Mario's Puzzle Planet
Posted: Fri Mar 06, 2015 1:36 pm
Hi everyone, and welcome to my first project for SMBX.
This is designed to be a small project to start with. Presenting...

The idea is a large mission made of twelve small levels. In each level. The objective is to reach the door in each level. Every sixth level is a bonus round, and a boss lurks in the last level of each mission. Afterwards, there is a warp zone to take you to the next world.
The levels are also set out in a world, so if you lose a life, you can just carry on from where you left off.
So far I have finished the first mission and have started the second.
The idea is based off the game Alien Sky by KraiSoft, which has the idea of sets of levels.
Project Started: 1st March 2015
Project Finished: - STILL IN DEVELOPMENT -
Sorry that there's not much for now, but I only started this project on Sunday.
Custom GFX seen by Squishy Rex and Natsu. Thanks, guys!
Any feedback or personal opinions will be much appreciated and not taken as insults or patriotism.
This is designed to be a small project to start with. Presenting...

The idea is a large mission made of twelve small levels. In each level. The objective is to reach the door in each level. Every sixth level is a bonus round, and a boss lurks in the last level of each mission. Afterwards, there is a warp zone to take you to the next world.
The levels are also set out in a world, so if you lose a life, you can just carry on from where you left off.
So far I have finished the first mission and have started the second.
The idea is based off the game Alien Sky by KraiSoft, which has the idea of sets of levels.
Project Started: 1st March 2015
Project Finished: - STILL IN DEVELOPMENT -

Spoiler: show

Spoiler: show
Custom GFX seen by Squishy Rex and Natsu. Thanks, guys!
Any feedback or personal opinions will be much appreciated and not taken as insults or patriotism.