There is Nobody Left to Trust
Also known as the sequel to Spacebase 115, as Spacebase 115 was a sequel to A Lonely Voyage.
20 Players (4 Mafia, 5 Utility, 10 Town, 1 Third Party)
Cardflip
Ballot-Box Game
If the amount of living Innocent members equals the amount of living Traitor members and the Visitor is dead, the Traitors win.
If the Traitors and the Visitor are dead, the Innocent win.
If everyone but the Visitor is dead, the Visitor wins.
Although the crew of Spacebase 115
was triumphant in ridding of the traitors, people are still reminded of the tragic loss of the Celtan Gardè
that was lost in an attack by traitors. After extensive searching, it was found that the menace in both attacks was hired by a crime lord that goes by an undisclosed name, and that he plans on launching more attacks in the future. It is unsure why he is launching these attacks, and what message he is trying to send, but all that is known is that he must be eliminated. Recently, a small colony was set up on the planet Dunaris-K7
and is to act as a trade checkpoint between the colonies. It is predicted that this small colony is the perfect target for one of these attacks, and so preparations have been made for any traitorous acts.
In this ballot-box game, players send their lynch votes to the host privately. At the end of the lynching period (which is the beginning of night), every single vote will be revealed and the person with the highest vote count will be lynched off. Instas will not happen in this game, and the only time that day can end is either when everyone has sent in a lynch vote or when time is up.
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Traitors-
Traitor Leader: Decides with the other Traitors on who to kill each night. He is immune to being night killed.
Traitor: Decides with the other Traitors on who to kill each night.
Jury-Rigger: Decides with the other Traitors on who to kill each night. Each day, he may jury-rig the votes, allowing him to change the vote of one person to another target, or he may paint a player any color, the paint lasts until the next day. He may not paint the same player more than once.
Spy: Decides with the other Traitors on who to kill each night. Can inspect a player each night. Cardflips
black when inspected.
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Innocents-
Colony Leader: Can inspect a player each night. That player's color will be revealed to the Colony Leader only.
Doctor: Can choose a player each day, that player is immune to being night killed until the next day.
Security Guard: Can choose to kill any player at night. If he kills an innocent, he loses his ability for one night.
Agent: Can choose to kill any player at night. If he kills an innocent, he is automatically lynched off. Cardflips
black when inspected.
Messenger: Just like a normal Colonist, only when they die, they may send a single message to any one living player of their choice.
Colonist (x10): A normal player with no special abilities. They vote each day to get someone lynched.
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Third Party-
The Visitor: You are a mysterious visitor to the small colony. Nobody is sure what your intentions are, and they take you for a normal tourist. Each night, you can choose to kill any player. You win if you are the last man standing.
The Traitors win if the amount of living Innocent members equals the amount of living Traitor members and the Visitor is dead.
The Innocents win if they kill off all of the Traitors and the Visitor.
The Visitor wins if they are the last player alive.
When the Messenger dies and they wish to send a private message to another player, they must PM the host with the message they wish to send, and the host will PM the chosen player with that message.
If a player is inactive, they will be turned into a
Phantom. If a player returns from inactivity after becoming a
Phantom, they will be given back their role. However, if a player does not return from inactivity after a day/night cycle completes, a substitute will be found for their role and they will be kicked out of the game. A
Phantom player may not be targeted by abilities, lynch votes, or night kills.
Pseudo-dino wrote:Approved as before.
FallingSnow wrote:Looks good.