Super Mario Bros: The Revenge of the Koopa Troop

This forum is for projects that are a work in progress.

Moderator: Userbase Moderators

What is the quality of this project, as far as you can see?

Great
13
46%
Good
8
29%
Okay
5
18%
Bad
2
7%
 
Total votes: 28
Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Tue Mar 03, 2015 1:53 pm

FanofSMBX wrote:Where did you get the second screenshot tileset?
Go to squishy Rex gfx pack
Then go to smw (obviously the tileset folder)
Its called grass Something
I used Vallteris smw piranha plants
And some regular smw pipes

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby RudeGuy » Tue Mar 03, 2015 1:55 pm

There are a lot of cutoffs between the pipes in the scond screen. Looks pretty good otherwise.

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Tue Mar 03, 2015 1:58 pm

Waddle Derp wrote:there's alot of cutoff in the second screen
I like the second one alot, though.
What kind of cutoff do you mean
I really want to get rid of it because they are supposed to be high quality ik you see any other cutoff/clash/errors tell me because i hate mistakes

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Tue Mar 03, 2015 2:00 pm

RudeGuy07 wrote:There are a lot of cutoffs between the pipes in the scond screen. Looks pretty good otherwise.
I can change that by making bgo versions from the grass tiles
Thnx

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby RudeGuy » Tue Mar 03, 2015 2:02 pm

witchking666 wrote:
Waddle Derp wrote:there's alot of cutoff in the second screen
I like the second one alot, though.
What kind of cutoff do you mean
I really want to get rid of it because they are supposed to be high quality ik you see any other cutoff/clash/errors tell me because i hate mistakes
Spoiler: show
Image
There is also a cutoff in the first screen
Image

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Tue Mar 03, 2015 2:43 pm

The one in Apple tree path is going to be fixed
The others are a flaw in the tikeset

Waddle
Tellah
Tellah
Posts: 1583
Joined: Sun Sep 07, 2014 4:59 am
Flair: hi!!!
Pronouns: He/Him

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Waddle » Tue Mar 03, 2015 3:58 pm

How is it the tilesets problem if it's just you that misplaced some block BGOs?
Its not that big of a deal, really.

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Wed Mar 04, 2015 1:10 am

Waddle Derp wrote:How is it the tilesets problem if it's just you that misplaced some block BGOs?
Its not that big of a deal, really.
He meant that the tileset doesn't have a block bgo for the walkable part.

Alagirez
Ludwig von Koopa
Ludwig von Koopa
Posts: 3599
Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Alagirez » Wed Mar 04, 2015 1:16 am

the screens looks cool (although cut-off is happen).
when you'll release demo? can't wait to play this project

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Wed Mar 04, 2015 1:35 am

andialifbatara wrote:the screens looks cool (although cut-off is happen).
when you'll release demo? can't wait to play this project
Thanks, as fast as world 1 is finished we'll release one.

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Wed Mar 04, 2015 3:22 am

Ludwig von Koopa wrote:
andialifbatara wrote:the screens looks cool (although cut-off is happen).
when you'll release demo? can't wait to play this project
Thanks, as fast as world 1 is finished we'll release one.
You know there are only 3 completed grass levels right

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Wed Mar 04, 2015 7:28 am

witchking666 wrote:
Ludwig von Koopa wrote:
andialifbatara wrote:the screens looks cool (although cut-off is happen).
when you'll release demo? can't wait to play this project
Thanks, as fast as world 1 is finished we'll release one.
You know there are only 3 completed grass levels right
Yes, we will take our time, but AS SOON AS IT'S FINISHED we'll release one

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Wed Mar 04, 2015 9:23 am

Dry Dry Dunes
Image

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Thu Mar 05, 2015 2:35 am

Ludwig von Koopa wrote:Dry Dry Dunes
Spoiler: show
Image
Looks nice
Well done :)

Infobox
Swooper
Swooper
Posts: 62
Joined: Thu May 29, 2014 2:36 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Infobox » Fri Mar 06, 2015 2:14 pm

Ludwig von Koopa wrote:New screenie!, this time from the food world.
Spoiler: show
Image
I like the detail and effort you've put intro this project. What I've seen so far is brilliant! Looking forward to seeing a huge adventure in the future!

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Fri Mar 06, 2015 4:54 pm

Infobox wrote:
Ludwig von Koopa wrote:New screenie!, this time from the food world.
Spoiler: show
Image
I like the detail and effort you've put intro this project. What I've seen so far is brilliant! Looking forward to seeing a huge adventure in the future!
Thanks, but you have to wait a long time since we finished/received 12/130 levels.

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Sun Mar 08, 2015 12:02 pm

it's screenie time once again
this is what i spend most of my free time on lately
Spoiler: show
woody walkway (first level)
Image
polar peaks (ice world)
Image
liquid boo lair (ghost world)
Image
tell me what you think!!!

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Sun Mar 08, 2015 1:05 pm

witchking666 wrote:it's screenie time once again
this is what i spend most of my free time on lately
Spoiler: show
woody walkway (first level)
Image
polar peaks (ice world)
Image
liquid boo lair (ghost world)
Image
tell me what you think!!!
Woody Walkway: easy level
Polar Peaks: Looks like Arctic Ascension, but the level was nice
Liquid Boo Lair: Looks cool

Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1769
Joined: Mon Dec 15, 2014 10:47 am

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Witchking666 » Mon Mar 09, 2015 2:18 am

Ludwig von Koopa wrote: Woody Walkway: easy level
it is supposed to be because its 1-1

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario Bros: The Revenge of the Koopa Troop

Postby Erik » Mon Mar 09, 2015 2:32 pm



Original YouTube link:
https://www.youtube.com/watch?v=mjZnrXFsE6Y

And there's a trailer!


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 1 guest

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari