Page 1 of 1
Airship Adventure (Not to be confused with Airship Attack)
Posted: Sat May 16, 2015 2:52 pm
by Chao's Playmate
My second SMBX project, this one focuses mainly on airships, and is a Mario only campaign. Can be played with 2 players, but you might have trouble telling which player is which character since they're both Mario. This episode is an improvement from my last episode for sure, but it's still not the best.
WARNING: This episode is REALLY hard, even unfair at times. Play at your own risk or with cheats if you prefer.
Video:
Download:
Re: Airship Adventure (Not to be confused with Airship Attac
Posted: Sat May 16, 2015 4:16 pm
by Chao's Playmate
AGH, forgot about zipping it. Hang on...
There, fixed. Now you can enjoy my thing.
Re: Airship Adventure (Not to be confused with Airship Attac
Posted: Sat May 16, 2015 4:41 pm
by Mable
IIDRC if both players can be the same in the main game.
Editor yes but idt in the main game.
Re: Airship Adventure (Not to be confused with Airship Attac
Posted: Sat May 16, 2015 4:47 pm
by TLtimelord
I effed up some moderating and deleted the wrong post. Here's the one I deleted:
And after attack people, I decided to go on an adventure.
jk
Well, can not say much, the video was recorded in terrible shape and has no screenshots.
Re: Airship Adventure (Not to be confused with Airship Attac
Posted: Sat May 16, 2015 8:13 pm
by Chao's Playmate
TNTtimelord wrote:I effed up some moderating and deleted the wrong post. Here's the one I deleted:
And after attack people, I decided to go on an adventure.
jk
Well, can not say much, the video was recorded in terrible shape and has no screenshots.
??? Okay? Who was that from?
Thanks though.
Re: Airship Adventure (Not to be confused with Airship Attac
Posted: Sat May 16, 2015 8:52 pm
by Superiorstar
Hard? HA!
I'll play this and you'll see what I think.
Superiorstar's First impressions
Posted: Sat May 16, 2015 10:03 pm
by Superiorstar
I've played all the way to the first red level, and I have to say, this episode isn't that hard, just unfair. I mean putting enemies in the starting place of the player isn't making your episode harder, it's making it unfair, there was one time in the second level where you put a chasing parakoopa in the starting place after the warp.
The airship gimmick could be cool if it were executed well, but the constant enemies and spike walls get in your way, speaking of getting in your way I can't even hit some of the NPCs because toad keeps getting in the way.
Overall it needs to improve in a lot of places.