npc AIs are sorta lacking a bit

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epipixel
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npc AIs are sorta lacking a bit

Postby epipixel » Thu Jan 01, 2015 5:53 pm

I have been playing games like SMW and SMA, SMA2, SMA3, etc. almost nonstop as a child, I can easily note that some of the NPCs aren't in here, and a lot of them that are, aren't the most accurately made as their AIs are notably different from the AIs of the characters in the games, I am not sure if its a copyright issue, if not, in the next smbx update I would like to see those AIs improved, as well as a vertical speed changer in txt files for the NPCs.

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Re: npc AIs are sorta lacking a bit

Postby underFlo » Thu Jan 01, 2015 5:59 pm

There won't be another update to SMBX because the creator left and we're unable to decode the source code of SMBX.

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Re: npc AIs are sorta lacking a bit

Postby Danny » Thu Jan 01, 2015 6:18 pm

Do we need to put it in giant, red, flashing letters? "REDIGIT LEFT THE SMBX COMMUNITY, SMBX WILL NEVER, EVER RECEIVE AN UPDATE, STOP INQUIRING AND DISCUSSING ABOUT UPDATES."

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Re: npc AIs are sorta lacking a bit

Postby XerX » Thu Jan 01, 2015 8:37 pm

8bitmushroom wrote:Do we need to put it in giant, red, flashing letters? "REDIGIT LEFT THE SMBX COMMUNITY, SMBX WILL NEVER, EVER RECEIVE AN UPDATE, STOP INQUIRING AND DISCUSSING ABOUT UPDATES."
Yes.


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