Share and discuss custom SMBX graphics.
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Martijn
- Swooper

- Posts: 79
- Joined: Fri Aug 29, 2014 1:46 pm
Postby Martijn » Wed Nov 05, 2014 10:02 am
All revamped by me (Except the SMB1 Ones, those are made by MoneyMan, and the bigger roto disc ball by Sednaiur(Credit to them both))!
DOWNLOAD, Doc inside (Please read it)
Last edited by Martijn on Wed Jun 13, 2018 11:38 am, edited 23 times in total.
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Cloth Pocket
- Chain Chomp

- Posts: 310
- Joined: Mon Aug 04, 2014 2:42 pm
Postby Cloth Pocket » Wed Nov 05, 2014 2:28 pm
They look good and I might use them in the future.
Question: Why did you post someone else's SMB1 Graphics. 
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Wed Nov 05, 2014 2:47 pm
Cloth pocket wrote:They look good and I might use them in the future.
Question: Why did you post someone else's SMB1 Graphics. 
You have got to be serious.
You almost always did this when you first came to the forums.
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Cloth Pocket
- Chain Chomp

- Posts: 310
- Joined: Mon Aug 04, 2014 2:42 pm
Postby Cloth Pocket » Wed Nov 05, 2014 4:33 pm
Superiorstar wrote:Cloth pocket wrote:They look good and I might use them in the future.
Question: Why did you post someone else's SMB1 Graphics. 
You have got to be serious.
You almost always did this when you first came to the forums.
Perhaps you should read the description. He said "Except the SMB1 Ones, those are made by MoneyMan".
(And occasionally I ACCIDENTALLY post something already made, not purposefully)
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SilverDeoxys563
- Guest
Postby SilverDeoxys563 » Wed Nov 05, 2014 4:46 pm
Cloth pocket wrote:Question: Why did you post someone else's SMB1 Graphics. 
They fit the theme of the pack. Since he gave credit, why not?
Everything looks good to me except the SMB1 sizable athletic blocks. I feel like you could work on shading a little bit more. I also feel that you should try to make the slanted lines feel like an integral part of the tileset, and not something that's just there.
I especially like the SMB1 enemy remakes, though. They definitely hearken back to when I tried SMB1 NES for the first time.
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sleepy
- Rocky Wrench

- Posts: 653
- Joined: Sun Apr 27, 2014 4:33 pm
Postby sleepy » Wed Nov 05, 2014 11:24 pm
Superiorstar wrote:Cloth pocket wrote:They look good and I might use them in the future.
Question: Why did you post someone else's SMB1 Graphics. 
You have got to be serious.
You almost always did this when you first came to the forums.
Why do you have to criticize every little mistake someone makes? It's very uncalled for and rude.
If you were a user and you got criticized for every single mistake you made, would you be mad? I sure would be.
sorry for offtopic mods, i just had to put that out there
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Squishy Rex
- Tellah

- Posts: 1985
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
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Contact:
Postby Squishy Rex » Wed Nov 05, 2014 11:32 pm
Holy wow, that's a really great idea Martijn. I can see that many of these graphics could be extremely useful too. I have to agree with SilverDeoxys as well, it's nostalgia in it's purest form. It looks like you've put a lot of effort into these graphics and it shows. Nice work!
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Martijn
- Swooper

- Posts: 79
- Joined: Fri Aug 29, 2014 1:46 pm
Postby Martijn » Thu Nov 27, 2014 2:30 pm
New graphics added!
-SMB3 Grass
-SMB3 Hills
-SMB3 Underwater
-SMB2 Tree
-SMB2 Birdo
-Updated SMB1 Sizable
-More?
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goombaguy
- Chain Chomp

- Posts: 330
- Joined: Sun Jan 12, 2014 11:45 am
Postby goombaguy » Fri Nov 28, 2014 10:57 am
This looks nice. It could be really helpful.
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Squishy Rex
- Tellah

- Posts: 1985
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Postby Squishy Rex » Wed Dec 03, 2014 7:55 am
The best part about this pack is, there are actually so many graphics that were slightly altered for their SNES conversions. I can see something good coming of this pack, especially since there is plenty to work with.
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AlphaCPS
- Swooper

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Postby AlphaCPS » Sat Dec 27, 2014 6:38 am
Looks awesome! I bet you put hard work on this... I might use this...
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Martijn
- Swooper

- Posts: 79
- Joined: Fri Aug 29, 2014 1:46 pm
Postby Martijn » Wed Dec 31, 2014 6:23 pm
HAPPY NEW YEAR!

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Chip Potato
- Ninji

- Posts: 952
- Joined: Mon Jun 09, 2014 12:05 pm
Postby Chip Potato » Wed Dec 31, 2014 8:27 pm
Great GFX. Also, happy New Year to you, too, you magnificent bastard.
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Martijn
- Swooper

- Posts: 79
- Joined: Fri Aug 29, 2014 1:46 pm
Postby Martijn » Thu Jan 15, 2015 11:26 am
Here are some unused graphics found in the All Stars ROM:
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goombaguy
- Chain Chomp

- Posts: 330
- Joined: Sun Jan 12, 2014 11:45 am
Postby goombaguy » Fri Jan 16, 2015 3:05 pm
The update looks great. I love the giant blocks! The bowser fire is neat too.
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Squishy Rex
- Tellah

- Posts: 1985
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Postby Squishy Rex » Sat Jan 17, 2015 7:44 am
This is great so far, I really hope you keep updating this.
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TLtimelord
- Red Yoshi Egg

- Posts: 2699
- Joined: Sat Dec 21, 2013 5:16 pm
- Flair: Info under raps
Postby TLtimelord » Sat Jan 17, 2015 1:40 pm
fireflowerhour wrote:Great GFX. Also, happy New Year to you, too, you magnificent bastard.
That's a Sips reference if anything.
Anyways, fantastic work, Martijn! Some of the tilesets could be very useful!
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Martijn
- Swooper

- Posts: 79
- Joined: Fri Aug 29, 2014 1:46 pm
Postby Martijn » Wed Jan 21, 2015 9:14 am
I have a bit of a headace, wasn't a good idea making new stuff while my head hurts :) oh well:
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Frust
- Koopa

- Posts: 17
- Joined: Fri Jan 16, 2015 1:58 pm
Postby Frust » Wed Jan 21, 2015 8:58 pm
Can you switch the 7zip file to zip?
Because when I download the pack, winrar doesn't recognize the files in 7zip and they do not work.
Thank you for attention.
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Martijn
- Swooper

- Posts: 79
- Joined: Fri Aug 29, 2014 1:46 pm
Postby Martijn » Tue Feb 03, 2015 2:04 pm
Update! Check 1st post!
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