A lot of Questions!!! I'm confused...
Posted: Wed May 20, 2015 7:22 pm
Hello everyone, I have been gone for a while, but now I need help again... However, this time I have a lot of questions. If any of you can help me that would be most appreciated!
1. OK, so for one of my newest games, I am going to try out making a game using Luna.lua. (I have already downloaded it...) Even though I have my doubts on how to make it work right. So, I am coming to this community for help. First off, I have noticed that in some smbx games, people put dialog with a character's picture next to it. I am guessing they used layers and what not, but how would I make this work? (This is really hard to explain!)
2. Is there a way to add custom graphics without replacing default graphics?
3. I highly doubt this is possible in fact I don't even know what's the point of asking this, but here I go... Can you do really advanced cut scenes? Like... let's say you are going through the game and when you get to a certain part of the game the screen turns black and then it plays a short video. Can you do that through Luna.lua? And I don't mean the simple character control event thing. I am talking about inserting an actual video. I am only asking this because I plan on doing anime. So, I thought it would be neat if I added my own little anime cut scenes. However, like I said I highly doubt this is possible...
4. Finally, about the PGE_collaborator. I am a little confused on how it all works. I went to the site for information, and it helped, but there are still a few things that confuse me.
a) Alright, when you are changing the hit boxes, do you automatically have to use Luna.lua in order to make it work. Even if you changed it by one pixel?
b) I am also confused about saving the sheets. Sadly, I don't get any of it, so if somebody could kindly help me to understand saving on the program, that would be very helpful.
Thank you for your time, and I hope you and help me out with my questions!

1. OK, so for one of my newest games, I am going to try out making a game using Luna.lua. (I have already downloaded it...) Even though I have my doubts on how to make it work right. So, I am coming to this community for help. First off, I have noticed that in some smbx games, people put dialog with a character's picture next to it. I am guessing they used layers and what not, but how would I make this work? (This is really hard to explain!)
2. Is there a way to add custom graphics without replacing default graphics?
3. I highly doubt this is possible in fact I don't even know what's the point of asking this, but here I go... Can you do really advanced cut scenes? Like... let's say you are going through the game and when you get to a certain part of the game the screen turns black and then it plays a short video. Can you do that through Luna.lua? And I don't mean the simple character control event thing. I am talking about inserting an actual video. I am only asking this because I plan on doing anime. So, I thought it would be neat if I added my own little anime cut scenes. However, like I said I highly doubt this is possible...
4. Finally, about the PGE_collaborator. I am a little confused on how it all works. I went to the site for information, and it helped, but there are still a few things that confuse me.
a) Alright, when you are changing the hit boxes, do you automatically have to use Luna.lua in order to make it work. Even if you changed it by one pixel?
b) I am also confused about saving the sheets. Sadly, I don't get any of it, so if somebody could kindly help me to understand saving on the program, that would be very helpful.
Thank you for your time, and I hope you and help me out with my questions!
