The Super, Snazzy, & Sick Sixth Screenshot Thread

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Shinbison-Kof
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Shinbison-Kof » Sun Feb 22, 2015 1:27 am

Superiorstar wrote:If it's anything, those trees look weird, especially their shadows.
Really, these trees seems strange for me, I'll fix it.

KateBulka
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby KateBulka » Sun Feb 22, 2015 2:09 am

@Shinbison-Kof: Looks Great! I like it!
_______________________________

Here my screen of my level.:
Spoiler: show
Image

Squishy Rex
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Squishy Rex » Sun Feb 22, 2015 3:58 am

Marionette The Puppet wrote:@Shinbison-Kof: Looks Great! I like it!
_______________________________

Here my screen of my level.:
Spoiler: show
Image

Looks like one of the first world levels from Subcon Hearts. The larger bush looks a little weird though, with the big space of black shading, it sort of looks like it got nuked by a Blooper... I would recommend toning down the amount of coins too, it seems a little spammy. Definitely a different sort of level anyway, and it's one of the most memorable level themes for me that came from Subcon Hearts. It would be good to see this completed.

Emral
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Emral » Sun Feb 22, 2015 5:24 am

Shinbison-Kof wrote:Well, I tried do a normal background, and "appeared" this Bg (IMO seems strange) . I need fix some things. What I need improve? :?:
Spoiler: show
Image
You also need to invert the shading of the grass. Backgrounds don't have outlines and thus working with a light source is a bit more complicated. The way it looks now it implies that the light source is on the bottom of all these hills.

Alagirez
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Alagirez » Sun Feb 22, 2015 6:51 am

ok...
(warning : this image probably hurting your eyes) :twisted:
Spoiler: show
Image

h2643
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby h2643 » Sun Feb 22, 2015 6:59 am

andialifbatara wrote:ok...
(warning : this image probably hurting your eyes) :twisted:
Why probably? It really does hurts my eyes.

Erik
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Erik » Sun Feb 22, 2015 7:00 am

andialifbatara wrote:ok...
(warning : this image probably hurting your eyes) :twisted:
Spoiler: show
Image
Yep, they hurt (nice screen though).

Emral
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Emral » Sun Feb 22, 2015 7:01 am

andialifbatara wrote:ok...
(warning : this image probably hurting your eyes) :twisted:
Spoiler: show
Image
Can you just... use normal colours for once? This is terrible to look at.

Alagirez
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Alagirez » Sun Feb 22, 2015 7:09 am

Emral wrote:
andialifbatara wrote:ok...
(warning : this image probably hurting your eyes) :twisted:
Spoiler: show
Image
Can you just... use normal colours for once? This is terrible to look at.
I can't because the level theme is candy hills SMB1 styled, and that level is finished yesterday.
Ludwig von Koopa wrote:
andialifbatara wrote:ok...
(warning : this image probably hurting your eyes) :twisted:
Spoiler: show
Image
Yep, they hurt (nice screen though).
h2643 wrote:
andialifbatara wrote:ok...
(warning : this image probably hurting your eyes) :twisted:
Why probably? It really does hurts my eyes.
hehehe... sorry about that. This image doesn't hurt my eyes. luckily I didn't share these GFX
Ludwig von Koopa wrote: (nice screen though).
thanks!

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby litchh » Sun Feb 22, 2015 7:49 am

While Sednaiur placed background shrooms in the undeground section I think it more fits for Shroomy Levels by itself.
Image

Emral
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Emral » Sun Feb 22, 2015 7:51 am

andialifbatara wrote: I can't because the level theme is candy hills SMB1 styled, and that level is finished yesterday.
Candy hills doesn't require the whole area to be eyebleed pink. Having a green field with some lollipops scattered around is enough to call it that. NSMBU's Desert used the Sweets theme as well and it didn't have an all-pink setting.

Alagirez
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Alagirez » Sun Feb 22, 2015 8:12 am

thanks for giving me some tips, @emral!

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby MacheTheFerret » Sun Feb 22, 2015 9:23 am

Emral wrote:
andialifbatara wrote: I can't because the level theme is candy hills SMB1 styled, and that level is finished yesterday.
Candy hills doesn't require the whole area to be eyebleed pink. Having a green field with some lollipops scattered around is enough to call it that. NSMBU's Desert used the Sweets theme as well and it didn't have an all-pink setting.
Congrats Emral, you just invented a new color.

Emral
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Emral » Sun Feb 22, 2015 10:25 am

PaperPlayerX wrote: Congrats Emral, you just invented a new color.
I tend to use neologism to convey my opinion or describe something, since it's easier than finding the right words and people will probably understand it.

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Mable » Sun Feb 22, 2015 2:47 pm

Squishy Rex wrote:
Marionette The Puppet wrote:@Shinbison-Kof: Looks Great! I like it!
_______________________________

Here my screen of my level.:
Spoiler: show
Image

Looks like one of the first world levels from Subcon Hearts. The larger bush looks a little weird though, with the big space of black shading, it sort of looks like it got nuked by a Blooper... I would recommend toning down the amount of coins too, it seems a little spammy. Definitely a different sort of level anyway, and it's one of the most memorable level themes for me that came from Subcon Hearts. It would be good to see this completed.
There are 2 ways now:

1 way: he just edited the original one
2 way: he actually made it
3 way: who knows.

glitch4
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby glitch4 » Sun Feb 22, 2015 3:23 pm

A forest level from a secret project. I fixed these cutoffs after taking them (says the absently guy).
Spoiler: show
ImageImage

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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby bossedit8 » Sun Feb 22, 2015 4:52 pm

Link is rare:



Original Link: http://www.youtube.com/watch?v=2a7XZCiBRBk

FanofSMBX
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby FanofSMBX » Sun Feb 22, 2015 5:07 pm

GLD4 wrote:A forest level from a secret project. I fixed these cutoffs after taking them (says the absently guy).
Spoiler: show
ImageImage
My guess: Valtteri project

Alagirez
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby Alagirez » Mon Feb 23, 2015 1:45 am

um... my currently level, level 153 (inspired from "Ruinous Caverns" from NGCA)
Spoiler: show
give feedback!
Image

KateBulka
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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Postby KateBulka » Mon Feb 23, 2015 1:53 am

@CaptainSyrup:
1. I am not edit is just have same style.
2. I am not made Subcon Hearts.
_________________________________
@Squishy Rex: Thanks much, and thanks for reporting errors in my screen i will edit!


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