Share your completed SMBX episodes or play and discuss others.
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electricpretzel0
- Bit

- Posts: 60
- Joined: Sun Jan 26, 2014 5:27 pm
Postby electricpretzel0 » Sat Jan 10, 2015 10:01 pm
The download link doesn't seem to be available. As if mediafire is down or something. I wish I could see this project 
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Sun Jan 11, 2015 7:42 am
electricpretzel0 wrote:The download link doesn't seem to be available. As if mediafire is down or something. I wish I could see this project 
Try checking it again, because it works for me. Not sure why mediafire was down before but it should be working now. 
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icemario12
- Tweeter

- Posts: 157
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- Pronouns: He/Him
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Contact:
Postby icemario12 » Sun Jan 11, 2015 11:31 am
Wow! Looks totally awesome! I like how your levels are constructed, and it shows in the screenshots.
BUT I CAN'T PLAY IT! KOIKIVDVJOIPDCUJIOSC
When I try to go to the download link, it says that it can't display the page! Does anybody know what the problem might be? Plz let me know!
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Sun Jan 11, 2015 11:45 am
Okay, that's really weird. Not sure what might be causing this because it works for me. I'll upload a version to sendspace, so you and the other people with this problem can download it here:
https://www.sendspace.com/file/d0mvc1
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Ethereality
- Banned
- Posts: 336
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Postby Ethereality » Mon Jan 12, 2015 8:22 pm
The episode is excellent! I love the design level are masterpiece. I can't wait play for this episode, SuperMario7! 
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Villager103
- Bit

- Posts: 67
- Joined: Fri Oct 10, 2014 12:41 pm
Postby Villager103 » Tue Jan 13, 2015 3:30 am
Oh, SuperMario7, you never fail to satisfy. Yet another great episode! Keep it up!
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icemario12
- Tweeter

- Posts: 157
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Postby icemario12 » Tue Jan 13, 2015 8:33 am
Thanks a lot for the new download link! Now it works!
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reghrhre
- Rocky Wrench

- Posts: 668
- Joined: Mon Dec 02, 2013 6:19 pm
Postby reghrhre » Tue Jan 13, 2015 12:52 pm
Shame this episode got cancelled, but at least you had a plan to wrap things up I guess. I may try this out, no guarantees.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Tue Jan 13, 2015 6:07 pm
MarioBros980: Thanks!
Villager103: Thank you as well.
icemario12: No problem, and it's good to know you can download it now.
reghrhre: I hope you like it if you end up trying it out! And this series of episodes might end up as long as the original SML was planned to be, so I guess you could say it was restarted rather than cancelled. =P
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LordYoshi999
- Spike

- Posts: 290
- Joined: Fri Jan 09, 2015 8:45 pm
Postby LordYoshi999 » Thu Jan 15, 2015 7:28 pm
This is truly a wonderful episode. The graphics are amazing! Just utterly amazing.
lol cow jokes.
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mariogeek2
- Rocky Wrench

- Posts: 697
- Joined: Tue Jan 28, 2014 5:46 pm
Postby mariogeek2 » Fri Jan 16, 2015 11:24 am
This episode looks amazing! This might actually be the first playthrough I submit to be in the Super Mario Bros X Official YouTube Channel.
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superhammerbros100
- Volcano Lotus

- Posts: 569
- Joined: Fri Jan 24, 2014 11:03 am
- Flair: Hello fellow profile reader!
Postby superhammerbros100 » Fri Jan 16, 2015 4:56 pm
Woah. Just, woah.this is what i call a masterpiece. Get the othe masterpiece and it's done
(Sended via phone)
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Fri Jan 16, 2015 7:47 pm
Thanks very much for the nice comments guys! I appreciate them a lot!
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MarioMaster7771
- Bit

- Posts: 77
- Joined: Thu Jan 01, 2015 12:21 pm
Postby MarioMaster7771 » Thu Jan 22, 2015 8:33 am
This is definitely amazing! I have to admit that the intro of the episode itself made me drop my jaw. XD
Anyway, excellent work, fellas! Awesome levels so far!
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laughing colors
- Guest
Postby laughing colors » Thu Jan 22, 2015 8:37 am
enjoy for everyone 
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Leafy Toad
- Guest
Postby Leafy Toad » Fri Jan 23, 2015 3:57 pm
Love this episode, 11/10
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bossedit8
- Banned
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- Joined: Fri Dec 20, 2013 12:35 pm
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Postby bossedit8 » Sat Jan 24, 2015 12:05 pm
Leafy Toad wrote:Love this episode, 11/10
Can you please be more constructive than that? Please read the Rules around the Forum!
Just to say about my playthrough, it has been finished but it has been organized of when it is gonna be released. I do apology for how long it takes to even get to this but soon there will be another part of this SMBX Episode. The second part is even the final one. Didn't thought it would of been beaten this fast by over 2 Hours of playtime.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Sun Jan 25, 2015 2:04 pm
MarioMaster7771: Thanks! I'm happy you like the intro, I put lots of thought into that. =P
laughing colors: Thank you?
Leafy Toad: Thank you! It's nice to hear how much you like this episode.
bossedit8: It's fine, I don't mind waiting a short time for the second part. Anyways, I'm looking forward to seeing your final part of this!
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Vellidragon
- Guest
Postby Vellidragon » Sun Jan 25, 2015 6:52 pm
Gameinsky wrote:My main issue with the minecart and rocket shoe is that they always appear at the end of the level, ready to punish people that want to go for all dragon coins. Forcing you to restart if you die or mess up.
I came here to specifically point this out. I've been playing the episode recently and it's really good otherwise, so it's unfortunate how frustrating those parts are since they really stick out in a bad way to me. They're not a problem with the midway point, but midway points can't be used when collecting dragon coins. The minecart is simple enough after memorising the path through a bit of trial & error, but I died or missed the first dragon coin (which is very hard to reliably collect) in the pirate level's shoe segment a few times and I genuinely don't want to play the level anymore. The switch block part is relatively slow and time-consuming and there's such a big chance that I have to start over and repeat the process if I miss the timing on the action sequence after it by only a split-second. It's way too punishing, in my opinion, considering how easy it is to mess up.
I really wanted to bring extra attention to it here because this is such an excellent episode otherwise (from what I have played so far). I really liked the bee mushroom parts and the levels are generally fair, varied in their themes and well thought-out. A big plus for the star room to let the player keep track of where there are still stars to collect. I've played an episode before that had a lot of stars but gave little to no indication of where to look for missing ones. Going for the 100% is so much more fun with a general idea of which levels need to be explored more. Fun times overall, thanks for the episode. :)
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Mon Jan 26, 2015 12:45 pm
Thanks for your comment, Vellidragon! I appreciate both the compliments and criticism you shared. There are some frustrating parts to this episode I know, but I made it relatively hard because this episode is short overall. Not many stars are required to progress (I don't think, but if it is really challenging to progress I'll lower the number of stars required if everyone wants), so you don't need to find all the dragon coins in each level. You can probably get by with finding just the secret star and the end star in most levels. About Pirate Paradise, I'm starting to think it is too hard for it's placement in the game. Perhaps I can make it optional? That's really the only idea I have, because making the whole level easier would require a ton of restructuring. Anyway, thanks for your suggestions, I'll be sure to keep them in mind.
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