Tower of Bias Zero(Update Patch 2 {Tobi555})

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MECHDRAGON777
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Tower of Bias Zero(Update Patch 2 {Tobi555})

Postby MECHDRAGON777 » Thu Apr 09, 2015 11:03 pm

Every one has asked for it, and Quill joked about it, but I present to you, Tower of Bias Zero, This is not "Official" since it was not made by: Valtteri, Quill, or NameUser; I hope this would qualify enough to be considered part of the series that NameUser, Valtteri, and Quill made out of the Community Contest levels!

NEW FEATURES
Spoiler: show
  • A Terraforming event
  • A way to re-fight a boss you have already beaten <unlockable>
  • Reversable, toggleable, Permament Events
  • The Legend of Zelda II: Adventure of Link styled Hub
Credits
Spoiler: show
Hub: MECHDRAGON777 and bossedit8
Beta Tester: bossedit8 and Tobi555
Patch 2: Tobi555
Levels: SMBX Community; 2012
Graphics: Valtteri, bossedit8
Judges of The Grand SMBX Community Tornament: Chad, Magus, NameUser
Sub-Judges of The Grand SMBX Community Tornament: as303298, zephyr
Winner: NameUser, aka Ignoritus
Original score
Spoiler: show
fallingsnow from nsmbxforums.prophpbb.com/topic1448.html wrote: X ElTipsta - Serene Skies
X Darkmatt - Sinking Sanctuary
Waluigi - Sunrise Paradise
Yoshiboo62 - Boiling Basalts

Ace - Eerie Estate
Dragonmaster146 - Transparent Mines
X Dub - Entry Level
X KoopaKing - 12 Sections Around the World

X theboss - Blocking You
X The Thwomp King - Fog Factory
reghrhre - Level
Valtteri - Dungeon Grounds

FallingSnow - Frosted Caverns
Lord Ghirahim/Magus - Ipsilon Mountains
X Clone Mega - Pyramid Showdown

as303298 - Factory Inspection
Sakke - Raspberry Fields
X The X Khraken 7 - Revival of the Mushroom Legend

Chad - Digital Disaster
X darkonius64 - Ghostly Ghost House
NameUser - Stormhead Sanctuary

Blaarg - Granite Factory
Quill - Inside the Spaceship
X ZAOS - Pits of Hell

X Nientiendo13 - Boss Level
Supermarioman - Foundry
zephyr - Charlie's Mountain

(By random draw where the top 2 of each group advanced)

Brackets:
supermarioman ══╗
zephyr ════════╩═══ Zephyr ══════╗
Valtteri ════════╗
FallingSnow ═════╩══ Fallingsnow ═══╩══ Zephyr ══╗
Sakke ═════════╗
Magus ═════════╩═══ Magus ═══╗
as303298 ══════╗
Quill ══════════╩═══ as303298 ═╩═══ Magus ═══╩══════ Zephyr ═════╗
reghrhre ═══════╗
Yoshiboo62 ═════╩═══ reghrhre ══╗
Waluigi ═══════════╗
DragonMaster146 ════╩═ Waluigi ══╩════ reghrhre ════╗
NameUser ═══════╗
Ace ═══════════╩═══ NameUser ══╗
Chad ════════════╗
Blaarg ═══════════╩═ Chad ══════╩═══ NameUser ═══╩══ NameUser ══╩════ NameUser (By a 2-1 vote)
*Note that throughout the competition, Judges were not told whose levels were whose, and they did not ever judge a match where their own levels were involved.
Screenshot(s)
Spoiler: show
Image
Videos
Spoiler: show
None as of Yet
Walkthrough Book
Spoiler: show
None as of Yet
Walkthrough Video
Spoiler: show
None as of Yet
Download
Tower of Bias Zero
if you downloaded it before, here is the ptatched file
Full Version with Patch
Patch 2 (Full)

We hope you enjoy the latest episode and that it holds you over till the next Community contest and Tower of Bias is announced!

IMPORTANT NOTE FROM BOSSEDIT8
bossedit8 wrote:After I went through the whole beta-testing experience we had to basically change some of the contest levels so it won't be insanely annoying relative to the first placed Tiers. Obstacle wise and playable character blocks has been added and changed on some of the levels to have a less annoyancy but even then, be aware of the harder annoying levels that are still remaining in those contest levels so we are not responsible in anything about that. Just the minor changes we made. If you still think this isn't what you were especting for like difficulty wise or any issues included, we can change it to earn better results. @bossedit8
Message I received from Tobi555
Tobi555 wrote:Hey Mech since you are physically unable to finish the patch for ToB0 I went ahead and trucked through those last 3 issues. Got them all fixed so now the entire episode should be gamebreakingly free XD Just to go over what I did: Removed the ice block from inside the Tower since there was no clear way to fix the phasing through the wall that it caused, Removed molten's second star since its pointless and working around making a sub map for it would be awkward and since you have to go there for a blue coin anyways it made that star obsolete anyways, and linked the door for nameuser's level to the correct door. This patch also has everything else that I sent over to you so honestly it could be posted straight up as the episode than an addon patch XD

http://www.mediafire.com/download/51lf2 ... _Patch.zip

If you feel like giving it a run through for testing first go ahead :)
I can not test this yet, and it will get another patch from me when I get my new computer.

