Super Mario Adventure Thingy (Demo 2 Release!)

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Derp Herp
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Super Mario Adventure Thingy (Demo 2 Release!)

Postby Derp Herp » Sun Apr 12, 2015 12:01 pm

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(Logo by me)
I honestly don't know why I started making this in the first place, but I'm doing it anyway.
This is the demo for my first episode, Super Mario Adventure Thingy. There is now a second demo that contains the first three worlds.

Here are all the things that have changed since the first demo:
-I've taken criticism about flat levels and lack of coins into account and tried to improve them.
-There's now three worlds to play rather than one.
-Hammer Mario's colours are now based on the design from Newer Super Mario Bros. Wii (if you're part of the rom-hacking scene you've probably heard of it).
-A few other graphical changes.
-The hub world now has music credits, so you can find the composers of each of the songs in the levels.
-Some small dialogue differences.
-There isn't a room with special content anymore... Or is there?

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Spoiler: show
Toads seem to be vanishing off the face of the Earth. Since Bowser's usually being these situations, Princess Peach summons the Mario Bros. and tells them to go to Bowser's castle and see if Bowser has anything to do with what's going on. His castle is protected by a barrier that only the power of 12 Power Stars can destroy, so Mario and Luigi must travel through 4 worlds and collect enough Power Stars to enter the castle.
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Spoiler: show
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Image If you decide to play and finish this demo, please tell me how I can improve the game and what you'd like to see in the full game.

EDIT:
The second demo's been released and there's been a few improvements. I hope you'll check it out if you didn't like the first one.
Last edited by Derp Herp on Sat Jun 27, 2015 11:22 am, edited 6 times in total.

glitch4
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Re: Super Mario Adventure Thingy (Demo)

Postby glitch4 » Sun Apr 12, 2015 12:12 pm

Some screens feature flat sections. Otherwise it's good and decent one.

Derp Herp
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Re: Super Mario Adventure Thingy (Demo)

Postby Derp Herp » Sun Apr 12, 2015 12:17 pm

I should also mention that the screenshot with the grey tower isn't part of a level. It's an opening cutscene for the castle level where Mario/Luigi is walking towards the castle.

Derp Herp
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Re: Super Mario Adventure Thingy (Demo)

Postby Derp Herp » Sat Apr 18, 2015 8:42 am

Bump

Choco
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Re: Super Mario Adventure Thingy (Demo)

Postby Choco » Sat Apr 18, 2015 8:50 am

You are not allowed to post "Bump". The only time you can bump your topic is with an update.

Squishy Rex
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Re: Super Mario Adventure Thingy (Demo)

Postby Squishy Rex » Sat Apr 18, 2015 8:51 am

It is against the rules to unnecessarily bump a topic. You can bump a topic if you have something useful to contribute or have made an update. Simply posting "Bump" fulfills neither of those. Please do not do it again.

EDIT: Ninja'd by Choco.

Derp Herp
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Re: Super Mario Adventure Thingy (Demo)

Postby Derp Herp » Sat Apr 18, 2015 12:49 pm

I sort of half-assumed you weren't allowed to bump topics, but I wanted to get more opinions on the project and wasn't sure how.

Won't happen again, guys.

Mable
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Re: Super Mario Adventure Thingy (Demo)

Postby Mable » Sat Apr 18, 2015 12:53 pm

It would be a good idea to add some more bgo in some of these, bc it kinda looks bland.

Derp Herp
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Re: Super Mario Adventure Thingy (Demo 2 Release!)

Postby Derp Herp » Thu Jul 02, 2015 7:11 am

Alright, since bumping isn't allowed I'm just gonna say the second demo's out.

Try it if you didn't like the first one and tell me how I can improve on the full thing.


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