Modifying the HUD with LunaDLL

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Sambo
Snifit
Snifit
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Joined: Fri Jan 24, 2014 6:43 pm

Modifying the HUD with LunaDLL

Postby Sambo » Thu Nov 27, 2014 6:39 pm

I'm trying to make a custom HUD for my episode. It's mainly going to be laid out the same, but I want to have a modified coin counter shown instead of the default one. Is there a way to hide only the counter showing the number of coins and leave the rest of the HUD visible with LunaDLL? (I have Kevsoft's LunaLUA installed.)

I REALLY don't want to hide the whole HUD because then the item reserve box wouldn't be visible, and it would be possible to re-code it with LunaDLL, but that would be a pain in the neck.

DarkShadeX
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Posts: 535
Joined: Sat Jan 18, 2014 11:34 am

Re: Modifying the HUD with LunaDLL

Postby DarkShadeX » Fri Nov 28, 2014 8:25 am

You can't just hide 1 part of the HUD sorry.


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