If the download in the quote does not work, use this
Last edited by MECHDRAGON777 on Thu Oct 20, 2016 9:03 am, edited 5 times in total.

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Re: Tower of Bias Zero(Update Patch 1)

Postby MECHDRAGON777 » Fri Apr 10, 2015 10:57 pm

I found a massive game breaking bug with the hub, so I went ahead and fixed that and any graphical errors I saw while doing so!

Changelog
Spoiler: show
1.0
•Initial Release
1.4
•Fixed Graphics of the Tower
•Fixed glitch where you can leave the boss room of Tier 3 before you beat the boss
•Fixed the Permeant, Terraforming event
-It was set to auto-activate
•Fixed the Toggle-able event
-It has to be unlocked now instead of "auto-activate"
Last edited by MECHDRAGON777 on Sat Apr 11, 2015 11:10 am, edited 1 time in total.

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Re: Tower of Bias Zero(Update Patch 1)

Postby Erik » Sat Apr 11, 2015 3:31 am

It's cool that you've made a ToB out of the first contest levels, I like the LoZ hub.

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Re: Tower of Bias Zero(Update Patch 1)

Postby MECHDRAGON777 » Sat Apr 11, 2015 3:55 am

Ludwig von Koopa wrote:It's cool that you've made a ToB out of the first contest levels, I like the LoZ hub.
Oh, thank you very much! Does that mean the Hub worked!
(You told me you could not download it before!)

Also, the next person who posts, can you tell me what type of block the player's starting possession is on?

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Re: Tower of Bias Zero(Update Patch 1)

Postby Darkonius Mavakar » Sat Apr 11, 2015 5:22 am

The contest where i got last place... Good times... T^T

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Re: Tower of Bias Zero(Update Patch 1)

Postby MECHDRAGON777 » Sat Apr 11, 2015 6:24 am

Darkonius Mavakar wrote:The contest where i got last place... Good times... T^T
I though it was an elven way tie for last...

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Re: Tower of Bias Zero(Update Patch 1)

Postby RudeGuy » Sun Apr 12, 2015 7:30 am

Hey, can you please upload it to Dropbox or somewhere else? Mediafire requires me to solve a chaptcha.

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Re: Tower of Bias Zero(Update Patch 1)

Postby bossedit8 » Sun Apr 12, 2015 7:48 am

RudeGuy07 wrote:Hey, can you please upload it to Dropbox or somewhere else? Mediafire requires me to solve a chaptcha.
Fixed it for you.
Regular Download!
Instant Download!

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Re: Tower of Bias Zero(Update Patch 1)

Postby Mable » Sun Apr 12, 2015 9:10 am

RudeGuy07 wrote:Hey, can you please upload it to Dropbox or somewhere else? Mediafire requires me to solve a chaptcha.
No offense but, whats the problem typing in some letters? Pretty sure it's like that bc of the size.

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Re: Tower of Bias Zero(Update Patch 1)

Postby RudeGuy » Sun Apr 12, 2015 9:30 am

Mediafire downloads always redicts me to a spam site or something. I could get adblock+, but for some reason I can't install it.

EDIT: Also why can't I open the compressed file

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Re: Tower of Bias Zero(Update Patch 1)

Postby MECHDRAGON777 » Mon Apr 13, 2015 8:00 pm

I need to parch this again, should be die on Monday!

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Re: Tower of Bias Zero(Update Patch 1)

Postby mariogeek2 » Sun Oct 11, 2015 4:05 pm

Hey, Mechdragon777, I've played through most of this episode, just wanted to let you know I've encountered a bug. I beat NameUser and played through his level, but going through the door at the end takes me out the secret door in Tier 1 that you need to beat the final boss to enter. I don't think that that's the way the hub was intended. Could you possibly provide another patch?

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Re: Tower of Bias Zero(Update Patch 1)

Postby MECHDRAGON777 » Sun Oct 11, 2015 11:28 pm

mariogeek2 wrote:Hey, Mechdragon777, I've played through most of this episode, just wanted to let you know I've encountered a bug. I beat NameUser and played through his level, but going through the door at the end takes me out the secret door in Tier 1 that you need to beat the final boss to enter. I don't think that that's the way the hub was intended. Could you possibly provide another patch?
I will patch it when I finish patching the rest of the levels that need it, there are some impossible levels in this episode I need to fix! ...and make tier 1 optional! I patched the ending thing though!

