, my opinion on bosses:
We want this level to be of fair difficulty for an amateur SMBXer. We'll be testing it after everyone has made their screens to make sure the difficulty is fair. If we're going to do bosses, I'm going to limit it to 2 of them, one before the midpoint and one at the end of the level. Given that, they shouldn't be too difficult. Keep in mind that when designing, it'll be easier for you. The goal is fun, not difficult. If your touhou boss will be manageable by all of us, then it'll fly. If not, it will likely need some adjustments.
I don't want to be the guy to turn down your idea before even seeing it, but remember this is supposed to be a collaboration level, not a collaboration of bosses.
Uhh, i need an entire section to my self! Unless it is save to hide every layer and resize the section... I am allowed to make a section (my screen) optional, right?
If it's going to be something insanely difficult, we could try this as well.

Again, I really doubt we'll run out of sections, guys. Don't stress about that. We don't even have 21 people at the time of posting this.
Thank you, I can go ahead and start on it, and useing PGE, combine it, but the thing is, i asked if okay with who we ask, can we (two people) actualy work on the same screen for two days? Either way, I well try to keep my events to a minimum! I have been studing bossedit's design as well, and I will try not to make more then 18 forums considering the size limmit! I know how to combine multiple layers as well! Or minimize layers and events if really needed!

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby BlimpFruit » Tue Apr 14, 2015 8:10 pm

I'd like to join, but could I request that I go on the weekend, because I don't have a lot of time during the week.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Thu Apr 16, 2015 12:51 pm

Horikawa Otane wrote:So when are we getting started?
Soon I hope, but Oh well... More time for others to join!

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby FallingSnow » Thu Apr 16, 2015 4:44 pm

In the next couple days probably.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby FallingSnow » Thu Apr 16, 2015 6:07 pm

VERY IMPORTANT UPDATE:
The tentative assignment schedule is here. Your level should be finished by 11:59PM EDT on the day listed here. Keep in mind that for later participants, the schedule may shift if we have additional sign-ups. Downloads will be updated in the first post to people who require them.
April 16 - Thursday - FallingSnow
April 17 - Friday - andialifbatara
April 18 - Saturday - MECHDRAGON777
April 19 - Sunday - HenryRichard
April 20 - Monday - Murphmario
April 21 - Tuesday - Rudeguy07
April 22 - Wednesday - Nickname
April 23 - Thursday - Choco
April 24 - Friday - Darkonius Makavar
April 25 - Saturday - Blimpfruit
April 26 - Sunday - Wind
April 27 - Monday - Super Mario 7
April 28 - Tuesday - Turtwig
April 29 - Wednesday - Roundpiplup
April 30 - Thursday - Horikawa Otane
May 1 - Friday - Septentrion Pleiades
May 2 - Saturday - Imaynotbehere4long

The list was set up via random numbers aside from some predetermined requests of positions.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Thu Apr 16, 2015 6:36 pm

FallingSnow wrote:VERY IMPORTANT UPDATE:
The tentative assignment schedule is here. Your level should be finished by 11:59ET on the day listed here. Keep in mind that for later participants, the schedule may shift if we have additional sign-ups. Downloads will be updated in the first post to people who require them.
April 16 - Thursday - FallingSnow
April 17 - Friday - andialifbatara
April 18 - Saturday - MECHDRAGON777
April 19 - Sunday - HenryRichard
April 20 - Monday - Murphmario
April 21 - Tuesday - Rudeguy07
April 22 - Wednesday - Nickname
April 23 - Thursday - Choco
April 24 - Friday - Darkonius Makavar
April 25 - Saturday - Blimpfruit
April 26 - Sunday - Wind
April 27 - Monday - Super Mario 7
April 28 - Tuesday - Turtwig
April 29 - Wednesday - Roundpiplup
April 30 - Thursday - Horikawa Otane
May 1 - Friday - Septentrion Pleiades
May 2 - Saturday - Imaynotbehere4long

The list was set up via random numbers aside from some predetermined requests of positions.
Can you put that in Central European Time or Central Standart Time?

Edit: yay, I get it tomorrow...

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby Imaynotbehere4long » Thu Apr 16, 2015 8:49 pm

MECHDRAGON777 wrote:Can you put that in Central European Time or Central Standart Time?
You could always search for "et timezone" in Google and compare the time displayed with the time where you live. It showed "8:47" when I looked it up just now.

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby MECHDRAGON777 » Thu Apr 16, 2015 9:15 pm

Imaynotbehere4long wrote:
MECHDRAGON777 wrote:Can you put that in Central European Time or Central Standart Time?
You could always search for "et timezone" in Google and compare the time displayed with the time where you live. It showed "8:47" when I looked it up just now.
I would first need to know what "et" stood for though...

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby FallingSnow » Thu Apr 16, 2015 9:19 pm

ET = Eastern Time

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Re: MaGLX2 Relay Level - The SMBX Side (Post-game Collab)

Postby Murphmario » Thu Apr 16, 2015 9:23 pm

11:59 AM or PM.


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