Perplexing Villa
Posted: Sat May 23, 2015 3:35 pm

I've recently discovered an old project of mine, which I have worked on late 2012 and ealry 2013, which I abandoned after that because that's how I roll. However, 2015-me really liked the level design and decided to take these levels and bring them back, with level design and graphics up-to-date, while retaining the old concept and gimmicks.
This is probably my favourite of the levels I've made for said project. It was previously called "Deep Forest Mansion", but screw generic names. This is 2015. Also screw alliteration, but that's a different story.
Screenshot
Spoiler: show
Like every other ghost house level, this one revolves around a puzzle which the player needs to solve in order to beat the level. The puzzle for this level was inspired by Super Mario World's ghost houses, with a touch of SMBX magic. There is no checkpoint due to the level's short length, but there is a secret exit.
The music is S.D.III-A/B/C from Zack & Wiki.
Have fun!