Waddle Derp wrote:Maybe (just maybe) If you set the hammer's speed to 0 with NPC coding, it'll work. But I'm not sure, and I've never tested it.
Yes, it does work if you put the Hammer's speed to 0. That way it do falls completly vertically and it behaves just like that.
He requested a Spike Enemy that behaves like that. Not hard since they are blue and a simply recolor to blue and adding extra frames for the animation "throwing" can do it but of course we need a sprite for him first.
Maybe I can do this for you but not sure if I can.