Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDED

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underFlo
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Re: Super Mario Land: The Great Heist - HIATUS

Postby underFlo » Tue Dec 30, 2014 5:11 pm

Radishl wrote:Alright, you could use them as a base, or something.

But enemies aside, what we really need that's in HIGH demand is tile sets, I think we should focus on tile sets and bgos first then NCPS. Lets start with tree zone. I already got a background just need the tiles smb3 styled as easy to work with. No cut off and all.
If you give me a spritesheet I can restyle it to SMB3.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Tue Dec 30, 2014 5:41 pm

Here's what we need.

Smb3 versions of this tile set, forget about the ooz, we already have that it's just the surface, it's hard to use the ones I already have, a lot of it causes cutoff, I need an easy to use and beautiful smb3 version

http://www.mariowiki.com/images/3/33/World_1-2_SML2.png

Also this, I need the wooden wall at the end of the level to be used as a walking area, kinda like what sedinaur did with his tree zone.

http://www.mariowiki.com/images/1/1f/World_1-3_SML2.png

Like this but different

http://s4.postimg.org/jf7tziyt9/Titanic ... _25484.png

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby underFlo » Tue Dec 30, 2014 6:10 pm

Do we also need Tree Zone Act 1? Cause I've already started restyling and extending it.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Tue Dec 30, 2014 6:31 pm

Nickname wrote:Do we also need Tree Zone Act 1? Cause I've already started restyling and extending it.
Yep!

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Superiorstar » Tue Dec 30, 2014 9:07 pm

Spoiler: show
Image
I'm currently working on a tileset for the final level of this game, what do you people think about it so far?

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby FanofSMBX » Tue Dec 30, 2014 9:31 pm

Doesn't Radishl hate SMW?

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Superiorstar » Tue Dec 30, 2014 9:35 pm

FanofSMBX wrote:Doesn't Radishl hate SMW?
Not if the tileset looks good.
Another screen:
Spoiler: show
Image

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Tue Dec 30, 2014 9:55 pm

Superiorstar wrote:
Spoiler: show
Image
I'm currently working on a tileset for the final level of this game, what do you people think about it so far?
Hmm looks , love the effect.
Make them smb3 tho, I would love that. Be sure to add plenty bgos and such.

Might even use it for final level.

P.S sticking to the blue metallic theme would be nice.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Wed Dec 31, 2014 7:57 am

Hopefully making the project smb3 - fied will add vibrant life to the project. We also need witty story - line so if ur up for hat leave suggestions.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby underFlo » Wed Dec 31, 2014 9:05 am

Pretty much done with Tree Zone 1, I only need a few more BGOs and I should be done. I'm really happy with how it's turning out.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Wed Dec 31, 2014 9:33 am

Nickname wrote:Pretty much done with Tree Zone 1, I only need a few more BGOs and I should be done. I'm really happy with how it's turning out.
Nice!

Also be weary that theres tons of NCPs in fanofsmbx 's pack.

I think he did the coin blocks too, you might wan to smb3 them. If they arnt already.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby underFlo » Wed Dec 31, 2014 9:50 am

Spoiler: show
Image
Ignore the SMB3 background.

These ground bllocks are an extension of the fla ground from the original level, I also extended the logs and made the leaves from 1-3 to have some decoration.

Also I pretty much just threw together an generic level showcasing the blocks lol.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Wed Dec 31, 2014 10:12 am

Nickname wrote:
Spoiler: show
Image
Ignore the SMB3 background.

These ground bllocks are an extension of the fla ground from the original level, I also extended the logs and made the leaves from 1-3 to have some decoration.

Also I pretty much just threw together an generic level showcasing the blocks lol.
Lookin sexy so far!

Good work Nickname!

:D We also have a background for this zone I think it's in fanofambxs SML2 pack.

Also Goombaguy joined the graphics team!

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby underFlo » Wed Dec 31, 2014 11:04 am

I'm working on 1-2 now btw.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Wed Dec 31, 2014 12:13 pm

Nickname wrote:I'm working on 1-2 now btw.
What's that, tree zone level 2?

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby underFlo » Wed Dec 31, 2014 12:28 pm

Radishl wrote:
Nickname wrote:I'm working on 1-2 now btw.
What's that, tree zone level 2?
Yes.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Wed Dec 31, 2014 12:29 pm

Nickname wrote:
Radishl wrote:
Nickname wrote:I'm working on 1-2 now btw.
What's that, tree zone level 2?
Yes.
Sweet, since your in the team I should tell you more in depth about the story line right?

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby underFlo » Wed Dec 31, 2014 12:37 pm

Radishl wrote:Sweet, since your in the team I should tell you more in depth about the story line right?
Yeah, nice. I'll PM you with the extended GFX for 1-1 and 1-2 once I'm done with 1-2.
Btw, which color do you want for the ground of 1-2? I'm currently using a brown-ish colorb (from SMB3 Underground)

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Wed Dec 31, 2014 1:35 pm

Nickname wrote:
Radishl wrote:Sweet, since your in the team I should tell you more in depth about the story line right?
Yeah, nice. I'll PM you with the extended GFX for 1-1 and 1-2 once I'm done with 1-2.
Btw, which color do you want for the ground of 1-2? I'm currently using a brown-ish colorb (from SMB3 Underground)
Yea a wooden wood type of color, kinda light chocolate like, try making te smb3 underground color a tiny but darker.
Alright and thanks for the extended GFX m8.

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Re: Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDE

Postby Radishl » Wed Dec 31, 2014 3:53 pm

All useful GFX need colorin here, some have already been colored to smb3.

http://www.mfgg.net/index.php?act=user& ... 9&uid=7029

Ask if u want to color something.


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