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Re: Tower of Bias Zero(Update Patch 1)

Postby mariogeek2 » Mon Oct 12, 2015 9:23 am

Ok, thanks, mechdragon. I have to say this episode is very good.

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Re: Tower of Bias Zero(Update Patch 1)

Postby mariogeek2 » Mon Dec 28, 2015 4:48 pm

MECHDRAGON777 wrote:I patched the ending thing though!
Hey, Mechdragon777, uhh...

I downloaded the patch, and the ending thing was still not working. So I downloaded the entire episode over again, and it still didn't work. I don't know if it's my computer, or you missed something, but... could you please take another look at it, please? Sorry to bother you again, and sorry it took so long for me to say this (I'm a bad procrastinator).

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Re: Tower of Bias Zero(Update Patch 1)

Postby Tobi555 » Tue Feb 23, 2016 2:20 pm

Will the patch for the game breaking levels be released soon? I know of at least 3 levels that can't be completed/crash the game. Pyramid Showdown crashes the game and cannot be completed at the end when you go through the door (maybe a level ending star would fix this issue?) and Denizen's of the Molten can't be completed because there's a pipe that can't be re entered ultimately trapping you when you have to enter it in order to complete the level and even when you cheat the ending goal is an orb not a star. Also a "Music" folder needed to be created so Pyramid Showdown's music would work :) The final level is Revival of the Mushroom Legend where you come out of the pipe at the end but can't grab the star as its placed above the invisible pipe. Just suggestions and notifying you of the broken levels so far. C:

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Re: Tower of Bias Zero(Update Patch 1)

Postby MECHDRAGON777 » Wed Feb 24, 2016 1:12 pm

Tobi555 wrote:Will the patch for the game breaking levels be released soon? I know of at least 3 levels that can't be completed/crash the game. Pyramid Showdown crashes the game and cannot be completed at the end when you go through the door (maybe a level ending star would fix this issue?) and Denizen's of the Molten can't be completed because there's a pipe that can't be re entered ultimately trapping you when you have to enter it in order to complete the level and even when you cheat the ending goal is an orb not a star. Also a "Music" folder needed to be created so Pyramid Showdown's music would work :) The final level is Revival of the Mushroom Legend where you come out of the pipe at the end but can't grab the star as its placed above the invisible pipe. Just suggestions and notifying you of the broken levels so far. C:
Denizen's of the Molten, I fixed that level three times. What causes the crash in the Pyramid Showdown level, I will see if I can fix it without changing the original level. I never played the last level of tier 1 however. The "bug proof" version of this episode was accidentally deleted because I uploaded the long version thinking the old was new and the new was the old. I also guess I forgot since It was all fixed before, but every time it is fixed, it never saves due to the issues I mentioned. Can you mention a bit more?

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Re: Tower of Bias Zero(Update Patch 1)

Postby Tobi555 » Wed Feb 24, 2016 1:22 pm

MECHDRAGON777 wrote:
Tobi555 wrote:Will the patch for the game breaking levels be released soon? I know of at least 3 levels that can't be completed/crash the game. Pyramid Showdown crashes the game and cannot be completed at the end when you go through the door (maybe a level ending star would fix this issue?) and Denizen's of the Molten can't be completed because there's a pipe that can't be re entered ultimately trapping you when you have to enter it in order to complete the level and even when you cheat the ending goal is an orb not a star. Also a "Music" folder needed to be created so Pyramid Showdown's music would work :) The final level is Revival of the Mushroom Legend where you come out of the pipe at the end but can't grab the star as its placed above the invisible pipe. Just suggestions and notifying you of the broken levels so far. C:
Denizen's of the Molten, I fixed that level three times. What causes the crash in the Pyramid Showdown level, I will see if I can fix it without changing the original level. I never played the last level of tier 1 however. The "bug proof" version of this episode was accidentally deleted because I uploaded the long version thinking the old was new and the new was the old. I also guess I forgot since It was all fixed before, but every time it is fixed, it never saves due to the issues I mentioned. Can you mention a bit more?
MECHDRAGON777 wrote:PING
Hmmmmmm I can't think of much else so far I've only just gotten through Tier 1 when I encountered these 3. So from what I can gather this is all the game breaking stuff so far aside from misc. misspellings on the hub. You've already fixed Denizen of the Molten? (Whoops still kinda new to the ping thing sorry man) :/ But yea the last level of tier 1 is fine its just the final screen that the star's on has the star placed above your warp making it almost impossible to get. Other than that if the door level exit for the pyramid level is removed and you make the star a level ender star it might work never knew the cause of the crash. Denizen's of the Molten had that weird pipe glitch where you were trapped cuz the pipe had no exit and the goal was just an orb instead of a star like it should be for the tower of biased. Hopefully I didn't confuse you XD If you want me to explain more in depth on something you don't understand just ask :) XD Do you recall any broken levels in the rest of the game? It won't save when you fix the issues? :0

