Topics that have reached 100 pages.
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silent_
- Birdo

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Sun Mar 01, 2015 11:47 am
GamerKid wrote:Update 1: I am also working on Intelligent Flagship:
This level has a good difficulty and its also a very tricky one!
You can find new switches and when activating, something totaly random can happen!
What do you think?
If that's a "flagship", than why are there pipes in the background?
Besides that nitpick, it looks pretty cool. A little more BGOs would be nice, though. (Pillars, lamps, etc.)
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Sun Mar 01, 2015 12:11 pm
GamerKid wrote:
This level has a good difficulty and its also a very tricky one!
You can find new switches and when activating, something totaly random can happen!
What do you think?
I really like this SMB3 level! Its design looks good enough and that extended SMB3 Box tileset fits imo.
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DimitrisPowerSeven
- Volcano Lotus

- Posts: 519
- Joined: Sun Apr 06, 2014 8:56 am
Postby DimitrisPowerSeven » Sun Mar 01, 2015 1:56 pm
GamerKid wrote:
Update 1: I am also working on Intelligent Flagship:
This level has a good difficulty and its also a very tricky one!
You can find new switches and when activating, something totaly random can happen!
What do you think?
It is looks really great,but i think you sould put some BGOs in places to look better.
Almost done with the first level only one test and fix a few thinks.
Also notice the green slime in the screen,there are 3 kinds of them.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Sun Mar 01, 2015 2:12 pm
Looks nice Dimitris!
Also, MOAR Kirbys:
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sun Mar 01, 2015 2:17 pm
h2643: What are you planning to do with those kirby graphics you're making?
DimitrisPowerSeven: Looks very nice! I like the graphical choice and the level design.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Sun Mar 01, 2015 2:18 pm
Do I look like I know?
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Sun Mar 01, 2015 2:22 pm
DimitrisPowerSeven wrote:
Almost done with the first level only one test and fix a few thinks.
Also notice the green slime in the screen,there are 3 kinds of them.
Some Coins and more enemies would be nice
h2643 wrote:
Also, MOAR Kirbys:
needs more kirby 7.8/10
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Sun Mar 01, 2015 2:24 pm
zlakergirl357 wrote:needs more kirby 7.8/10
:<
now give me my 10/10!!
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Sun Mar 01, 2015 2:30 pm
h2643 wrote:zlakergirl357 wrote:needs more kirby 7.8/10
:<
now give me my 10/10!!
have seen better :>
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Sun Mar 01, 2015 4:56 pm
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Radishl
- Guest
Postby Radishl » Sun Mar 01, 2015 6:31 pm
Looks nice, someone should make a Kirby boss
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Sun Mar 01, 2015 6:33 pm
You should totally revamp some of the tiles and enemies from the 8-bit Kirby games.
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JupiHornet
- Boom Boom

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Postby JupiHornet » Sun Mar 01, 2015 6:36 pm
SilverDeoxys563 wrote:
You should totally revamp some of the tiles and enemies from the 8-bit Kirby games.
Squishy Rex already did :^)
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Sun Mar 01, 2015 6:40 pm
Turtwig wrote:Squishy Rex already did :^)
Why not do moar?
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vitellaryjr
- Blooper

- Posts: 174
- Joined: Sun Nov 02, 2014 9:56 pm
- Pronouns: they/them
Postby vitellaryjr » Sun Mar 01, 2015 6:45 pm

It's a tileset based off of Conkdor Canyon from SM3DW.
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Destiny
- Volcano Lotus

- Posts: 572
- Joined: Tue Apr 22, 2014 2:40 pm
Postby Destiny » Sun Mar 01, 2015 8:35 pm
These blue things are bombs.
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AirShip
- Fuzzy

- Posts: 1086
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Postby AirShip » Sun Mar 01, 2015 10:01 pm
Vitellaryjr2003 wrote:
It's a tileset based off of Conkdor Canyon from SM3DW.
I like the simplicity of this tileset.
Shady Flux wrote:
These blue things are bombs.
If I'm not mistaken, Darkonius made a level much like this, I do not think it's good using the same ideas that someone else, it makes the level seem less original, IMO.
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Destiny
- Volcano Lotus

- Posts: 572
- Joined: Tue Apr 22, 2014 2:40 pm
Postby Destiny » Sun Mar 01, 2015 10:24 pm
AirShip wrote:Shady Flux wrote:
These blue things are bombs.
If I'm not mistaken, Darkonius made a level much like this, I do not think it's good using the same ideas that someone else, it makes the level seem less original, IMO.
I never played any Darknonius's levels, and I don't care that much about originality. Anyway, it's your opinion.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Mon Mar 02, 2015 6:56 am
Radishl wrote:
Looks nice, someone should make a Kirby boss
Thanks to you. Oh, and there are already a few Kirby bosses in New SMBX CGFX Pack if you wanna them!
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Squishy Rex
- Tellah

- Posts: 1986
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Postby Squishy Rex » Mon Mar 02, 2015 7:08 am
h2643 wrote:Radishl wrote:
Looks nice, someone should make a Kirby boss
Thanks to you. Oh, and there are already a few Kirby bosses in New SMBX CGFX Pack if you wanna them!
I would definitely like to see more of this.
Also, here's a port of a ZX Spectrum game called Little Ghost. It's not finished yet by any stretch of the imagination, but it's not Mario so...
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