Squishy Rex's CGFX Pack v1.8

Share and discuss custom SMBX graphics.

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby dslkfm231 » Fri Jan 02, 2015 8:59 pm

I really like the update its awesome

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby superhammerbros100 » Mon Jan 19, 2015 9:58 pm

Uhh, i can't find the Teeth anywhere. (The teeth replacing the thwomp) I only found the bone at all.

Can you tell me where is the teeth?

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby Squishy Rex » Mon Jan 19, 2015 10:47 pm

superhammerbros100 wrote:Uhh, i can't find the Teeth anywhere. (The teeth replacing the thwomp) I only found the bone at all.

Can you tell me where is the teeth?
It's called "Jaw Breaker" in the SMB3 NPCs folder. There's also a NES version there too for some variety.

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby superhammerbros100 » Mon Jan 19, 2015 10:58 pm

Squishy Rex wrote:
superhammerbros100 wrote:Uhh, i can't find the Teeth anywhere. (The teeth replacing the thwomp) I only found the bone at all.

Can you tell me where is the teeth?
It's called "Jaw Breaker" in the SMB3 NPCs folder. There's also a NES version there too for some variety.
Oh thanks, With another topic, The Megaman Bosses are really cool. Also, Why theres that Pink thing
from Air Man stage on Megaman 2?

It isn't a boss, if it was one it would be destroyable but it never was on the original Megaman.

Yellow Devil MK2 was cool,



On to Wily Machine 2, it would be good a Diagonal Projectile Generator, on it. because the gun is aiming diagonal.

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby Squishy Rex » Mon Jan 19, 2015 11:20 pm

superhammerbros100 wrote: Oh thanks, With another topic, The Megaman Bosses are really cool. Also, Why theres that Pink thing
from Air Man stage on Megaman 2?

It isn't a boss, if it was one it would be destroyable but it never was on the original Megaman.

Yellow Devil MK2 was cool,



On to Wily Machine 2, it would be good a Diagonal Projectile Generator, on it. because the gun is aiming diagonal.

I wasn't aware that Gremlin wasn't a boss. I haven't played much of Megaman games. Being that most of the bosses are larger sprites, I assumed it was also a boss. I totally agree with the Wily Machine 2, however, SMBX doesn't have a diagonal projectile generator, which in my opinion is a shame.

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby superhammerbros100 » Tue Jan 20, 2015 11:20 am

Squishy Rex wrote: SMBX doesn't have a diagonal projectile generator, which in my opinion is a shame.
But i remember seeing a Diagonal projectile on SMB3 Phil remake.

I think he did it with some way of gravity, I don't really remember.

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby dagget10 » Wed Jan 21, 2015 3:14 pm

In 1.7, where did the SMB3 Custom bosses go?

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby Squishy Rex » Wed Jan 21, 2015 5:06 pm

Looking in my copy, they are still in SMB3 - NPCs - Bosses. I don't remove any graphics between updates, unless they've been improved and I haven't done anything to those bosses. Check other folders in your copy of the pack and see if other things are missing. If they are, chances are the pack as a whole did not download correctly. If that is the case, re-downloading it should fix that problem.

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby dagget10 » Wed Jan 21, 2015 6:19 pm

I downloaded it again and still the same exact thing. No custom SMB3 bosses folder.

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby Squishy Rex » Wed Jan 21, 2015 6:33 pm

That is really weird. In any case here's the Bosses folder:
http://www.mediafire.com/download/znajk ... Bosses.zip

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Re: Squishy Rex's CGFX Pack v1.7 (OUT NOW)

Postby dagget10 » Wed Jan 21, 2015 6:40 pm

It only has Big Boo - Squishy Rex + Mario Ultra 3, Hydrant - Squishy Rex, Para-Boom Boom - Squishy Rex + Sonikku, Para-Piranha (Lakitu) - Squishy Rex, Pumpkin - Squishy Rex + legend_tony980, SMB3 Sumo Bros - Squishy Rex + Tryloubliss, and SMB3-styled Dread Bones - Squishy Rex. Still no custom bosses folder. I remember one custom boss was Tim J. Koopa.

EDIT: Just noticed something. Are "The NEW SMBX CGFX Pack v1.1" and this the same?

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Re: Squishy Rex's CGFX Pack v1.7

Postby Squishy Rex » Wed Jan 21, 2015 6:55 pm

No, the NEW SMBX CGFX Pack is the community graphics pack and mine is just my graphics pack. I never made a "Tim J Koopa" so you're probably thinking of the NEW SMBX CGFX Pack.

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Re: Squishy Rex's CGFX Pack v1.7

Postby Snessy the duck » Sat Jan 24, 2015 5:26 am

As i said before, this pack is nice

One question

What is Yume Penguin Monogatari?

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Re: Squishy Rex's CGFX Pack v1.7

Postby Squishy Rex » Sat Jan 24, 2015 7:40 am

A weird Japanese game, involving a Penguin and Pigs. It's sort of hard to explain myself, Google may be of more help since I haven't really done much with the game.

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Re: Squishy Rex's CGFX Pack v1.7

Postby jackchappie » Sat Jan 24, 2015 12:57 pm

how do i download this pack? i dont mean to be a pain,,

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Re: Squishy Rex's CGFX Pack v1.7

Postby underFlo » Sat Jan 24, 2015 6:48 pm

jackchappie wrote:how do i download this pack? i dont mean to be a pain,,
In the first post, there's a spoiler saying "Downloads:", open it and click on the one for v1.7, and that's pretty much it.

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Re: Squishy Rex's CGFX Pack v1.7

Postby superhammerbros100 » Wed Jan 28, 2015 12:44 pm

Is there going to be more updates?

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Re: Squishy Rex's CGFX Pack v1.7

Postby Squishy Rex » Wed Jan 28, 2015 4:54 pm

superhammerbros100 wrote:Is there going to be more updates?
Sure, as long as I'm making graphics there will be updates. I generally manage about 2, sometimes 3 updates a year. I started this pack just after SMBX 1.3 was released and there's been 7 updates since then, so updates are usually spaced out, but are usually worth the wait. (I hope).

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Re: Squishy Rex's CGFX Pack v1.7

Postby superhammerbros100 » Sun Feb 01, 2015 11:15 am

Squishy Rex wrote:
superhammerbros100 wrote:Is there going to be more updates?
Sure, as long as I'm making graphics there will be updates. I generally manage about 2, sometimes 3 updates a year. I started this pack just after SMBX 1.3 was released and there's been 7 updates since then, so updates are usually spaced out, but are usually worth the wait. (I hope).
Yeah, the updates are worth the wait (except if there is only one graphic released on the update)

Also, didn't anyone else confuse Squishy's pack with Airship's pack (I did, wow and i didn't even figured it out)

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Re: Squishy Rex's CGFX Pack v1.7

Postby MarioSuperFan » Fri Feb 06, 2015 4:26 pm

:o OH MY GOD ¡your graphics pack is AWESOME! Really very awesome! :D


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