MA - Arrival on Gensokyo (Cancelled)

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bossedit8
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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Thu Jan 22, 2015 7:07 am

MECHDRAGON777 wrote:I finished the beta with peach and I will admit lunatic is hard...
That's the Point.
MECHDRAGON777 wrote:...it is the same as the public demo in-game anyway!
I know since not that many changes were added in at the finished ones.
MECHDRAGON777 wrote:Extra was easier then stage 1 and 2 on lunatic though!
It's still difficult though. I may Change the Extra Stage a bit where it already has been finished. It misses the Midforms, the other half of the Stage and the Main Boss anyway so this will be a thing.
MECHDRAGON777 wrote:esod5 lunatic had a bug in it after you unlock the pipe!
What do you mean by that? Can you clarify that further? If you mean at the end, that Warp Pipe where the Level Ends usually leads you to EoSD Stage 6 Lunatic but since this is in the Beta, that Level isn't made yet.

Anyway, thank you for your Comments on that.

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby CreatorForce » Thu Jan 22, 2015 7:25 am

I Finished My Beta (Toad).
Okay, I playing this so good. From Easy To Lunatic. And...There's nothing wrong, it's everything okay.
Your level design skill is good. Okay ! ;)

Edit :
Okay Let's see. Hmm....REVIEWS :D
Spoiler: show
Stage 1 : Looks Easy For Me. The Grassland Tileset Looks Fine And Other Stuff. I Just Finish Playing From Easy To Lunatic !
Stage 2 : Now What...The Waterland Full Cheap cheap. Looks Interesting for me and the soundtracks looks amazing for me.
Stage 3 : Oh My God...Full Trees, The Day To Evening. Looks Great, And Traps Everywhere :shock:. Okay, There's Nothing Wrong for me.
Stage 4 : The Castle huh or what ?. And This level is not finished yet :/. So Sad :(. But I like that level.
Stage 5 : The Pink Castle. It's looks pretty tricky. And So Many Devil Star. The forms looks intresting.
Good Job Bossy, The Other Reviews Coming Soon ;)
Sorry My Bad English
Last edited by CreatorForce on Thu Jan 22, 2015 7:45 am, edited 3 times in total.

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Thu Jan 22, 2015 7:42 am

Nice that this SMBX Episode is possible to Play with Toad. Thank you @Pivot40Channel. I hope you also played the ones in the Editor Mode since there are Levels that are not reachable yet in the Beta.

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby CreatorForce » Thu Jan 22, 2015 7:47 am

bossedit8 wrote:Nice that this SMBX Episode is possible to Play with Toad. Thank you @Pivot40Channel. I hope you also played the ones in the Editor Mode since there are Levels that are not reachable yet in the Beta.
Thanks @bossedit8, also your SMBX Episodes Looks neat and interesting !
;)

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby MECHDRAGON777 » Thu Jan 22, 2015 7:58 am

bossedit8 wrote:
MECHDRAGON777 wrote:I finished the beta with peach and I will admit lunatic is hard...
That's the Point.
MECHDRAGON777 wrote:...it is the same as the public demo in-game anyway!
I know since not that many changes were added in at the finished ones.
MECHDRAGON777 wrote:Extra was easier then stage 1 and 2 on lunatic though!
It's still difficult though. I may Change the Extra Stage a bit where it already has been finished. It misses the Midforms, the other half of the Stage and the Main Boss anyway so this will be a thing.
MECHDRAGON777 wrote:esod5 lunatic had a bug in it after you unlock the pipe!
What do you mean by that? Can you clarify that further? If you mean at the end, that Warp Pipe where the Level Ends usually leads you to EoSD Stage 6 Lunatic but since this is in the Beta, that Level isn't made yet.

Anyway, thank you for your Comments on that.
I guess I should of clarified, it is in the video!

Extra was actualy the easiest stage out of all the hard/lunatic level!

I still need I play easy, I just passed out, or got tired last noght, so I had to stop anyway!

The error in esod5 was when ou beat the very last form, walk to the pipe, then walk to the far left, 5 projectiles do not vanish!

