SMBXVille Under Siege!(Community PJCT; Need Levels)

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Murphmario
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Re: SMBXVille Under Seige!(Community project)

Postby Murphmario » Sat Nov 29, 2014 10:53 am

TangledLion wrote:So Ive been putting this off for too long, here is the UPDATED Essentials gfx.

SMBXVille EssentialsV1.5
The Redhaired dude is me as I made Myself Official Helper NPC, Also Just replace everything else you may have downloaded before, Cause HenryRichard Updated it.

And yes, The hammer in it is a Ban-Hammer :)
You have 1x1 pixels.

Black Mamba
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Re: SMBXVille Under Seige!(Community project)

Postby Black Mamba » Sat Nov 29, 2014 11:24 am

Can you put the essentials in a .zip folder?

TangledLion
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Re: SMBXVille Under Seige!(Community project)

Postby TangledLion » Sat Nov 29, 2014 11:35 am

PaperPlayerX wrote: Wait, so do all level designers need to download these?
If you want to allocate for how your level will look in the final version of the game, then yes.
Murphmario wrote: You have 1x1 pixels.
Talk to HenryRhichard He made these and i think he did an awesome job.
Epoch wrote:Can you put the essentials in a .zip folder?
OK, I'll do that later...

MacheTheFerret
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Re: SMBXVille Under Seige!(Community project)

Postby MacheTheFerret » Sat Nov 29, 2014 12:46 pm

TangledLion wrote:
PaperPlayerX wrote: Wait, so do all level designers need to download these?
If you want to allocate for how your level will look in the final version of the game, then yes.
Elaborate, please.

TangledLion
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Re: SMBXVille Under Seige!(Community project)

Postby TangledLion » Sat Nov 29, 2014 4:41 pm

PaperPlayerX wrote:
TangledLion wrote:
PaperPlayerX wrote: Wait, so do all level designers need to download these?
If you want to allocate for how your level will look in the final version of the game, then yes.
Elaborate, please.
You can technically not use the graphics, but when we play-test the level we will be using these graphics(At least the ones in the main folder) so it IS better to use them makeing the level so they don't Screw anything up.

Also, Nobody use the Pink Bomb-Om, I have an idea for it...

mariogeek2
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Re: SMBXVille Under Seige!(Community project)

Postby mariogeek2 » Mon Dec 01, 2014 4:51 pm

All right guys, since my level is going to be used for CC10 I'm not going to confirm whether a guess is in fact the theme of the level.

Black Mamba
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Re: SMBXVille Under Seige!(Community project)

Postby Black Mamba » Thu Dec 11, 2014 6:33 pm

STATUS UPDATE GO! Level Designers? How ya doing?

WORLD MAP! Near the summit of Mt. Mafia is a floating island. There seems to be some ruins on it. What could it be?
Image

DatDude
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Re: SMBXVille Under Seige!(Community project)

Postby DatDude » Thu Dec 11, 2014 8:43 pm

Epoch wrote:STATUS UPDATE GO! Level Designers? How ya doing?

WORLD MAP! Near the summit of Mt. Mafia is a floating island. There seems to be some ruins on it. What could it be?
Image
It could be...Mafia 1!

TangledLion
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Re: SMBXVille Under Seige!(Community project)

Postby TangledLion » Tue Dec 23, 2014 10:51 pm

YEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!! I finally finished it!


Resistance Home!!!!11!!!!!!!!111!!!!!!!!!
The first level in the game, the story recap isn't finished yet, but be patient, I will complete it!

Also, updated Essntials pack Go!:SMBXVille EssentialsV1.6

Hopefully this will breathe new life into this!

Also, FYI, I will be house sitting for a week after the 1st, so I won't be able to design levels during that time, hopefully I'll be able to finish the OTHER level I'm working on before I go...

Let's hope the CC10 judging will end soon so we can see mariogeek2's level

Also, ONE more thing!

We need to replace KrazyKat, since he is banned...

EDIT: Wait, It's not completely finished, I forgot to finish the GFX section(Just like joey, lol)

RudeGuy
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Re: SMBXVille Under Seige!(Community project)

Postby RudeGuy » Wed Dec 24, 2014 11:30 am

Epoch wrote:
Spoiler: show
Image
Looks good (well, only the things which were finished), but you should put a shadow below that flying island. I know there's one in the SMB2 world map graphics Sednaiur made.

Choco
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Re: SMBXVille Under Seige!(Community project)

Postby Choco » Wed Dec 24, 2014 12:00 pm

I can replace KrazyKat if you want. I'll also apply for a Level Designer position if that's okay.

Black Mamba
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Re: SMBXVille Under Seige!(Community project)

Postby Black Mamba » Wed Dec 24, 2014 2:41 pm

RudeGuy07 wrote:
Epoch wrote:
Spoiler: show
Image
Looks good (well, only the things which were finished), but you should put a shadow below that flying island. I know there's one in the SMB2 world map graphics Sednaiur made.
There is. It's just that you can't see it because the shadow is too far down to see.

Navi
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Re: SMBXVille Under Seige!(Community project)

Postby Navi » Wed Dec 24, 2014 10:50 pm

Can I replace Krazykat?

Good luck on this project, and there's no sceneries on the grassland part (bottom).

Black Mamba
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Re: SMBXVille Under Seige!(Community project)

Postby Black Mamba » Thu Dec 25, 2014 8:35 pm

Alex48 wrote: Good luck on this project, and there's no sceneries on the grassland part (bottom).
Who said I was done with Mt. Mafia?

Navi
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Re: SMBXVille Under Seige!(Community project)

Postby Navi » Fri Dec 26, 2014 2:33 am

No one. I was just saying.

Black Mamba
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Re: SMBXVille Under Seige!(Community project)

Postby Black Mamba » Fri Dec 26, 2014 11:35 am

oh...
sorry...

TangledLion
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Re: SMBXVille Under Seige!(Community project)

Postby TangledLion » Fri Dec 26, 2014 12:52 pm

Ok I was wrong about when I had to House-sit, I have to do it from MONDAY to a week after the new year.

Anywhoo, on to replys...
Choco wrote:I can replace KrazyKat if you want. I'll also apply for a Level Designer position if that's okay.
Alex48 wrote:Can I replace Krazykat?

Good luck on this project, and there's no sceneries on the grassland part (bottom).
Sorry Alex48, Choco asked first, also choco, Of course you can be a level designer! In fact, Newsflash everyone! ANYONE can be a level designer! we have multiple steps of quality control we will go through to make sure the project is... well, quality!

Black Mamba
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Re: SMBXVille Under Seige!(Community project)

Postby Black Mamba » Fri Dec 26, 2014 1:24 pm

Yeah... Anyone can make and submit levels. We are the filter separating the okay and the no.

MacheTheFerret
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Re: SMBXVille Under Seige!(Community project)

Postby MacheTheFerret » Mon Dec 29, 2014 11:32 am

I have a level made, but I also want to submit it to FrozenBoo's contest. What should I do?

Black Mamba
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Re: SMBXVille Under Seige!(Community project)

Postby Black Mamba » Mon Dec 29, 2014 12:15 pm

after the contest has finished, and when we start asking for the submissions, send the level. BUT NOT NOW.


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