Share your completed SMBX episodes or play and discuss others.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Thu Jan 01, 2015 11:26 am
Thank you Nickname! I'm happy you like it.
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silent_
- Van De Graf

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Thu Jan 01, 2015 3:28 pm
I would just like to point out that if you have Yoshi, you can get infinite 1-ups here by continuously jumping on the shells from this generator right of me:

I recommend you fix this.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Thu Jan 01, 2015 4:42 pm
Oh, thanks for pointing this out Kep. I'll fix it when I upload a patch to the episode.
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Aviici
- Fighter Fly

- Posts: 41
- Joined: Sun Jan 19, 2014 6:55 pm
Postby Aviici » Thu Jan 01, 2015 5:33 pm
O saw another error, when I start the game, I played in two-player mode and I get stuck (In the intro level) after that said "jump" (I think that is the level called "Town 00 Bowser's Castle), I had to go to the editor and fix by myself, could you fix it please? the error is the block character Toad, do I already had a toad there was nothing to hit ..
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Thu Jan 01, 2015 5:47 pm
That's a pretty big error. I'll try to fix it, but I'm not sure how. How did you fix it?
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Aviici
- Fighter Fly

- Posts: 41
- Joined: Sun Jan 19, 2014 6:55 pm
Postby Aviici » Thu Jan 01, 2015 6:14 pm
To fix it just remove the two blocks that are under player, for the player(s)can fall directly, to be honest I have not read the story because I not speak English and would do Unnecessary translate for me, Is necessary to choose a Toad? the Toad's character block not need be necessary, If you choose a toad you will have error, you can make this barrier Automatically disappear after "talk" with the Toads, or Also can replace the playable character, replace: such as someone else That is not in the default options, like Peach, Luigi or another, are just ideas, it is easy to fix.
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icez
- Spike

- Posts: 263
- Joined: Fri Dec 20, 2013 7:21 pm
Postby icez » Thu Jan 01, 2015 6:17 pm
Play a small bit of this already definitely enjoying it so far I'll give a more in depth impression when I am done playing it
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Darkonius Mavakar
- Torpedo Ted

- Posts: 1781
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- Flair: Dreams of a forgotten reality
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Contact:
Postby Darkonius Mavakar » Thu Jan 01, 2015 6:32 pm
Glad to see this complete!
...gee i should probably continue mine...
...haven't done jack shit with smbx...
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silent_
- Van De Graf

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Thu Jan 01, 2015 6:51 pm
A few more things I noticed:

If you bring Yoshi to Peach's Castle, you can eat this key through the Peach character blocks. To fix this, either disallow Yoshi in the castle (dunno how you'd go about doing this though), or move the key to the right. The latter would be a better choice (in my opinion, at least).

There's a small cut-off under the cactus. Fix this by either entirely removing the cactus or disable auto-align and go from there.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Thu Jan 01, 2015 10:35 pm
Aviici: Because of the story, I can't fix this unfortunately. I will have a message that tells the player that this level alone must be played with one player.
icez: Thanks! Looking forward to seeing your in-depth review.
Darkonius Mavakar: Thank you as well!
Kep: I appreciate your suggestions!
1st issue: Not really a big deal because Yoshi can't unlock the lock anyway. Although, I might still fix this.
2nd issue: I'll fix this.
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Gameinsky
- Snifit

- Posts: 240
- Joined: Thu Dec 11, 2014 10:59 am
Postby Gameinsky » Fri Jan 02, 2015 11:18 am
Very good episode, there! Really enjoying it so far!
Sadly not without its flaws however:
Peach says "I'm finally hear"
On majestic mountain the sign says "use yoshi" but you get a kuribo shoe.
Still, very fun episode. Looking forward to completing it.
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underFlo
- Reznor

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Contact:
Postby underFlo » Fri Jan 02, 2015 11:21 am
Gameinsky wrote:Very good episode, there! Really enjoying it so far!
Sadly not without its flaws however:
Peach says "I'm finally hear"
On majestic mountain the sign says "use yoshi" but you get a kuribo shoe.
Still, very fun episode. Looking forward to completing it.
I wouldn't really call two grammatical errors "flaws", especially when the level design itself is fantastic.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Fri Jan 02, 2015 11:45 am
Thanks for your comments guys!
Peach says "I'm finally hear"
I'll fix this.
On majestic mountain the sign says "use yoshi" but you get a kuribo shoe.
Well, you get a Yoshi if you're playing as Mario or Luigi. I might just get rid of the sign altogether.
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silent_
- Van De Graf

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Fri Jan 02, 2015 1:14 pm
One more flaw to point out:
Some levels on the worldmap have numbers while some others don't. To elaborate, "Wiggler Woods" on the worldmap is merely called "Wiggler Woods", while "Pirate Paradise" on the worldmap is called "07 - Pirate Paradise". This is inconsistency.
Anyway, I haven't told you yet: Congratulations on finishing this! From what I've played so far, this episode is great in terms of quality and gameplay. I'm looking forward to part 2.
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Gameinsky
- Snifit

- Posts: 240
- Joined: Thu Dec 11, 2014 10:59 am
Postby Gameinsky » Fri Jan 02, 2015 1:22 pm
SuperMario7 wrote:
Well, you get a Yoshi if you're playing as Mario or Luigi. I might just get rid of the sign altogether.
Ah, I never knew that, as I never play toad, peach or link.
I do really hope you make some more minecart and "rocket lakitu shoes" in part 2, they're really fun mechanics that deserve to be built upon.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Fri Jan 02, 2015 1:44 pm
Kep: Oh yeah, I'll fix that. Is that the only level that has that problem? Anyway, thanks for all your suggestions, and I'm happy your liking the episode!
Gameinsky: Yes, I plan to use those gimmicks (or at least the rocket shoe) in Part II. It'll be fun to expand upon them. Thank you for your comment!
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silent_
- Van De Graf

- Posts: 2151
- Joined: Fri Dec 20, 2013 3:34 pm
Postby silent_ » Fri Jan 02, 2015 3:25 pm
SuperMario7 wrote:Oh yeah, I'll fix that. Is that the only level that has that problem? Anyway, thanks for all your suggestions, and I'm happy your liking the episode!
Yes. And you're welcome.
Also, just saying, once I complete the episode AND the first patch is released, I'll probably make a huge review of the entire episode. Keep an eye out for it.
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SuperMario7
- Flurry

- Posts: 367
- Joined: Fri Dec 20, 2013 5:49 pm
Postby SuperMario7 » Fri Jan 02, 2015 6:07 pm
Cool, can't wait to see it! I'm sure it'll be really fun to read.
In other news, a patch with some bug fixes should come within the next couple days.
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KFCMARIO
- Bob-Omb

- Posts: 20
- Joined: Sun May 11, 2014 1:21 am
Postby KFCMARIO » Fri Jan 02, 2015 9:35 pm
Oh!!The screenshots look eextremely pretty,it must be an amazing episode!!
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