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Super Mario return to the star road
Posted: Sat Mar 14, 2015 5:46 am
by JeffTheSpiny
Happy 1000 views!!!

Special thanks for dagget10 and BMatSantos for logo
In a far galaxy... in a far planet... In a pipehouse... Live a biggest hero of times... His name... LINK!!!... Sorry not this time Link...His name... Mario.But sometimes Mario need help with his quest.
Biggest screenshots!!!!
Small screnshots (in-game)
Map screenshots!
Now i'm told you a story about hate, love and stars.
So you see a new episode in which Mario and Luigi participating in a new adventure! Bowser kidnapped Princess Rosalina and her magical power of stars he wants to use it to conquer the Mushroom Kingdom!Now our heroes need to go to Star Road. A very secret place!Where placed a Bowser castle.
There the list of completing the worlds
Yoshi's mountains-8/8
Sand Land-4/8
Slippery plains- /8
Crab Island- /8
Useless underground- /8
Swamp forest- /8
Big cave of confusion- /8
Cloudy Dome- /8
Lava Lake- /8
Star Road- /5
Worlds that need to discover.
Mario planet- /5, you can enter to it when you find a secret mario in the Mushroom kingdom.
Chalenge Galaxy- /10, you can enter to it when you collect 50 stars, and complete this episode!
Mushroom Kingdom- /3, you can enter to it from golden pipe,placed near from start of every world!
Power-Ups
1.Bomb suit:No one more needs hammers, now all uses a greenbombs!(Just a hammer suit in other worlds)
2.Golden flower:Midas awaked!(Just a ice flower in other worlds)
Playables:
Mario
Luigi
If you like this project don't forget add this upport banner into your signature!
Code: Select all
[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=8735][img]http://i.imgur.com/03WmxuM.png[/img][/url]
Beta-testers:
- alti0204tri
- Superdan645
- andialifbatara
- PROX
- FanofSMBX
- Squishy Rex
Credits:
- Valteri
- Squishy rex
- Radu the guy
- Paintland
- It's-a-me
- Ace
- And other good guys!!!
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Re: Super Mario and 8 dark stars
Posted: Sat Mar 14, 2015 8:21 am
by Choco
See, the Episodes board is only meant for COMPLETED stuff.
Moved to Projects.
Re: Super Mario and 8 dark stars
Posted: Sat Mar 14, 2015 8:44 am
by JeffTheSpiny
O'k thank's for the infrormation
Re: Super Mario return to the star road
Posted: Sun Mar 15, 2015 10:16 am
by JeffTheSpiny
Leave a comments please
Re: Super Mario return to the star road
Posted: Sun Mar 15, 2015 10:32 am
by bossedit8
JeffTheSpiny wrote:Leave a comments please
Joey wrote:Bumping topics is fine, except in certain cases. If you have progress in your project, feel free to double-post/bump in your topic. However, bumping a topic just because it isn't getting any activity is not allowed.
Source: http://www.smbxgame.com/forums/v ... f=34&t=733
Please don't bump a topic just for lack of commentations! That is against the rules! Also, please put your giant images into a spoiler because having giant images just free out of open makes it a bit more annoying to scroll down especially if you are rewatching a topic everytime if there is something new!
About your project, it looks very interesting so far and I do like what you did with the screenshots. Hope to see more progress on your SMBX project since so far it looks very good.
Re: Super Mario return to the star road
Posted: Sun Mar 15, 2015 10:40 am
by JeffTheSpiny
Ok I redraw this image or resize
Sorry for bumping

