Lucky Screenshot Thread 777
Posted: Sat May 16, 2015 7:14 pm
Spoiler: show
Forums for SMBX
https://www.smbxgame.com/forums/
What was wrong with my SMB1 recolored SMB3 Pokey???Nickname wrote:Lets go boysSpoiler: show
What do you mean?FanofSMBX wrote:What was wrong with my SMB1 recolored SMB3 Pokey???Nickname wrote:Lets go boysSpoiler: show
There are sceneriesNickname wrote:What are the pink squares on the map?Wohlstand wrote:7'th post on this page, 3 posts left to get 100 pages xD, 4'th post will begin 100'th page
EDIT: 6'th (while I made this post, one of posts has been removed)
World map HUD almost made (I need to do some work with raster fonts to add ability use multiple different fonts, and when I will implement support of world map GFX, when world map system will almost finally completed)
Ah, alright, makes sense.Wohlstand wrote:Subject: The Super, Snazzy, & Sick Sixth Screenshot Thread
There are sceneriesNickname wrote:What are the pink squares on the map?Wohlstand wrote:7'th post on this page, 3 posts left to get 100 pages xD, 4'th post will begin 100'th page :mrgreen:
EDIT: 6'th (while I made this post, one of posts has been removed :P )
World map HUD almost made (I need to do some work with raster fonts to add ability use multiple different fonts, and when I will implement support of world map GFX, when world map system will almost finally completed)
Before I implemented GFX support for world map, it renders everything as colored squared:
- pink sceneries
- yellow 'tiles'
- blue 'paths'
- red 'levels'
- violet 'music boxes', you will see them only when it will be placed on empty space [it renders under 'tiles']
- white 'our hero'
That NPC with the red hands is stolen from SDG, NPCs from SDG can not be taken from said project.andialifbatara wrote:old level
1. What is SDGSuperiorstar wrote: That NPC with the red hands is stolen from SDG, NPCs from SDG can not be taken from said project.
I saw people using sdg npcs often. It's also officialy oublished you can't avoid it. And iirc that npc is also in a gfx packSuperiorstar wrote:That NPC with the red hands is stolen from SDG, NPCs from SDG can not be taken from said project.andialifbatara wrote:old level
Sorry.
Currently I already have custom musics, but they are will work with WLDX file format only, or SMBX WLD will provide crashful music point in SMBX or empty music point in PGE. I will do all new things when I will complete core - completed implementation of SMBX Engine to have able play any SMBX levels and episodes natively. For a world map I have to implement camera limiting box which will prevent camera motion to places where you don't want have a vizible zone [like small cave or SMB3-like maps, etc.]. Events system I will do with new action-styled events system which will provide laconic, simple, easy and powerful script-like events system unlike huge widget of classic SMBX's events.Emral wrote: @Wohlstand:
It's nice seeing the world map editor for PGE come together. Is there anything you want to impliment which can't be done in SMBX? Custom music and world map events, to name some classics?
Looks similar. But reason while you see no NPC's is simple: PGE Engine has not implemented NPC's AI, but in works.Emral wrote: The second screen looks rather mysterious. It's got a nice atmosphere to it. I suppose you collected all coins and killed all enemies beforehand? Is that a block outline indicating the location of an invisible block?
Sorry Turtwig, that was my bad. I saw Nickname's topic at the top of the forum. I didn't realize another had been created earlier.Turtwig wrote:REALLY JOEY I HAD A NEW THREAD MADE AND EVERYTHING
Btw Sinem that looks awesome
It's okay friend ;-;Squishy Rex wrote:Sorry Turtwig, that was my bad. I saw Nickname's topic at the top of the forum. I didn't realize another had been created earlier.Turtwig wrote:REALLY JOEY I HAD A NEW THREAD MADE AND EVERYTHING
Btw Sinem that looks awesome
Just get a Crazy 8's Screenshot thread ready for next time. I'll remember.Turtwig wrote:It's okay friend ;-;Squishy Rex wrote:Sorry Turtwig, that was my bad. I saw Nickname's topic at the top of the forum. I didn't realize another had been created earlier.Turtwig wrote:REALLY JOEY I HAD A NEW THREAD MADE AND EVERYTHING
Btw Sinem that looks awesome
Awesome rips, though I think the low-contrast stone towers don't go too well with the high-contrast steel beams. What games are these from?Squishy Rex wrote: Anyway, what do you guys think of this:Spoiler: show
It is good to ee all you have planned for PGEWohlstand wrote:Subject: The Super, Snazzy, & Sick Sixth Screenshot Thread
Currently I already have custom musics, but they are will work with WLDX file format only, or SMBX WLD will provide crashful music point in SMBX or empty music point in PGE. I will do all new things when I will complete core - completed implementation of SMBX Engine to have able play any SMBX levels and episodes natively. For a world map I have to implement camera limiting box which will prevent camera motion to places where you don't want have a vizible zone [like small cave or SMB3-like maps, etc.]. Events system I will do with new action-styled events system which will provide laconic, simple, easy and powerful script-like events system unlike huge widget of classic SMBX's events.Emral wrote: @Wohlstand:
It's nice seeing the world map editor for PGE come together. Is there anything you want to impliment which can't be done in SMBX? Custom music and world map events, to name some classics?
Looks similar. But reason while you see no NPC's is simple: PGE Engine has not implemented NPC's AI, but in works.Emral wrote: The second screen looks rather mysterious. It's got a nice atmosphere to it. I suppose you collected all coins and killed all enemies beforehand? Is that a block outline indicating the location of an invisible block?
Monster In My Pocket (NES). These are all graphics from the fifth stage "Oriental Illusion".Emral wrote:Awesome rips, though I think the low-contrast stone towers don't go too well with the high-contrast steel beams. What games are these from?Squishy Rex wrote: Anyway, what do you guys think of this:Spoiler: show