[LunaLua] - Hammer Starman

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DarkShadeX
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[LunaLua] - Hammer Starman

Postby DarkShadeX » Sat Feb 14, 2015 9:18 am

"I removed the download link,due using the code,quite a few problems occured in the game like crashing or a crap load of errors.
If you are still interested in having a starman code,i might recreate this code,but that's the last thing i ever will do with smbx again"
Last edited by DarkShadeX on Thu Mar 26, 2015 10:40 am, edited 5 times in total.

deleted_account
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Re: [LunaLua] - Hammer Starman

Postby deleted_account » Sat Feb 14, 2015 9:19 am

Holy shit. This is the first working starman ever.
You're amazing, sir.

Veudekato
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Re: [LunaLua] - Hammer Starman

Postby Veudekato » Sat Feb 14, 2015 9:20 am

Finally,i can use it. I tried to make it 1 year,and make bad work. You make starman better than me

Murphmario
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Re: [LunaLua] - Hammer Starman

Postby Murphmario » Sat Feb 14, 2015 10:07 am

Now we just need a code that makes Red Coins bounce and have collision with surfaces.

DarkShadeX
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Re: [LunaLua] - Hammer Starman

Postby DarkShadeX » Sat Feb 14, 2015 10:10 am

You could attach it to a friendly invisible koopa.

Chip Potato
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Re: [LunaLua] - Hammer Starman

Postby Chip Potato » Sat Feb 14, 2015 10:11 am

LordKofu wrote:Holy shit. This is the first working starman ever.
Actually, I'm pretty sure someone has made something like this a couple of years ago.

Murphmario
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Re: [LunaLua] - Hammer Starman

Postby Murphmario » Sat Feb 14, 2015 10:12 am

DarkShadeX wrote:You could attach it to a friendly invisible koopa.
True, but what if you want it to come out of ? blocks?

7NameSam
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Re: [LunaLua] - Hammer Starman

Postby 7NameSam » Sat Feb 14, 2015 11:11 am

What happens when you attach The playerhammer to a layer?

DarkShadeX
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Re: [LunaLua] - Hammer Starman

Postby DarkShadeX » Sat Feb 14, 2015 11:12 am

If Invincible -> They keep at Player.X/Y.
If not Invincible -> Spawn to x-1000000,y-1000000.

Witchking666
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Re: [LunaLua] - Hammer Starman

Postby Witchking666 » Sat Feb 21, 2015 2:29 pm

I know lunaDLL but what is lunaLua

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Re: [LunaLua] - Hammer Starman

Postby h2643 » Sat Feb 21, 2015 3:09 pm


dagget10
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Re: [LunaLua] - Hammer Starman

Postby dagget10 » Sat Feb 21, 2015 11:10 pm

I found a glitch. It will work as a normal red coin whenever it is in a battle level.

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Re: [LunaLua] - Hammer Starman

Postby Exiled Bowser » Mon Feb 23, 2015 1:20 pm

Now we just have to implement a way to attach a Starman theme to it and have it light up rooms and we are good to go!

dagget10
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Re: [LunaLua] - Hammer Starman

Postby dagget10 » Mon Feb 23, 2015 2:39 pm

Exiled Bowser wrote:Now we just have to implement a way to attach a Starman theme to it and have it light up rooms and we are good to go!
I did the theme.
I am doing school, so I will edit this later saying how to do it.

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Re: [LunaLua] - Hammer Starman

Postby Exiled Bowser » Mon Feb 23, 2015 6:46 pm

dagget10 wrote:
Exiled Bowser wrote:Now we just have to implement a way to attach a Starman theme to it and have it light up rooms and we are good to go!
I did the theme.
I am doing school, so I will edit this later saying how to do it.
And how do you even put it in as I may have a world two level remade to use this with light from starmen (if that is possible too).

DarkShadeX
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Re: [LunaLua] - Hammer Starman

Postby DarkShadeX » Tue Feb 24, 2015 8:48 am

dagget10 wrote:I found a glitch. It will work as a normal red coin whenever it is in a battle level.
LunaDLL/LunaLua doesnt work in Title/Outro and Battle Levels.

Phazon1111
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Re: [LunaLua] - Hammer Starman

Postby Phazon1111 » Fri Apr 17, 2015 6:06 pm

Where the fuck is the download link?

Murphmario
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Re: [LunaLua] - Hammer Starman

Postby Murphmario » Fri Apr 17, 2015 6:15 pm

Phazon1111 wrote:Where the fuck is the download link?
He removed it for some unknown reason.

Guess this deserves a lock from the staff then.

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Re: [LunaLua] - Hammer Starman

Postby Squishy Rex » Fri Apr 17, 2015 7:15 pm

Well, since all content has been removed I'll lock this now. If anyone does have this, could you please send it to me. I accidentally deleted mine.

DarkShade has left this response for those of you still interested in the Hammer Starman.
DarkShade wrote:"I removed the download link,due using the code,quite a few problems occured in the game like crashing or a crap load of errors.
If you are still interested in having a starman code,i might recreate this code,but that's the last thing i ever will do with smbx again"


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