SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

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Veudekato
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SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby Veudekato » Mon Sep 15, 2014 9:33 am

First & working Cloud flower.

Video Update:





Give credit..
By Veudekato
Thanks to MNIE52 for fixing cloud flower.
Good Luck :D

P.S. im work on this 4 hours.please comment!

Updated to 1.5. ENjoY!
1. Fixed that Squishy Rex wrote.
2. New powerup sprite
3. More good system

DOWNLOAD:
Old ver (0.1):
http://engine.wohlnet.ru/docs/_User/Veudekato/Cloud.zip
NEW VER (1.6):
bottom
Last edited by Veudekato on Wed Feb 04, 2015 1:43 pm, edited 8 times in total.

Squishy Rex
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Re: SMG Cloud flower (Ver.0.1 BETA) (LunaDLL)

Postby Squishy Rex » Mon Sep 15, 2014 9:37 am

Well, it's good so far. It's a pity the Clouds skid so far away. I was trying to do this power-up with the use of the Donut Blocks. Otherwise it might make it too easy to fudge a level. It's definitely something I'll use till I'm happy with my version. Great work!

Veudekato
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Re: SMG Cloud flower (Ver.0.1 BETA) (LunaDLL)

Postby Veudekato » Mon Sep 15, 2014 9:48 am

your idea good too, Thanks!

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Re: SMG Cloud flower (Ver.0.1 BETA) (LunaDLL)

Postby Keddy » Tue Sep 16, 2014 6:58 am

Freaking sweet Veudekato! Really nice powerup. oh and
Spoiler: show

Code: Select all

[youtube]https://www.youtube.com/watch?v=0Lcsi4XcSWA[/youtube]
just saiyan.

Veudekato
Guest

Re: SMG Cloud flower (Ver.0.1 BETA) (LunaDLL)

Postby Veudekato » Tue Sep 16, 2014 11:15 am

elitalianoverde wrote:Freaking sweet Veudekato! Really nice powerup. oh and
Spoiler: show

Code: Select all

[youtube]https://www.youtube.com/watch?v=0Lcsi4XcSWA[/youtube]
just saiyan.
OOps, fixed. Thanks!

Veudekato
Guest

Re: SMG Cloud flower (Ver.0.1 BETA) (LunaDLL)

Postby Veudekato » Sun Feb 01, 2015 11:12 am

Updated to 1.5. ENjoY!
1. Fixed that Squishy Rex wrote.
2. New powerup sprite
3. More good system

Veudekato
Guest

Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby Veudekato » Tue Feb 03, 2015 11:39 am

updated. improved graphics errors

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Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby KateBulka » Wed Feb 04, 2015 5:25 am

And yes i am help Veudekato to improve texture of Cloud Flower. :)
Edit: He asks me to improve in skype

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Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby bossedit8 » Wed Feb 04, 2015 5:57 am

I do like the Idea of that Power Up of how it works like this but I don't like how infinitly you can produce like this. This is like riding a Lakitu's Shoe flying everywhere but with standable Clouds instead of flight. Still a good idea though.

Veudekato
Guest

Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby Veudekato » Wed Feb 04, 2015 9:17 am

Sorry, i dont know hot to make it limited. Anyways, You can , throw not so any clouds.

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Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby KateBulka » Wed Feb 04, 2015 9:29 am

Veudekato i am help you do power up of cloud flower and you do not add me in credit? also thanks for showing how is does looks: great job but i'd like seen effect when you add cloud.

Veudekato
Guest

Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby Veudekato » Wed Feb 04, 2015 9:39 am

1. Thanks, but i dont use your recolor.i tell you to rip sprites. i already tell you this. 2. Its impossible or very hard to make effect when cloud spawning

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Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby KateBulka » Wed Feb 04, 2015 10:21 am

i mean in v1.6. I do texture of Cloud flower 1.6 you send me in skype and i edit errors.

Veudekato
Guest

Re: SMG Cloud flower (Ver. 1.6 UPDATED) (LunaDLL)

Postby Veudekato » Wed Feb 04, 2015 1:42 pm

Ah this . Sorry,
Added now


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