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Thu Jan 22, 2015 8:29 am

Pivot40Channel wrote:Stage 1 : Looks Easy For Me. The Grassland Tileset Looks Fine And Other Stuff. I Just Finish Playing From Easy To Lunatic !
I may already said this but the Grassland and the Backgrounds (at least most of the Graphics) are recolored and sometimes made by myself. Glad you like my own Graphics/Tiles that I made for this Level.
Pivot40Channel wrote:Stage 2 : Now What...The Waterland Full Cheap cheap. Looks Interesting for me and the soundtracks looks amazing for me.
They are called "Cheep Cheeps" and not "Cheap Cheaps". The Water Area is supposed to be on a Lake with the effect of going up and down to a certain Point. Soundtracks are basically the same as in the original Touhou Games like the Themes, Stages and so on.
Pivot40Channel wrote:Stage 3 : Oh My God...Full Trees, The Day To Evening. Looks Great, And Traps Everywhere. Okay, There's Nothing Wrong for me.
The Trees are supposed to be there in the original Touhou Games if you get to the "Scarlet Border". Basically for decorations in General. The sky where it suddently goes red is a hint of where you get very near to the Scarlet Devil Mansion. Again, that is what the original Touhou Game does and I do like what I did with the Background as it is also a very hard work to even produce a Background like that. Yes, this is the Point of where the Game gets more difficult. I can't really say "Traps" as it is just a lot of Projectiles throwing away like that but oh well.
Pivot40Channel wrote:Stage 4 : The Castle huh or what ?. And This level is not finished yet :/. So Sad :(. But I like that level.
This is the Point where you are really inside of the Scarlet Devil Mansion but first off you are going through a Library which surely is Kind of dark arround here. And yes, this Level is sadly not finished yet. It misses the rest of the Level and the Main Boss.
Pivot40Channel wrote:Stage 5 : The Pink Castle. It's looks pretty tricky. And So Many Devil Star. The forms looks intresting.
This is the Point of boosting up the difficulty since there are a lot of These Projectile Spawners around. The Form Bosses are very hard to create but it was a Profit and I do like how it turns out. I am glad you like my Form creations even for such simplisticy like this.
MECHDRAGON777 wrote:I guess I should of clarified, it is in the video!
Ok, good to know.
MECHDRAGON777 wrote:Extra was actualy the easiest stage out of all the hard/lunatic level!
I don't think so. I am still gonna work on the Extra Stage anyway.
MECHDRAGON777 wrote:I still need I play easy, I just passed out, or got tired last night, so I had to stop anyway!
Ok, hope you can do this.
MECHDRAGON777 wrote:The error in esod5 was when you beat the very last form, walk to the pipe, then walk to the far left, 5 projectiles do not vanish!
5! Ok, I am changing that a Little bit so the Projectiles won't be a Thing anymore when you beat the Level.

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby laughing colors » Thu Jan 22, 2015 8:56 am

I will beta test ?

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Thu Jan 22, 2015 9:07 am

laughing colors wrote:I will beta test ?
I Need a specification of which Character you are going to Play with. You can choose multiple ones if you want but you Need to Play on every difficulty possible. Also, it seems you are new here so I also Need to know if you are good by playing SMBX or not.

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby auto2112 » Fri Jan 23, 2015 3:01 pm

*looks at stage 2* You forgot to put in the reference.
Spoiler: show
Nah, no jokes. Still looks like a good project, can't wait to see it in it's beautiful, completed form. :D

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Fri Jan 23, 2015 4:21 pm

auto2112 wrote:*looks at stage 2* You forgot to put in the reference.
Spoiler: show
To be honest, I really would add that but I can't really do this on a Message Box since it appears as "?" if I add that Symbol into it (since SMBX can't read all Symbols and Letters). I may do this but not that obvious to obtain of course. Nice suggestion though even know it was supposed to be a Joke but still.
auto2112 wrote:Looks like a good project, can't wait to see it in it's beautiful, completed form.
I can't wait to see it either even know that it goes slowly. I hope you have the ability to help on this SMBX Project here but that is just if you really want it to by Beta-Testing it with specific Playable Characters or multiple Playable Characters.

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Excited for The Full Version

Postby ChizzyWantsFun » Fri Feb 27, 2015 10:11 pm

Can't Wait to play the Full Version!!
I Want to battle The Primsiver Sisters,Nitori Kawashiro and Utsuho Reiuji :D :D

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby CreatorForce » Sat Feb 28, 2015 3:10 am

Are u still working ?

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Sun Mar 08, 2015 5:13 pm

Update Number 7.8

Only a teaser made relative to EoSD Extra Stage and it is here. Enjoy:



Original link: http://www.youtube.com/watch?v=MHrijRD9C4k

ChizzyWantsFun wrote:Can't Wait to play the Full Version!!
I Want to battle The Primsiver Sisters,Nitori Kawashiro and Utsuho Reiuji
Nice that you are waiting for the full version. I am trying to recreate them once I finally get to their respective games and such.
Pivot40Channel wrote:Are u still working ?
Yes but really slowly... but that doesn't mean it's dead. I am still working on the Extra Stage, Stage 4 and Stage 6 but all the fault by even getting the game's progression further is school which ruins my time.

