Topics that have reached 100 pages.
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Erik
- Eerie

- Posts: 761
- Joined: Fri Dec 12, 2014 2:46 pm
Postby Erik » Mon Mar 16, 2015 3:01 pm

A level for DrAndonuts' project.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Mon Mar 16, 2015 4:45 pm
The new intro for DrAndonuts project:
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HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
- Flair: Is this where I type my password?
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Contact:
Postby HenryRichard » Mon Mar 16, 2015 9:27 pm
FanofSMBX wrote:The new intro for DrAndonuts project:
You should use some sort of fancy LunaDLL text box, or at least something that resembles one. Just because :P
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Alagirez
- Ludwig von Koopa

- Posts: 3617
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
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Contact:
Postby Alagirez » Mon Mar 16, 2015 11:54 pm
i'm dying

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Snowburger
- Chain Chomp

- Posts: 316
- Joined: Tue Feb 10, 2015 2:35 pm
Postby Snowburger » Tue Mar 17, 2015 3:41 am
Two screenshots from the first level of my upcoming project,NSMB3.
I hope you like them!
Also,page 48!
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Tue Mar 17, 2015 5:57 am
Ludwig von Koopa wrote:
A level for DrAndonuts' project.
You should decorate a bit the filler. Looks fine otherwise.
Snowburger wrote:Two screenshots from the first level of my upcoming project,NSMB3.
I hope you like them!
Looks good, but there are some places where the player can glitch through, like in the dragon coin place in screen 2.
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Tue Mar 17, 2015 9:11 am
RudeGuy07 wrote:There are some places where the player can glitch through, like in the dragon coin place in screen 2.
I agree. You can glitch through a very narrowed space if you are big which is a very bad idea to do this. Even then, this Level Looks very nice. Definetly a nice designed Level so far even for only 2 screenshots.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Tue Mar 17, 2015 9:28 am
I honestly doubt the player would even try to glitch there.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Tue Mar 17, 2015 11:22 am
Some pillars in the level would be nice, other than that it looks pretty sweet honestly.
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Tue Mar 17, 2015 11:28 am
My MaglX entry, but due to school I wasn't able to finish it. It's gonna appear in my episode though,
It's still not done btw :P
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Erik
- Eerie

- Posts: 761
- Joined: Fri Dec 12, 2014 2:46 pm
Postby Erik » Tue Mar 17, 2015 11:34 am
Waddle Derp wrote:
My MaglX entry, but due to school I wasn't able to finish it. It's gonna appear in my episode though,
It's still not done btw 
It looks great 
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TLtimelord
- Red Yoshi Egg

- Posts: 2699
- Joined: Sat Dec 21, 2013 5:16 pm
- Flair: Info under raps
Postby TLtimelord » Tue Mar 17, 2015 5:25 pm
Ludwig von Koopa wrote:Waddle Derp wrote:
My MaglX entry, but due to school I wasn't able to finish it. It's gonna appear in my episode though,
It's still not done btw 
It looks great 
Add a little bit more to your posts please.
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silent_
- Birdo

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Tue Mar 17, 2015 6:31 pm
W.I.P
Enemies (besides the Podoboos) haven't been added yet.
Nearly everything is moving in all different ways (some right, left, up, down, and diagonal) and everything has a different speed to spice stuff up. Don't judge a book by its cover and say "some of those jumps are impossible".
Also, if you're concerned about the difficulty and overwhelming atmosphere, this is the final level of an episode I'm making, so it's deliberately hard. (Not that that wasn't obvious anyway.)
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Tue Mar 17, 2015 7:03 pm
Kep wrote:[img]
lol realistic backgrounds
Looks pretty good though. The one most impressive thing IMO is the platform with the two pillars on it. I just really like how that looks. The rest is pretty good for obvious reasons that the other people crticising this screenshot will be like "OMG THESE GRAFICKS ARE 11/10 U MUST B MY LVL DESIGNR!!!1 U R DA NEW CHAD!!!!!!!!!!!!"
aaaand this is what happens when I've seen way too many "epic" graphics in my life, basically everything starts looking decent to me. GG life
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Wed Mar 18, 2015 4:07 am
DrAndonuts wrote:Just open up the present box: Mario Forever all over again!!! Seriously, look at the lavafall, the dark background and the gray bridge. I am really looking forward to this level though since Mario Forever is a fun game and if someone makes a similar design to that game (which is mostly SMB based anyway) it's in general a rarety... sadly. Also it was even a long time I last played Mario Forever.
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Tyrans
- Spiny

- Posts: 29
- Joined: Mon Jan 05, 2015 9:29 am
Postby Tyrans » Thu Mar 19, 2015 4:19 am
A snapshot of a random level I made that i will release soon. as soon as i get my posting rights
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Thu Mar 19, 2015 4:38 am
This screenshot Looks very nice and I like your design of that Level so far. Looking Forward as of what this Level has to offer. What I find it Kind of weird is that you placed multiple Background objects right at eachother like those Mushrooms that are either in front or behind the bushes. Oh well.
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Tyrans
- Spiny

- Posts: 29
- Joined: Mon Jan 05, 2015 9:29 am
Postby Tyrans » Thu Mar 19, 2015 5:00 am
bossedit8 wrote:This screenshot Looks very nice and I like your design of that Level so far. Looking Forward as of what this Level has to offer. What I find it Kind of weird is that you placed multiple Background objects right at eachother like those Mushrooms that are either in front or behind the bushes. Oh well.
They're hiding from mario!
TBH, i thought it looked cool. Oh well.
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Navi
- Foo

- Posts: 846
- Joined: Sat Dec 21, 2013 4:52 am
- Pronouns: he/they
Postby Navi » Thu Mar 19, 2015 6:52 am
My forest/ruins castle.
Still need a name on it, pls suggest (ialreadydoneitdontbash)
Gonna recolor those lava to purple and change those sparks.
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Thu Mar 19, 2015 7:07 am
I'm really worried about that mushroom in the bubble over the lava.
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