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Re: Tower of Bias Zero(Update Patch 1)

Postby MECHDRAGON777 » Wed Feb 24, 2016 1:53 pm

Tobi555 wrote:
MECHDRAGON777 wrote:
Tobi555 wrote:Will the patch for the game breaking levels be released soon? I know of at least 3 levels that can't be completed/crash the game. Pyramid Showdown crashes the game and cannot be completed at the end when you go through the door (maybe a level ending star would fix this issue?) and Denizen's of the Molten can't be completed because there's a pipe that can't be re entered ultimately trapping you when you have to enter it in order to complete the level and even when you cheat the ending goal is an orb not a star. Also a "Music" folder needed to be created so Pyramid Showdown's music would work :) The final level is Revival of the Mushroom Legend where you come out of the pipe at the end but can't grab the star as its placed above the invisible pipe. Just suggestions and notifying you of the broken levels so far. C:
Denizen's of the Molten, I fixed that level three times. What causes the crash in the Pyramid Showdown level, I will see if I can fix it without changing the original level. I never played the last level of tier 1 however. The "bug proof" version of this episode was accidentally deleted because I uploaded the long version thinking the old was new and the new was the old. I also guess I forgot since It was all fixed before, but every time it is fixed, it never saves due to the issues I mentioned. Can you mention a bit more?
MECHDRAGON777 wrote:PING
Hmmmmmm I can't think of much else so far I've only just gotten through Tier 1 when I encountered these 3. So from what I can gather this is all the game breaking stuff so far aside from misc. misspellings on the hub. You've already fixed Denizen of the Molten? (Whoops still kinda new to the ping thing sorry man) :/ But yea the last level of tier 1 is fine its just the final screen that the star's on has the star placed above your warp making it almost impossible to get. Other than that if the door level exit for the pyramid level is removed and you make the star a level ender star it might work never knew the cause of the crash. Denizen's of the Molten had that weird pipe glitch where you were trapped cuz the pipe had no exit and the goal was just an orb instead of a star like it should be for the tower of biased. Hopefully I didn't confuse you XD If you want me to explain more in depth on something you don't understand just ask :) XD Do you recall any broken levels in the rest of the game? It won't save when you fix the issues? :0
The quote alone Pings some one, I was just telling you to use

Code: Select all

[quote="MECHDRAGON777"]PING[/quote]
for when you are not normally quoting. Can you show screenshots of where?

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Re: Tower of Bias Zero(Update Patch 1)

Postby Tobi555 » Wed Feb 24, 2016 1:55 pm

MECHDRAGON777 wrote:
Tobi555 wrote:
MECHDRAGON777 wrote: Denizen's of the Molten, I fixed that level three times. What causes the crash in the Pyramid Showdown level, I will see if I can fix it without changing the original level. I never played the last level of tier 1 however. The "bug proof" version of this episode was accidentally deleted because I uploaded the long version thinking the old was new and the new was the old. I also guess I forgot since It was all fixed before, but every time it is fixed, it never saves due to the issues I mentioned. Can you mention a bit more?
MECHDRAGON777 wrote:PING
Hmmmmmm I can't think of much else so far I've only just gotten through Tier 1 when I encountered these 3. So from what I can gather this is all the game breaking stuff so far aside from misc. misspellings on the hub. You've already fixed Denizen of the Molten? (Whoops still kinda new to the ping thing sorry man) :/ But yea the last level of tier 1 is fine its just the final screen that the star's on has the star placed above your warp making it almost impossible to get. Other than that if the door level exit for the pyramid level is removed and you make the star a level ender star it might work never knew the cause of the crash. Denizen's of the Molten had that weird pipe glitch where you were trapped cuz the pipe had no exit and the goal was just an orb instead of a star like it should be for the tower of biased. Hopefully I didn't confuse you XD If you want me to explain more in depth on something you don't understand just ask :) XD Do you recall any broken levels in the rest of the game? It won't save when you fix the issues? :0
The quote alone Pings some one, I was just telling you to use

Code: Select all

[quote="MECHDRAGON777"]PING[/quote]
for when you are not normally quoting. Can you show screenshots of where?
Sure Ill take screenshots of every area in question :) These should be every broken area ive found so far and every broken area in Tier 1 :) Remember to add a folder with the rest of the levels titled "Music" and place The Imperial March.mp3 and Track 16.mp3 through Track 20.mp3 to that same folder. DO NOT place this folder inside any level folder
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