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby reghrhre » Sun Mar 08, 2015 6:00 pm

I'm loving it a lot! Looks like you added and changed quite a bit since the last version of the extra stage that was included in the demo. I really like the 2nd form of the midboss, it's simple, yet, really neat. And the rapid firing projectiles in the section after the midboss is really cool too, definitely adds to the challenge.

Looking forward to more in the future!

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Wed Mar 11, 2015 8:51 am

Txunere wrote:Looks like you added and changed quite a bit since the last version of the extra stage that was included in the demo.
Yeah, I had to change the previous existed sections a bit so it's more harder since @MECHDRAGON777 thought it was easy when on my side it wasn't.
Txunere wrote:I really like the 2nd form of the midboss, it's simple, yet, really neat.
Alone by the idea to even come by took me multiple minutes to replicate it from the original game. :P Yes, it Looks simple... I might space it up a bit but to me it's already difficult to pay Attention to swoop inbetween These fireballs and if the next set of fireballs and rinkas appears during dodging. At the end of the second midform seems too simple so I also might work to it to make it more difficult to dodge... but we'll see.
Txunere wrote:And the rapid firing projectiles in the section after the midboss is really cool too, definitely adds to the challenge.
For sure it's neat to have them in a relatively difficult stage. :P

That 'T' Switch though might ruins the purpose of those projectile spawners and so on during the level since you can press that Switch and simply went out of the Bonus section while that Switch has been pressed. I think I will work to it so you won't break a Level easily just by having no projectiles spawning while the freeze time is still on going.

I am glad you like it so far. More is to come in the future progressions.

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby mochila » Sun Apr 05, 2015 4:40 am

When will it be finished?

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby MECHDRAGON777 » Mon Apr 06, 2015 3:29 am

bossedit8 wrote:
Txunere wrote:Looks like you added and changed quite a bit since the last version of the extra stage that was included in the demo.
Yeah, I had to change the previous existed sections a bit so it's more harder since @MECHDRAGON777 thought it was easy when on my side it wasn't.
Txunere wrote:I really like the 2nd form of the midboss, it's simple, yet, really neat.
Alone by the idea to even come by took me multiple minutes to replicate it from the original game. :P Yes, it Looks simple... I might space it up a bit but to me it's already difficult to pay Attention to swoop inbetween These fireballs and if the next set of fireballs and rinkas appears during dodging. At the end of the second midform seems too simple so I also might work to it to make it more difficult to dodge... but we'll see.
Txunere wrote:And the rapid firing projectiles in the section after the midboss is really cool too, definitely adds to the challenge.
For sure it's neat to have them in a relatively difficult stage. :P

That 'T' Switch though might ruins the purpose of those projectile spawners and so on during the level since you can press that Switch and simply went out of the Bonus section while that Switch has been pressed. I think I will work to it so you won't break a Level easily just by having no projectiles spawning while the freeze time is still on going.

I am glad you like it so far. More is to come in the future progressions.
For the time switch, hust block the pipe until it is done...

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby MECHDRAGON777 » Mon Apr 13, 2015 12:43 pm

This is still way to easy! Can not wait to play the next version of this level!

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby bossedit8 » Thu Apr 16, 2015 5:44 am

mochila wrote:When will it be finished?
Completly unknown. If it takes forever to make with all of the other stuff to handle on my side like School then it will probably takes years to complete since I am still on the 6th Touhou game and what it Needs to work on to get to the next Trial Version are:

- EoSD Stage 4 Hard and Lunatic
- EoSD Stage 6 Normal, Hard and Lunatic
- EoSD Extra Stage's Boss
- EoSD Hub


So yeah, still gotta stuff to do until to the next Trial release.
MECHDRAGON777 wrote:This is still way to easy!
I changed the EoSD Extra Stage Level again... hopefully it won't be that easy anymore...

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Re: MA - Arrival on Gensokyo (Trial 0.1)

Postby MECHDRAGON777 » Thu Apr 16, 2015 8:20 am

bossedit8 wrote:
mochila wrote:When will it be finished?
Completly unknown. If it takes forever to make with all of the other stuff to handle on my side like School then it will probably takes years to complete since I am still on the 6th Touhou game and what it Needs to work on to get to the next Trial Version are:

- EoSD Stage 4 Hard and Lunatic
- EoSD Stage 6 Normal, Hard and Lunatic
- EoSD Extra Stage's Boss
- EoSD Hub


So yeah, still gotta stuff to do until to the next Trial release.
MECHDRAGON777 wrote:This is still way to easy!
I changed the EoSD Extra Stage Level again... hopefully it won't be that easy anymore...
Well, I do like Stge six's design, so that should not tale to long outside if the end...
As for the extra sgage, should I make a video of me breakingthe secret room where you normally have to stop time? I know you seen me do it, but should I show a video of me breaking it so blpeople will know why you changed that part?


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