Warp to selection problem

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RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Warp to selection problem

Postby RudeGuy » Mon Feb 24, 2014 11:02 am

When I put in a level a potion warp and I use it in the test, I always arrive in the other section, but falling from the sky.
How I can prevent this?

Valtteri
Birdo
Birdo
Posts: 2150
Joined: Sun Dec 01, 2013 1:16 pm

Re: Warp to selection problem

Postby Valtteri » Mon Feb 24, 2014 11:36 am

The subspace section must be a copy of the original section in order to work right. You also have to set the exit section in the Advanced options for the potion/door.

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Warp to selection problem

Postby RudeGuy » Mon Feb 24, 2014 12:09 pm

Valtteri wrote:The subspace section must be a copy of the original section in order to work right. You also have to set the exit section in the Advanced options for the potion/door.
I have already done. The problem is when use the potion, something happens like this:
Spoiler: show
Image
(You can see a Mario falling in the upper part of the image

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Warp to selection problem

Postby RudeGuy » Tue Feb 25, 2014 12:33 pm

Please lock, I solve my problem.


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