Super Mario Bros. 1X (Anniversary Update!)

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MrPunchia
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Re: Super Mario Bros. 1X

Postby MrPunchia » Sat Nov 22, 2014 12:45 am

Nickname wrote:no one would prevent you from doing it.
Thank y'mate.

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Re: Super Mario Bros. 1X

Postby MECHDRAGON777 » Sat Nov 22, 2014 12:55 am

I am unsure if I commented on this or not, but so far so good! Hope this gets better! I like the cloud levels!

underFlo
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Re: Super Mario Bros. 1X

Postby underFlo » Sat Nov 22, 2014 4:21 am

meowflash wrote:How about you add a lost levels section?
No :^)

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Re: Super Mario Bros. 1X

Postby DatDude » Sat Nov 22, 2014 7:27 am

GOSH DARNIT, and I had the idea to make a "Remade SMB1 Project" too.

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Re: Super Mario Bros. 1X

Postby underFlo » Sat Nov 22, 2014 7:38 am

DatDude wrote:GOSH DARNIT, and I had the idea to make a "Remade SMB1 Project" too.
...so what? Just because we did it doesn't mean you can't.

MrPunchia
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Re: Super Mario Bros. 1X

Postby MrPunchia » Sat Nov 22, 2014 11:14 am

DatDude wrote:GOSH DARNIT, and I had the idea to make a "Remade SMB1 Project" too.
It's not like THEY'RE the ONLY ones that CAN do it.

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Re: Super Mario Bros. 1X

Postby FallingSnow » Sun Nov 30, 2014 7:46 pm

I look forward to getting to play this. :)

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Re: Super Mario Bros. 1X

Postby MacheTheFerret » Sun Nov 30, 2014 8:14 pm

Nickname wrote:
meowflash wrote:How about you add a lost levels section?
No :^)
A lost levels thing actually would be kinda nice. Why do you even say no? And what's with that face? :P

Anphiba
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Re: Super Mario Bros. 1X

Postby Anphiba » Sun Nov 30, 2014 10:14 pm

Wait, If I'm doing an SMB1 project too, is it copying if I use Sednaiurs SMB1 graphics pack like you are?
I'm not doing a remake, but an SMB1 styled game. I just hope it's okay.

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Re: Super Mario Bros. 1X

Postby Marina » Mon Dec 01, 2014 12:56 am

Guys really now xD

You're not copying/stealing anything from us unless you use the levels we made.
Even if you make a SMB1 Remake that uses Sednaiurs pack, you're still not copying anything from us. As long as you don't use our levels, logo, name or exact order of worldnames, you're fine to go with whatever you please.

Anphiba
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Re: Super Mario Bros. 1X

Postby Anphiba » Mon Dec 01, 2014 4:48 pm

Ok, thanks!!
I'm really looking forward to your epsiode though!!
I see that you fix the problem SMB1 had.
It was too linear.
I guess you're making it similar to the remade SMB3 levels in The Invasion 2.

underFlo
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Re: Super Mario Bros. 1X

Postby underFlo » Mon Dec 01, 2014 4:51 pm

Anphiba wrote:Ok, thanks!!
I'm really looking forward to your epsiode though!!
I see that you fix the problem SMB1 had.
It was too linear.
I guess you're making it similar to the remade SMB3 levels in The Invasion 2.
The levels will still be linear for the most part, but we plan on adapting them better to modern standards (aka less flat) and adding new gimmicks and whatnot.

Anphiba
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Re: Super Mario Bros. 1X

Postby Anphiba » Mon Dec 01, 2014 6:55 pm

Ok. I understand what you mean.
The levels were a bit flat.
The ground was always flat in that game.

Sednaiur
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Re: Super Mario Bros. 1X

Postby Sednaiur » Tue Dec 02, 2014 11:32 am

I already took some looks to this project, and it looks very promising for me ^^.

The "skyworld"-recolor on the example-screenshot is looking very good to me, and when this is finished, I really like to play it.

I would really like to do a SMB1-styled episode too, but since I already work on something, this is not an option for me.
So I wish you good luck and that you can finish this project someday.

Also, thanks for using my GFX for this - it is nice to be of help (hopefully) ^-^

Marina
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Re: Super Mario Bros. 1X

Postby Marina » Fri Dec 05, 2014 5:41 pm

Wonder if anyone knows what level this is.

Infinite 1-Up Trick.

Image

Rare
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Re: Super Mario Bros. 1X

Postby Rare » Sun Dec 07, 2014 3:22 pm

This Project looks Awesome.
I love it. Hopefully it'll be Finished. :D

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Re: Super Mario Bros. 1X

Postby underFlo » Sun Dec 07, 2014 3:30 pm

GMarinaX wrote:Wonder if anyone knows what level this is.

Infinite 1-Up Trick.
Spoiler: show
Image
too much flat 7.8/10
Last edited by bossedit8 on Sun Dec 07, 2014 3:33 pm, edited 1 time in total.
Reason: Quote - Spoiler at the Image added

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Re: Super Mario Bros. 1X

Postby glitch4 » Sun Dec 07, 2014 4:40 pm

Nickname wrote:too much flat 7.8/10
I don't see any flat on this, I see it as very cool and creative, and that's what it looked like in SMAS SMB1.

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Re: Super Mario Bros. 1X

Postby underFlo » Sun Dec 07, 2014 4:48 pm

GLD4 wrote:
Nickname wrote:too much flat 7.8/10
I don't see any flat on this, I see it as very cool and creative, and that's what it looked like in SMAS SMB1.
Wait do you really think we're just carbon copying the SMAS version?

And I wasn't serious btw

Anphiba
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Re: Super Mario Bros. 1X

Postby Anphiba » Sun Dec 07, 2014 10:56 pm

I believe that this level is the first one from New SMB on that old DS thing.


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