New Super Mario Bros. 3 Ver. 1 DEMO Version Available!!!

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Blck_Guy
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New Super Mario Bros. 3 Ver. 1 DEMO Version Available!!!

Postby Blck_Guy » Mon Dec 01, 2014 9:32 pm

I've Got a ANOTHER project coming along, when I can find my HDD with my Other Project on it I will finish that one off too! But for now I got this one!

Overworld Progress: 80%
World 1: 100%
World 2: 100%
World 3: 53%
Overall Progress: 72


DEMO Version: 100%


Pics:
Spoiler: show
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Last edited by Blck_Guy on Wed Dec 03, 2014 4:32 am, edited 2 times in total.

Choco
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Re: New Super Mario Bros. 3 Ver. 1

Postby Choco » Mon Dec 01, 2014 9:43 pm

Some of the levels were kinda flat, and only 2 of the screenshots had a single BGO. I also wish I had some background info. Why is Mario doing this? Is he bored? Is Peach captured? Will all life end if he doesn't? WHAT?

Back to the levels, they seem flat, plain... still 4 BGOs in all of these combined. It's lacking any real challenge as well, it needs more enemies.

John The White Yoshi
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Re: New Super Mario Bros. 3 Ver. 1

Postby John The White Yoshi » Tue Dec 02, 2014 10:47 am

Choco wrote:Some of the levels were kinda flat, and only 2 of the screenshots had a single BGO. I also wish I had some background info. Why is Mario doing this? Is he bored? Is Peach captured? Will all life end if he doesn't? WHAT?

Back to the levels, they seem flat, plain... still 4 BGOs in all of these combined. It's lacking any real challenge as well, it needs more enemies.


That, and the fact that this "New Super Mario Bros. 3" idea you have is already a project in the making and it's a hack to 'NEW Super Mario Bros.'
Blck_Guy, you need to be more original.

Blck_Guy
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Re: New Super Mario Bros. 3 Ver. 1

Postby Blck_Guy » Tue Dec 02, 2014 1:29 pm

SuperWhiteYoshi64 wrote:
Choco wrote:Some of the levels were kinda flat, and only 2 of the screenshots had a single BGO. I also wish I had some background info. Why is Mario doing this? Is he bored? Is Peach captured? Will all life end if he doesn't? WHAT?

Back to the levels, they seem flat, plain... still 4 BGOs in all of these combined. It's lacking any real challenge as well, it needs more enemies.


That, and the fact that this "New Super Mario Bros. 3" idea you have is already a project in the making and it's a hack to 'NEW Super Mario Bros.'
Blck_Guy, you need to be more original.
'

I not making this to any relation to to or a hack at all? WTF? How do you even think of that?!

JupiHornet
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Re: New Super Mario Bros. 3 Ver. 1

Postby JupiHornet » Tue Dec 02, 2014 2:52 pm

Blck_Guy wrote:
SuperWhiteYoshi64 wrote:
Choco wrote:Some of the levels were kinda flat, and only 2 of the screenshots had a single BGO. I also wish I had some background info. Why is Mario doing this? Is he bored? Is Peach captured? Will all life end if he doesn't? WHAT?

Back to the levels, they seem flat, plain... still 4 BGOs in all of these combined. It's lacking any real challenge as well, it needs more enemies.


That, and the fact that this "New Super Mario Bros. 3" idea you have is already a project in the making and it's a hack to 'NEW Super Mario Bros.'
Blck_Guy, you need to be more original.
'

I not making this to any relation to to or a hack at all? WTF? How do you even think of that?!
It has the same name as a complete episode, New Super Mario Bros. 3.

Choco
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Re: New Super Mario Bros. 3 Ver. 1

Postby Choco » Tue Dec 02, 2014 3:32 pm

I agree with this. It should probably be changed to keep this original, and to prevent any confusion. We don't want this:
CONFUSION: by Choco
Choco wrote:Have you tried NSMB3 yet?
Chocoschocosa wrote:Uhh... Yes? No? Possibly?
And then someone rages due to confusion.

THE END

Black Mamba
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Re: New Super Mario Bros. 3 Ver. 1

Postby Black Mamba » Tue Dec 02, 2014 4:19 pm

You might want to have the pipe background instead of a hill background.

Blck_Guy
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Re: New Super Mario Bros. 3 Ver. 1

Postby Blck_Guy » Wed Dec 03, 2014 12:19 am

Epoch wrote:You might want to have the pipe background instead of a hill background.

What's wrong with it? It meants to be my Ver. That is why Ver. 1 is there then (maybe) if I make I squeal it will be called New Super Mario Bros. 3 Ver. 2

AirSeus
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Re: New Super Mario Bros. 3 Ver. 1

Postby AirSeus » Wed Dec 03, 2014 2:42 am

Choco wrote:Some of the levels were kinda flat, and only 2 of the screenshots had a single BGO. I also wish I had some background info. Why is Mario doing this? Is he bored? Is Peach captured? Will all life end if he doesn't? WHAT?

Back to the levels, they seem flat, plain... still 4 BGOs in all of these combined. It's lacking any real challenge as well, it needs more enemies.
You dont really need a story, its not part of the rules, a story is normally made with someone that has time on them to make/think of one, its not damanded.

XerX
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Re: New Super Mario Bros. 3 Ver. 1

Postby XerX » Wed Dec 03, 2014 3:01 am

Judging by the screenshots, it looks incredibly boring. Everything looks flat and repetitive, extreme lack of scenery, enemy spam in some places, lack of anything in others. That one water level screenshot is basically empty.

Add more scenery to your levels, make the terrain more earth like and not flat, remove some enemies from certain spots and add some to others. It just looks really bad right now. Sounds rude, but it's the truth.

Blck_Guy
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Re: New Super Mario Bros. 3 Ver. 1 DEMO Version Available!!!

Postby Blck_Guy » Wed Dec 03, 2014 4:34 am



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