Rendered SMB Hills

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Infobox
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Rendered SMB Hills

Postby Infobox » Sun Mar 08, 2015 1:59 pm

Hi everyone.
I have rendered the hills from SMB to be 16-bit, since I haven't seen anybody do it before.
They go quite nicely with the 16-bit rendered SMB Graphics from Valtteri, as seen below
Image
Spoiler: show
Image
Image
https://www.mediafire.com/?0ua32xo1e29b2c2

Witchking666
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Re: Rendered SMB Hills

Postby Witchking666 » Sun Mar 08, 2015 2:36 pm

Well done
But im pretty sure this already exist though...

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Re: Rendered SMB Hills

Postby Infobox » Sun Mar 08, 2015 2:44 pm

witchking666 wrote:Well done
But im pretty sure this already exist though...
Thanks.
I couldn't seem to find this anywhere. These are pretty useful if you want to pay respect to source material and original GFX.

dagget10
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Re: Rendered SMB Hills

Postby dagget10 » Mon Mar 09, 2015 1:05 am

Beautiful... I will have to use this. You should make the background for SMB 16 bit.

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Re: Rendered SMB Hills

Postby Infobox » Mon Mar 09, 2015 3:36 am

dagget10 wrote:Beautiful... I will have to use this. You should make the background for SMB 16 bit.
Thank you. :D
I will have a go at the background when I get home from school tonight.

bossedit8
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Re: Rendered SMB Hills

Postby bossedit8 » Mon Mar 09, 2015 11:00 am

Simple yet useful graphic for an SMB themed Level for gaining more variety by the sceneries. Very nice work.

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Re: Rendered SMB Hills

Postby Infobox » Mon Mar 09, 2015 12:17 pm

bossedit8 wrote:Simple yet useful graphic for an SMB themed Level for gaining more variety by the sceneries. Very nice work.
Thank you very much. I made them because I couldn't find any on the forum. :D

NathanBros
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Re: Rendered SMB Hills

Postby NathanBros » Mon Mar 09, 2015 8:25 pm

Good work. They act as foreground interactive objects or just scenario ?

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Re: Rendered SMB Hills

Postby Infobox » Tue Mar 10, 2015 11:30 am

NathanBros wrote:Good work. They act as foreground interactive objects or just scenario ?
Thank you. :D
They are background objects (2 and 9).


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