Re: Super Mario return to the star road
Posted: Tue Mar 17, 2015 10:50 am
by dagget10
Looks nice. Any slots open for level makers?
Re: Super Mario return to the star road
Posted: Tue Mar 17, 2015 11:59 pm
by JeffTheSpiny
Yes!But you need make a screenshot of any level maked by you.And if it good,you be a second level maker for my episode!
But you need to make levels and look at the worlds and level count!
Re: Super Mario return to the star road
Posted: Wed Mar 25, 2015 3:25 pm
by bossedit8
Hey, I hope your progress is going well. I am still looking forward to your SMBX Episode like the whole content of it. Hopefully your screens will be good as always in the future.
Anyway, I made your logo smaller and here it is. I also put that logo on your main post aswell and made it always visible... like it's not in a spoiler anymore.
I wish you good luck in your SMBX Episode!
Re: Super Mario return to the star road
Posted: Wed Mar 25, 2015 3:28 pm
by Erik
This looks really awsome, I'm looking forward to this, keep it up!
Re: Super Mario return to the star road
Posted: Thu Mar 26, 2015 12:08 am
by Alagirez
I really2 love the YI levels and the SMB1 levels, judging the screens, it looks AMAIZING!
there is a cut-off in the SMB1 level (3rd image), see the mushroom sizable.
The YI level has SMB3 light blue scenery (5th image). I recommended you remove that because it's clashing.
I want to be a beta tester in this episode please.....
Re: Super Mario return to the star road
Posted: Thu Mar 26, 2015 3:47 pm
by PersonNamedUser
This Project Looks like it will be a pretty good project. I like the level design, maybe on SMW levels, Mario can change to SMW styled. but anyway good luck with the project!

Re: Super Mario return to the star road
Posted: Fri Mar 27, 2015 10:14 am
by JeffTheSpiny
bossedit8 wrote:Hey, I hope your progress is going well. I am still looking forward to your SMBX Episode like the whole content of it. Hopefully your screens will be good as always in the future.
Anyway, I made your logo smaller and here it is. I also put that logo on your main post aswell and made it always visible... like it's not in a spoiler anymore.
I wish you good luck in your SMBX Episode!
Thank you but dagget10 working at my new logo!
andialifbatara wrote:I really2 love the YI levels and the SMB1 levels, judging the screens, it looks AMAIZING!
there is a cut-off in the SMB1 level (3rd image), see the mushroom sizable.
The YI level has SMB3 light blue scenery (5th image). I recommended you remove that because it's clashing.
I want to be a beta tester in this episode please.....
Im remaking smb1 level, and deleting a smb3 scenery not make it good, i think this is a good clashing because the earth in this level is.. yarni an this sceneries is yarni too!I mean then color!
Re: Super Mario return to the star road
Posted: Fri Mar 27, 2015 12:54 pm
by dagget10
This looks amazing
Off topic: You should not double post. Click edit if you want to put something extra, so you won't double post.
Re: Super Mario return to the star road
Posted: Fri Mar 27, 2015 1:00 pm
by underFlo
dagget10 wrote:Off topic: You should not double post. Click edit if you want to put something extra, so you won't double post.
Don't backseatmoderate, especially if you already reported the post.
Re: Super Mario return to the star road
Posted: Sat Mar 28, 2015 1:11 am
by JeffTheSpiny
Sorry for bumting but it important!
As soon well I can I make a download link to the beta 0.5 and a path if you a beta tester and have my episode!
And dagget10 completed a logo of my episode and a support banner!
Re: Super Mario return to the star road
Posted: Mon Mar 30, 2015 3:48 am
by glitch4

I wonder why you add many note blocks in this forest place? This could lack the level design, unless there's something down.
This project is awesome and interesing, probably I'll look forward to it
Re: Super Mario return to the star road
Posted: Mon Mar 30, 2015 5:43 am
by JeffTheSpiny
glitch4 wrote:
I wonder why you add many note blocks in this forest place? This could lack the level design, unless there's something down.
This project is awesome and interesing, probably I'll look forward to it
No , just in a second note block 5 coins!
Thanks you very much for your comment!
Re: Super Mario return to the star road
Posted: Wed Apr 01, 2015 2:07 am
by JeffTheSpiny
Another update!
I'm maked a new world map!First world fully complete!
And im maked a screenshot!

When i'm complete a world 2 i'm launch first beta!
But my project now in alpha only!
Re: Super Mario return to the star road
Posted: Wed Apr 01, 2015 5:13 am
by Squishy Rex
That is quite the map you have there. By the looks of it, the player will really get to see the whole of each world, especially World 1. It's nice to be able to traverse a world like that, you really get a feel for the valleys and cliffs and have a nice appreciation of the work that has gone into each one. It so far looks fairly interesting so far, I can't wait to see how it turns out.