Inspiration for Levels

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Karl Marx
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Inspiration for Levels

Postby Karl Marx » Tue Dec 02, 2014 1:05 pm

Not sure if this thread has been posted here before, but I'm honestly too lazu to page through it and find out.

Have you ever experienced designer's block, where you don't know a good theme or gimmick or level designing aspect for your level? Well this is the place to posy ideas about theming, specific challenges like switch-block designs, or just about whatever to help the community overcome their designer's block!

silent_
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Re: Inspiration for Levels

Postby silent_ » Tue Dec 02, 2014 3:33 pm

I need a gimmick for a mystical grassland/forest-type level.

Any help, people?

underFlo
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Re: Inspiration for Levels

Postby underFlo » Tue Dec 02, 2014 3:42 pm

Kep wrote:I need a gimmick for a mystical grassland/forest-type level.

Any help, people?
Maybe some kind of ruins of an ancient civilisation with advanced technology? Totally overused but whatever lol

Black Mamba
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Re: Inspiration for Levels

Postby Black Mamba » Tue Dec 02, 2014 6:20 pm

How 'bout a grassland level that's also like a lake? Think that would work?

zioy
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Re: Inspiration for Levels

Postby zioy » Tue Dec 02, 2014 10:17 pm

Epoch wrote:How 'bout a grassland level that's also like a lake? Think that would work?
Thanks for the idea, I'll change it slightly

or be lazy and not make it lol

MECHDRAGON777
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Re: Inspiration for Levels

Postby MECHDRAGON777 » Wed Dec 03, 2014 8:38 am

Utilize the aspects of weather!

SMBXxer
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Re: Inspiration for Levels

Postby SMBXxer » Thu Dec 25, 2014 1:41 am

Kep wrote:I need a gimmick for a mystical grassland/forest-type level.

Any help, people?
Possibly get some Miyan-ish style graphics and make a hidden cog/lever gimmick which unlocks more of the level, or perhaps unlock something you couldn't get to before.


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